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Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Zekain Kade]
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Posted - 2012.06.09 18:04:00 -
[1] - Quote
Right now, as it stands, reloading times are kinda long (i know there are skills to shorten it) but I think it's kind of stupid out I need to wait to put my gun down to be able to use it again. if i reload, then sprint when my guy is lowering his gun down, I have to reload AGAIN. This is stupid, because the gun has already been reloaded. I shouldn't have to wait for the full animation to complete like this. The mag is in my gun, it has been locked into place, it's ready to fire. I shouldn't have to restart because I decided to sprint half a second before the animation finished.
discuss. |
[Veteran_Brass Stalker]
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Posted - 2012.06.09 18:51:00 -
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i am 99% positive it will be fixed. there's a new build coming soon we will find out then. |
[Veteran_Jerec Suron]
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Posted - 2012.06.09 19:14:00 -
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reload times maybe long, but there is a skill to shorten them. however, running and reloading is an issue. |
[Veteran_Zekain Kade]
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Posted - 2012.06.09 19:25:00 -
[4] - Quote
Jerec Suron wrote:reload times maybe long, but there is a skill to shorten them. however, running and reloading is an issue. Running while reloading is not what this thread is about.
It's about the animation and how we have to wait for out mercs to lower their gun to use them. If you do something during that time he's lowering his weapon, you'll have to restart the animation, which is bull, the gun is ready to be used, I shouldn't have to restart the reloading animation. |
[Veteran_Commsnipes16]
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Posted - 2012.06.09 19:30:00 -
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Really this thread is about reload speed. |
[Veteran_Zekain Kade]
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Posted - 2012.06.09 19:34:00 -
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Commsnipes16 wrote:Really this thread is about reload speed. not the speed, but the animation. it's confusing because you can screw up because you think he's finished reloading, but he hasn't put is gun all the way down, so you end up getting screwed over if you switch weapons, or start to run.
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[Veteran_Commsnipes16]
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Posted - 2012.06.09 19:39:00 -
[7] - Quote
Zekain Kade wrote:Commsnipes16 wrote:Really this thread is about reload speed. not the speed, but the animation. it's confusing because you can screw up because you think he's finished reloading, but he hasn't put is gun all the way down, so you end up getting screwed over if you switch weapons, or start to run.
Well what I meant to say is that the speed doesn't line up with the animation. That the speed either needs to be quicker to match the current animation, or the animation needs to slow down to match the current reload speed.
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