Omega Nox
Consolidated Dust
110
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Posted - 2015.07.11 06:54:00 -
[1] - Quote
Squagga wrote:I don't believe that these changes will directly effect the ScR. That gun just tears through anything. That's a separate issue, in my opinion. But all the guns tear through shields, and ARs are supposed to get a buff soon. Ratatti's vision of a more perfect Gallente game.
Buffin the AR will be another shield nerf.
The scram was nerfed, way back when for a reason, and now it's back.
The AR was nerfed for a reason now it'll be back.
it only took them a year and a half to fix the calogi cpu imbalance...lol.
Mordu's walking quafe mascot.
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Omega Nox
Consolidated Dust
110
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Posted - 2015.07.11 19:53:00 -
[2] - Quote
Squagga wrote:Also I'm pretty sure I'd rather just have a Caldari bonus to shield hp at a lower cost. Which it should already be a lower cost, than what it is now
CCP's obtuse refusal to bind the weapon to the suit is the problem, i am not saying "not allow" usage. i am saying a RR on an amarr suit would NOT work to 100% efficiency.
Do arms manufactures in the future "OPEN SOURCE"?...lol
if you tie the weakness of the suit to the strength of the weapon or conversly the strength of the suit to the weakness of the weapon a number of things would occur.
1. the classic and historic battle between the armor desinger and the weapon designer-this is DUST's true paradigm. 2. balance, and polish not nerf/buff. 3. the end of FOTM.
Mordu's walking quafe mascot.
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Omega Nox
Consolidated Dust
110
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Posted - 2015.07.11 19:58:00 -
[3] - Quote
Malcom Kashada wrote:I hate when i hear people say 'caldari characters should stay at long range, where shields are more effective'
1- how the hell are we supposed to do that, given the current map design?? Every single objective, in every map (except maybe one) are enclosed within buildings and cover -> range is completely useless
2- what the hell does fight at range means? use a long range weapon? like what? the RR can be used by any suit class. tell you what, armor users use the RR even better than whatever caldari suit (except maybe cal commando) because of the damage mods (and at the same time have high hp)
3- the ScR still has a quite long range, and completely annihilates shields as we shield users all know too well
Furthermore:
4- as previously stated, treshold would be beneficial, but useless if you don't have enough hp to survive. same with regen and delay. what do i do with high regen if i can't pop out long enough to kill someone?
5- as stated, fluxes
6- AR is apparently going to be buffed?
7- as stated, non-sense fitting requirements
Also, keep in mind that buffing/adding shield modules will also affect minnie suits, and i don't want to know what would happen if the minnassault was buffed more.
Plus, racial bonus for assault: reload time. seriously?
EVE lore say that the Caldari are technically and economically inferior to all the other races, and they do not respect the honoring of military service nor industry.
they have a small ineffective military, because the officer selection process is based on 3 traits 1. personal political connections and bong usage. 2. howling at the moon and tribal machismo. 3. getting your balls cut off and praying to the gooey squid god.
the Caldari are slow weak and fat, because they do not PT-because they drink, smoke and take drugs while watching **** all day long. they live broken undisciplined lives and suffer from broken homes.
caldari industry specifically is run by ******** half-wits that create military systems that amazingly defy logic, reason, function, performance needed by the warfighter to survive the battle space. these systems in fact break the laws of physics!
Mordu's walking quafe mascot.
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