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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.25 17:54:00 -
[1] - Quote
So, in a move that borders on crazy stalker creepy, I decided to peruse Linked In for information about what CCP Shanghai could be working on since CCP is all dead silent and everything. If you dig deep enough, you get a few hints.
For instance, word of an unannounced UE4 project.
Now, most of the information gathered is regarding a handful of devs leaving between October 2014 and February 2015 to start up a new company called Directive Games, few others moved to other companies. Lot of the art team, and even CCP Praetorian went over there. But, taking a look at some of the descriptions of past work these guys did for CCP, offers a few clues.
Ziqin Qu, a Gameplay Engineer, put this under the description: "Work on Vehicle simulation, particle system, physics engine, PhysX related area for EVE Legion and DUST 514. Focus on UE4 gameplay for new prototype."
Now, obviously, we know that Legion was going to be on Unreal Engine 3 because, as one of the devs stated, it was the more familiar format. The only product known to be using the Unreal Engine 4 under CCP was Valkyrie but that is primarily being worked on by the development team in New Castle. So, if it wasn't Legion... and Valkyrie is on the UE4 but being made by a different studio... What gives?
There is more evidence.
Zhen Ming Liu, Gameplay Engineer, left back in September. Here's what he put on his description of work for CCP: "Working on project Dust 514 and EVE Legion. Implement game play logic including Player behavior, New game mode, Special effect, and Data log on battle server side. Prototyping new game concept with UE4."
Again, we got the same story. If Eve Legion was going to use UE4, then why not just say that? That isn't the case, because it is an entirely new game concept using UE4 - a different subject matter. So, even if Legion is dead, they're working on -something- using current gen tech.
Trout Zhang, Game Programmer Generalist who is still with CCP today, offers the best hinting. Here's what he put:
"UE3 gameplay for unannounced title in 2014. UE4 gameplay, project & continous integration pipeline setup, for another unannounced title from 2015."
That right there offers the absolute best evidence that the project is new, considering that it is from 2015. Project Legion was announced back in 2014, so to say it is a "unannounced title from 2015" would be, well, incorrect. At least, that is my assumption.
So, take from it what you will, but maybe there is still some hope that we'll get a port? Maybe the 'new project' is some mobile application that is completely unrelated to Dust 514 that als just happens to use UE4, like Angels In The Sky. Who knows, but it is a glimmer of hope, if anything.
Vote #TeamGreen
Because if you don't, the Cow Dairy will be the next ones who are bias!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.25 18:02:00 -
[2] - Quote
https://twitter.com/aquarhead/status/610874459394805761
If that post is any indication than the new project is (at least starting) with iOS. But, yanno, amateur detective here, take what I say with a grain of salt.
Vote #TeamGreen
Because if you don't, the Cow Dairy will be the next ones who are bias!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.25 18:12:00 -
[3] - Quote
Probably the best bet, honestly, considering it says it'd be for the Galaxy S6 which is like, one of the only devices even compatible for UE4 lol.
Kind of disappointing really.
Vote #TeamGreen
Because if you don't, the Cow Dairy will be the next ones who are bias!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.27 00:45:00 -
[4] - Quote
Kevall Longstride wrote:Ok.
Nemesis runs on UE4.
As to it taking away time from x project, slowing y project and just buggering up z project altogether I will say this once again so apologies to those who've heard this before.
At Fanfest, on the first day, Nemisis was shown as part of the VR Lab which included other tech demos from CCP's Atlanta, Newcastle and Shanghai studios. There was also some Oculas stuff being shown as well. This is all part of CCP's R&D and part of their switch to VR as they are massive fans of it.
So of course Project Nemesis was immediately blamed by some that choose to look for drama where there is none for the no show of Legion, Dust on PS4 or PC, etc etc....
So that night I was at the charity meal and chating to Hilmar and Rattati and brought up the latest speculation from the forums as to the displacement of resources that Project Nemesis had caused.
Hilmar started to laugh a bit and just said 'it's just three guys messing with a mobile Dev kit on their lunch break! That's the sum amount of time being spent on it so far. What its cost us, I could fund with the money in my wallet right now.' This was also the same conversation that he told us that Dust was now profitable and I told him he should say that. So he did in an interview with Polygon the next day.
Nemisis was shown in rough form, like EVE VR was two years previously, and extensive feedback was asked for it from all the attendees that tried it. There were mounted iPad set up by each tech demo with a questionnaire for people to fill in, including Nemesis.
Now, I'm not telling you to not go digging for every little factoid from linkdin, Chinese websites and what not, that's completely up to you guys. But the theories and speculation these tend to generate is precisely why CCP don't like saying anything speculative until, they know with 100% certainty it's going to happen.
As an example and right now I say to you, this not confirmation of anything that is going on, spoken about or discussed but if any of the Dev's saidas an example we could look at possibly having a port to Linex for Dust, there are many, far too many on these forums for whom possibly means DEFINITELY.
And once it's their head its happening then all hell breaks loose when it doesn't.
