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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
726
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Posted - 2015.06.27 22:58:00 -
[1] - Quote
Note- this is not a recruit page.
Can someone from a successful corp give me recruiting tips?
I made a corp long ago, (48SOF) with a dream that it will grow, and to today, I am still a one man army.
So, can someone give me tips that are successful for recruiting people?
http://dustboard.com/global/merc/Lightning35_Delta514
CEO of 48th Special Operations Force
Twitter-@48SOF
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.27 22:59:00 -
[2] - Quote
If you see someone in a match who does well but is in an NPC corp, send them a message inviting them to join your corp.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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D4GG3R
0uter.Heaven
1
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Posted - 2015.06.27 23:52:00 -
[3] - Quote
1. Act like you know what you're doing. Have a clear objective for your corporation and let it be known, whether it be in a recruitment thread or when pitching your corporation to players in game.
2. Offer your players content. Players need to know why it's better to be in your corporation as opposed to an NPC corp. As a leader you are responsible for things like organizing FAC war squads and engaging with your members.
3. Offer PC, don't require it. It is true that some players are uninterested in PC, but there are also many new people looking to make the dive into PC, be the avenue for them to do that. Mail me in game and I can more than likely hook you up with a district if you don't have one as well as help train your players on effective PC tactics through a few friendly battles.
4. Most importantly, be a leader. Its your duty to keep things running smoothly at a corporate level. Make sure morale doesn't dip. Have standards when recruiting, take the extra minute to look up a players dustboard, ask corp members if any of them have had positive (or negative) relations with the applicant. If you lose a PC battle do not rage, it creates an environment detrimental to corp morale, talk about what went right and what needs to be tweaked the next battle and then act on it.
Hope this helps.
I'm pretty plain.
I watch anime for the boobs
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.27 23:55:00 -
[4] - Quote
D4GG3R wrote:1. Act like you know what you're doing. Have a clear objective for your corporation and let it be known, whether it be in a recruitment thread or when pitching your corporation to players in game.
2. Offer your players content. Players need to know why it's better to be in your corporation as opposed to an NPC corp. As a leader you are responsible for things like organizing FAC war squads and engaging with your members.
3. Offer PC, don't require it. It is true that some players are uninterested in PC, but there are also many new people looking to make the dive into PC, be the avenue for them to do that. Mail me in game and I can more than likely hook you up with a district if you don't have one as well as help train your players on effective PC tactics through a few friendly battles.
4. Most importantly, be a leader. Its your duty to keep things running smoothly at a corporate level. Make sure morale doesn't dip. Have standards when recruiting, take the extra minute to look up a players dustboard, ask corp members if any of them have had positive (or negative) relations with the applicant. If you lose a PC battle do not rage, it creates an environment detrimental to corp morale, talk about what went right and what needs to be tweaked the next battle and then act on it.
Hope this helps.
That's all well and good for teaching how to run a corp, but the OP wants to know how to get members in the first place.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Nirwanda Vaughns
1
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Posted - 2015.06.28 00:00:00 -
[5] - Quote
location, location, location
Please fix my C-II hitpoints!!
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D4GG3R
0uter.Heaven
1
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Posted - 2015.06.28 00:01:00 -
[6] - Quote
Dreis ShadowWeaver wrote:D4GG3R wrote:1. Act like you know what you're doing. Have a clear objective for your corporation and let it be known, whether it be in a recruitment thread or when pitching your corporation to players in game.
2. Offer your players content. Players need to know why it's better to be in your corporation as opposed to an NPC corp. As a leader you are responsible for things like organizing FAC war squads and engaging with your members.
3. Offer PC, don't require it. It is true that some players are uninterested in PC, but there are also many new people looking to make the dive into PC, be the avenue for them to do that. Mail me in game and I can more than likely hook you up with a district if you don't have one as well as help train your players on effective PC tactics through a few friendly battles.
4. Most importantly, be a leader. Its your duty to keep things running smoothly at a corporate level. Make sure morale doesn't dip. Have standards when recruiting, take the extra minute to look up a players dustboard, ask corp members if any of them have had positive (or negative) relations with the applicant. If you lose a PC battle do not rage, it creates an environment detrimental to corp morale, talk about what went right and what needs to be tweaked the next battle and then act on it.
Hope this helps.
