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Thread Statistics | Show CCP posts - 1 post(s) |
MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.29 06:46:00 -
[1] - Quote
Soraya Xel wrote:I'm against any queuing system where full teams can go against not full teams. And making two separate FacWar queues doesn't help anyone. With any luck, we'll get a raiding mechanic that allows full team action with short notice in PC.
Did someone lose their anti-psychotics? I think I just saw soraya make a reasonable post.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.29 09:16:00 -
[2] - Quote
Hawkin P wrote:Soraya Xel wrote:I'm against any queuing system where full teams can go against not full teams. And making two separate FacWar queues doesn't help anyone. With any luck, we'll get a raiding mechanic that allows full team action with short notice in PC. Shut it you. You have done quite enough. I don't think I have ever said this before and probably never will again, but Kain is right. Dust is a desolate wasteland these days. It has gotten this way because too many people want to talk about things and wait to see if something will get better, instead of implementing immediate change. This game is dying and near death. Full 16 man Team deploy is something that should of been added years ago along with the introduction of PC, and added to pub matches. 8 man squads are a hollow gesture. 4 man squads WTF? Really? You can have 4 man squads now just form a 4 man squad. It makes me laugh to think that is is going to be a feature that is boasted about. The whole point of dust is getting to play with your corp, playing with large squads. Practicing for PC. 8 man squads is not enough and 4 man squads is just really the stupidest thing I have ever heard.
"The game is dying and near death... so lets implement changes that will edge out casuals and allow 'organized' players to wring the very last ****ing drops of life out of the game".
If you want this game to get to a 'healthier' place, you need to accept, encourage and allow for 'casuals' to play. Steps also need to be taken to prevent them to get their faces ground into the dirt at every opportunity.
Eg: We had the 'mu' changes that sorted us into high and low brackets... what happened with high bracket players who didn't like being in the high bracket? they recycled alts every ****ing day to play in battle academy where they could grind new people into the dust, because how dare someone be new and not know that these egomaniacs are the kings of dust.
Of course this happened before dust because egomaniacs like to stroke their ego, but we don't need more ways for mediocre players (myself included) to be able to win all day every day forever and edge out anyone who would fall into being a more casual player. I play facwar almost daily. I am in a q-sync almost daily. I win >90% of my matches in those q-syncs that i play in every day because organizational advantages are way too damn good.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.30 05:19:00 -
[3] - Quote
Kain Spero wrote:True Adamance hit's the nail on the head. Public matches are designed with match making and soon four-man squads to cater to fireteams (4 man groups) and solo players.
FW deserves to be just as much of an end-game as Planetary Conquest. And those that want to experience group play in a game mode designed for it with friendly fire shouldn't be punished.
Just because its an 'end game' doesn't mean it should be relocated to those that can exploit it the best. It needs a reasonable point of entry that it currently does not have (and no, these changes aren't going to provide one - go try playing in a public squad sometime, people do not work together).
I'd also like to point out that True Adamances words should be taken with a hefty grain of salt as he rarely logs in and almost never plays. I like you True, but you and aero both have a lot of negative traits, especially when it comes to complaining on the forums to get changes you'd 'like' for a game you can't even be said to really play.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.30 05:37:00 -
[4] - Quote
As an update: kirjuun saaja/STF ar no longer getting cal/gal matches except for the occasional big corp and some tiny bits of randoms... We have crushed the opposition out of the warzone. If you think this is some that wouldn't be exaggerated by 'platoons' you'd be wrong.
Our morale is excellent, public squads or even groups that don't come from things like pc can't often match it, there are few matches where we just roll over.
Our organization is great, everyone is on the same page usually and public squads will never match that. Usually we only encounter trouble when we run into pc level corps.
We probably have a >80% win rate... And we don't really have a right to.
People do not play FW because they do not have a reasonable expectation of not getting redlined - forget a reasonable expectation of a win. These issues will be exacerbated by 16man squads... They'll make 'getting in' easier, but they'll do nothing to improve your chances at a fair match.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.30 05:43:00 -
[5] - Quote
Kain Spero wrote:Mina Longstrike wrote:Kain Spero wrote:True Adamance hit's the nail on the head. Public matches are designed with match making and soon four-man squads to cater to fireteams (4 man groups) and solo players.
FW deserves to be just as much of an end-game as Planetary Conquest. And those that want to experience group play in a game mode designed for it with friendly fire shouldn't be punished. Just because its an 'end game' doesn't mean it should be relocated to those that can exploit it the best. It needs a reasonable point of entry that it currently does not have (and no, these changes aren't going to provide one - go try playing in a public squad sometime, people do not work together). I'd also like to point out that True Adamances words should be taken with a hefty grain of salt as he rarely logs in and almost never plays. I like you True, but you and aero both have a lot of negative traits, especially when it comes to complaining on the forums to get changes you'd 'like' for a game you can't even be said to really play. I'm sorry but cries about exploits are truly unfounded because the system in effect already has team deploy minus the UI for it. Anything that can be exploited under platoons can already be done under q-syncing team deploy (even activities with 32 players) it just requires more effort. I swear this is like people arguing about how bad DRM protects people when it does more to hurt the legit end users.
Kane spero logic: "the system can already be exploited so let's make it easier to exploit rather than fix its exploitation".
Q-syncing is something that needs to go, anyone that defends it or is genuinely in favor of platoons is pushing an afenda with a massive conflict of interest present. The current system is broken, massively exploitable and people defend it under the premise of an "open world" that has never existed for us.
If I can q-sync enemy teams should be able to deploy 6-12 extra people against us.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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