|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
iKILLu osborne
T.H.I.R.D R.O.C.K
824
|
Posted - 2015.07.03 04:44:00 -
[1] - Quote
SHADOWBlood ASSASSIN wrote:So today, I was running my Assault ck.0 melee fit and I ran up to an uplink to punch it dead. Unfortunately, right when I punched it, the link stayed, but I got a +50. I killed someone who hadn't even appeared on my screen yet. I felt bad and sent him an apology, but that's some BS. People should at least get the chance to run when they see someone right there. He hadn't even come out of the link yet.. Please fix this. And explosive damage (re,flaylock ,md,plc) or forge guns/rail tanks. It is a well known problem and ccp is yet to fix it
(n`-´)+Æ;;; shotgun blast yo ASs
Retired 62mil sp, z platoon vet, og shotty
|
iKILLu osborne
T.H.I.R.D R.O.C.K
824
|
Posted - 2015.07.03 08:14:00 -
[2] - Quote
xavier zor II wrote:Pierced Daddy wrote:Apocalyptic Destroyerr wrote:They need to give people a +2 second immunity. That means not able to deal or receive damage. It should go both ways you cannot deal or recieve damage for 3 seconds unless you move within the 3 second period. Does not include looking around. yeah?....thoughts? 3 seconds is to long it leaves the person awaiting there kill vulnerable to enemies and if the person has already spawned he has no choice but to camp the link
(n`-´)+Æ;;; shotgun blast yo ASs
Retired 62mil sp, z platoon vet, og shotty
|
iKILLu osborne
T.H.I.R.D R.O.C.K
824
|
Posted - 2015.07.03 08:30:00 -
[3] - Quote
xavier zor II wrote:iKILLu osborne wrote:xavier zor II wrote:Pierced Daddy wrote:Apocalyptic Destroyerr wrote:They need to give people a +2 second immunity. That means not able to deal or receive damage. It should go both ways you cannot deal or recieve damage for 3 seconds unless you move within the 3 second period. Does not include looking around. yeah?....thoughts? 3 seconds is to long it leaves the person awaiting there kill vulnerable to enemies and if the person has already spawned he has no choice but to camp the link lmao....he cant be killed for 3 seconds unless he moves within the 3 second peroid. You idiot I'm referring to the camper it is unfair for them to leave their flank open to nearby reds to kill the spawned who is invunerable for 3 seconds .
Count to 3 aloud and you will see my point 2seconds is a fairer number it allows for the spawned to quickly survey his area of any threats while also being fair to the camper who is leaving his self open to other threats to deal with the new one(person spawning in)
(n`-´)+Æ;;; shotgun blast yo ASs
Retired 62mil sp, z platoon vet, og shotty
|
iKILLu osborne
T.H.I.R.D R.O.C.K
824
|
Posted - 2015.07.04 21:11:00 -
[4] - Quote
xavier zor II wrote:iKILLu osborne wrote:xavier zor II wrote:iKILLu osborne wrote:xavier zor II wrote:
you cannot deal or recieve damage for 3 seconds unless you move within the 3 second period. Does not include looking around.
yeah?....thoughts?
3 seconds is to long it leaves the person awaiting there kill vulnerable to enemies and if the person has already spawned he has no choice but to camp the link lmao....he cant be killed for 3 seconds unless he moves within the 3 second peroid. You idiot I'm referring to the camper it is unfair for them to leave their flank open to nearby reds to kill the spawned who is invunerable for 3 seconds . Count to 3 aloud and you will see my point 2seconds is a fairer number it allows for the spawned to quickly survey his area of any threats while also being fair to the camper who is leaving his self open to other threats to deal with the new one(person spawning in) You are a noob and deserve to die if you are camping a link to get kills. I am sorry you suck so much at Dust and must kill spawns to achieve a kill git gud scrub If you happen upon a link/cru it isn't camping to derp and I'm trying to make a point about it being fair.
Your just trying to fling your poo
(n`-´)+Æ;;; shotgun blast yo ASs
Retired 62mil sp, z platoon vet, og shotty
|
|
|
|