That's all well and good for teaching how to run a corp, but the OP wants to know how to get members in the first place. Well, you have to have something worth joining for. Have a clear and concise goal that shows people what you wish to accomplish. That's about all you can do until people start rolling in.
I'm pretty plain.
I watch anime for the boobs
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thor424
Namtar Elite Gallente Federation
486
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Posted - 2015.06.28 00:04:00 -
[7] - Quote
Run public squads. Hustle people to send an app.
Send mails to people you see in game.
Until the game picks up, I think you are better off joining a corp and assisting them with recruiting.
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.28 00:09:00 -
[8] - Quote
D4GG3R wrote:Dreis ShadowWeaver wrote:D4GG3R wrote:1. Act like you know what you're doing. Have a clear objective for your corporation and let it be known, whether it be in a recruitment thread or when pitching your corporation to players in game.
2. Offer your players content. Players need to know why it's better to be in your corporation as opposed to an NPC corp. As a leader you are responsible for things like organizing FAC war squads and engaging with your members.
3. Offer PC, don't require it. It is true that some players are uninterested in PC, but there are also many new people looking to make the dive into PC, be the avenue for them to do that. Mail me in game and I can more than likely hook you up with a district if you don't have one as well as help train your players on effective PC tactics through a few friendly battles.
4. Most importantly, be a leader. Its your duty to keep things running smoothly at a corporate level. Make sure morale doesn't dip. Have standards when recruiting, take the extra minute to look up a players dustboard, ask corp members if any of them have had positive (or negative) relations with the applicant. If you lose a PC battle do not rage, it creates an environment detrimental to corp morale, talk about what went right and what needs to be tweaked the next battle and then act on it.
Hope this helps.
That's all well and good for teaching how to run a corp, but the OP wants to know how to get members in the first place. Well, you have to have something worth joining for. Have a clear and concise goal that shows people what you wish to accomplish. That's about all you can do until people start rolling in. The problem is though that they are not 'rolling in'. It's been over a year since the corp was created. OP needs actual METHODS of recruiting people.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
727
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Posted - 2015.06.28 00:18:00 -
[9] - Quote
Dreis ShadowWeaver wrote:D4GG3R wrote:Dreis ShadowWeaver wrote:D4GG3R wrote:1. Act like you know what you're doing. Have a clear objective for your corporation and let it be known, whether it be in a recruitment thread or when pitching your corporation to players in game.
2. Offer your players content. Players need to know why it's better to be in your corporation as opposed to an NPC corp. As a leader you are responsible for things like organizing FAC war squads and engaging with your members.
3. Offer PC, don't require it. It is true that some players are uninterested in PC, but there are also many new people looking to make the dive into PC, be the avenue for them to do that. Mail me in game and I can more than likely hook you up with a district if you don't have one as well as help train your players on effective PC tactics through a few friendly battles.
4. Most importantly, be a leader. Its your duty to keep things running smoothly at a corporate level. Make sure morale doesn't dip. Have standards when recruiting, take the extra minute to look up a players dustboard, ask corp members if any of them have had positive (or negative) relations with the applicant. If you lose a PC battle do not rage, it creates an environment detrimental to corp morale, talk about what went right and what needs to be tweaked the next battle and then act on it.
Hope this helps.
That's all well and good for teaching how to run a corp, but the OP wants to know how to get members in the first place. Well, you have to have something worth joining for. Have a clear and concise goal that shows people what you wish to accomplish. That's about all you can do until people start rolling in. The problem is though that they are not 'rolling in'. It's been over a year since the corp was created. OP needs actual METHODS of recruiting people.
Exactly. I already know what I will do and stuff. I just need people to join.
CEO of 48th Special Operations Force
Twitter-@48SOF
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John ShepardIII
Second-Nature
1
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Posted - 2015.06.28 01:32:00 -
[10] - Quote
Invite a lot of people. If you invite 30 people a day and only 2 join each time it's worth it. Also it helps if your always talking to everyone you squad up with
Have No Fear. John Shepard Is Here!
CEO of Second-Nature
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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.06.28 02:42:00 -
[11] - Quote
Here's a big one.
Make your tax 0%.
Then recruit people that are fun to play with. People are drawn to fun groups who are decent enough.
Don't have to be a corp of super elites right off the bat
Official CPM Platform
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