And it's because of this kind of thing that's makes the Dev's not want to say or promise anything that know they might not happen for any reason.
Is CCP working on other stuff we don't know about? Almost certainly. But so is, Bethesda, EA, Naughty Dog, Sony, Microsoft and so on.
Now, someone will likely twist what I've just said into some convoluted way of confirming Half Life 3 or something. Doesn't mean they'll be right or even close.
And I'll just end on this one point. Since being on the CPM I've heard many things said in speculation but spoken as if they are facts on theses forums, blogs and podcasts. I can tell, hand on heart that about 95% is completed BS. The remaining 5% might stray close to the truth but the only thing someone has hit right on the nail is what Warlords name might be.
Honestly, I don't think anyone here cares or gives a **** about Nemesis, how much funding it's getting, or how much is being pulled from Dust 514 to make it. I think the only thing that the community cares about, by and large, is what is going to happen five years from now and whether or not we're playing a game that is effectively dead in the water.
Yeah, we get it, CCP doesn't like to communicate. Don't get me wrong, we -TOTALLY- get that and being told "we don't want to talk because #speculation" is a broken record at this point. CCP withdrawing completely is nothing new but that doesn't make the community any less frustrated and it doesn't make the silent treatment any less destructive. No-one likes to be on the receiving end of that and we all know what it is like in some form or another, so it is absolutely confounding as to why CCP pulls that card. Even despite the fact that the community has said, time and time again, that we want better communication.
And while we can't make CCP come out and start actually talking (despite frequent and repeated statements to the press that they love talking to us) we can certainly remind them that, yeah, what you're doing? Ain't privy. It sucks. It hurts the loyal fanbase and in the grand scheme of things the only thing it is really going to accomplish is making the sting that much worse.
Vote #TeamGreen
Because if you don't, the Cow Dairy will be the next ones who are bias!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 01:40:00 -
[5] - Quote
Kevall Longstride wrote:CCP talk to the community all the time. The discussion archive is full of closed down threads about elements of PC, weapon balance, progression and many more subjects have been raised and discussed with you all.
We have a roadmap, trello boards and a senior producer that stalks these forums near 24/7.
To say CCP are uncommunitive is a fallacy.
However on this one issue they keep their cards close to their chest, the reason being that the one time they did talk about the future of Dust it was an unmitigated disaster. One of their own making of course and one they very much want to avoid doing again.
That disaster is the reason why this years Fanfest was so low key this year with nothing shown or announced that CCP weren't confident would be out by the next Fanfest. Hilmar himself said that Legion should never have been announced in such an early state of development. Too much expectation placed upon a project not nearly ready enough to shoulder the weight of that expectation.
Nemesis is different because it was a tech demo that they wanted feedback on with no plans to release it unless the feedback from those trying it was positive. The feedback was more constructive than overwhelming positive, which they were grateful for. What's its current status? Not a clue. It's not dust related so the CPM aren't kept in the loop on that. Personally I think it deserves more resources because I think it could be a successful product but that's not my call.
So on this one issue, a massively important one to the community to be sure but still, the only one, CCP will not say anything until it's a locked on certainty. They disappointed the community once before and have no wish or desire to needlessly do so again.
And that is really all there is to it. It's frustrating I know, believe me I know. But to say based on this one, like I said important instance that CCP are uncommunitive is just wrong.
Saying that CCP communicates all the time with literally CCP Rattati and Frame as your only evidence seems a little cherry picked, don't you think? There's a funny saying that chimes up anytime someone brings up past mistakes with CCP and the dev usually responds, "I'd rather not look at the mistakes of the past and look toward a brighter future". Which is cool but that logic has to work both ways - yes, Fanfest 2013 was an unmitigated disaster because they promised more than they could deliver. Yes, Fanfest 2014 was an unmitigated disaster because they revealed something that wasn't set in stone to a jaded playerbase that saw it as the inevitable heat death of the universe.
You can't tell the player-base that you'd rather look toward a brighter future and ignore the mistakes of the past in one hand and in the other hand give turnabout; that you're not going to reveal anything because of those very same mistakes in the past. CCP operates on this perpetual pendulum of "Offer more than we can deliver" and "Offer nothing at all". The only thing the community has ever asked for was a middle ground, to be upfront with us on what they hope and want to deliver and to admit when something just isn't feasible or still up in the air. CCP Reykjavik has mastered this middle ground and have delivered on it, to say that it is impossible for Shanghai because of past mistakes, I don't feel is accurate.
Vote #TeamGreen
Because if you don't, the Cow Dairy will be the next ones who are bias!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 04:51:00 -
[6] - Quote
Joseph Ridgeson wrote:Kevall Longstride wrote: CCP knows there is no support from the community or the CPM for the silent treatment. They are in no doubt of that believe me. But right now I think they'd rather soak up community frustrations with no announcement till there's something to announce than deal with disappointing the community with an announcement that they later can't keep. Haven't they done both though? At this point, I don't see how talking about something that was already announced can cause damage even if it later turns out "oops, sorry." 1. Remaining Silent to not cause disappointment causes frustration. I am sure they are aware of this. 2. Breaking Silence can cause disappointment if they later announce "oops, sorry." They are afraid of this. 'Legion' was already announced and now there being 'nothing to show from it' (it isn't out yet, we don't see behind the scenes) this causes massive disappointment. One for the people who want to play DUST/Legion but can't (EVE bros, people whose PS3 died, etc) and the other for people who are waiting for the axe to fall on a game they really like (basically all of us). The frustration from not speaking comes out naturally, so I don't need to go into it. Basically, the damage of disappointment is already done. If you start talking about Legion, even "it is really far off, we are looking into it. Honestly, we don't even know how or if we want to continue" or something like that isn't going to cause anymore disappointment because the people who are going to be disappointed are already super disappointed. If they at least speak, and speak carefully, they can potentially cause less frustration while having no potential disappointment. I mean this quite honestly; "At this point, with the people playing DUST being almost entirely 'bitter vets' that are disappointed and/or frustrated, what is the harm about trying to alleviate that frustration at the risk of disappointing the already super disappointed?" ^ that is a source of frustration itself: "alright, so it was too early to say anything. Well, how about now? *several months later* Now? *one year later* Now?"
The amusing bit is that, if they are working on Legion, they're doing so independently of the community's feedback. Which is basically going to amount to the exact same problems with Dust 514 and Uprising as a whole: Isolated development based on what they think we want and what they think is a good idea inevitably leading to a giant calamity because there weren't any players to call out problems early on.
And I think we all know how well their QA is doing >_>;
The Day The Barbershop Went Full Retard
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 12:07:00 -
[7] - Quote
Kevall Longstride wrote:The amusing thing about this thread when you retread it is that it's clear that the only answer on this matter that you're going to find acceptable is CCP releasing a press statement saying that Dust is coming to PS4 and PC, it will be released on x date. The irony is of course that CCP are not going to make that statement until they are able to do so. If they haven't given that statement, then what does say to you? The second most acceptable answer they could give give you'd find acceptable, 'guys we're working on a PC version', is so obviously fraught with dangers I feel I shouldn't have to list them but I think I'm going to have to. Community 'so when is it out?' CCP 'when it's ready' Community 'when will that be?' CCP 'as we've already said, when it's ready' Community 'when can you tell us more about it?' CCP 'again, when we're ready' See the pattern? More frustration. The other thing that happens all the time in games development is that games often don't make it past internal reviews. Sad but true. Again, the developer isn't going to say anything till they know all options have been exhausted. At that point the announment is made. CCP has made neither announcement. But what have CCP announced? CPM2 of course. Ask yourself why would they do that when it's likely that production of the PS3 will stop during their term. Why on earth would CCP still need a CPM for a game on a date format? Of course, even this isn't going to satisfy you. And as I've explained several times in this thread, CCP are not in the position to give you the answer that will satisfy you. If/when they are, they'll be the first tell you. And even if you get the answer you want, you'll still argue about AV balance.
I'll tell you what is particularly frustrating (bordering aggravating) is when you assume that I'm fishing for a particular response, but I'll ignore it because I'm satisfied with what I've heard here and will elaborate as to why to hopefully alleviate your concerns and assumptions...
I could care less if CCP said that Dust 514 or Legion is coming out for the Kindle Fire HD. I'd still be right there with the rest of the community who migrate over. Sure, I reserve the right to complain about the format (let's be real the Kindle Fire HD isn't exactly an optimal experience for an FPS) but I'd be happy none-the-less.
I could care less if CCP were to make said announcement that they were working on it -for- that specific format.
What I care about is CCP saying, directly, that they -are- working on -something- that is related to what we want. Not that they are working on 'Nemesis' or some VR experience, but that they are working on -something- that we, the Dust 514 playerbase, are concerned with and care about intimately.
What I care about is CCP saying that, yes, we do care about the Dust 514 community and are making every effort to ensure longevity of the FPS experience in New Eden, and have some kind of a plan with which to exact on that. Even if that means that it isn't a 100% sure-fire thing and they can make no guarantees.
But yes, this: "But what have CCP announced? CPM2 of course. Ask yourself why would they do that when it's likely that production of the PS3 will stop during their term. Why on earth would CCP still need a CPM for a game on a date format?" does satisfy my concerns, greatly.
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 12:08:00 -
[8] - Quote
benandjerrys wrote:Kevall Longstride wrote:Point out please where I've exactly said I support the silent treatment? Putting words into my mouth or making an inference about what I 'mean to say' is precisely the reason they choose not to talk about the very thing we all want them to talk about.
I want them to talk. I want it a lot. So please don't presume to know what I think. I can understand their position without subscribing to it.
But ultimately, it's their decision. The CPM can and do continue to advise that some sort of mission statement is advisable but that is the limit of our role in this matter.
Smooth. I'm somewhat at ease now over all this.
Exactly. I think the current CPM and CCP overestimate just what we're looking for here and it is creating a rift between them and the community.
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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