Janine Usha wrote:Hello New to the eve universe and dust itself, i think i got over the skill sheet but seem to run into a snag but this may be more personal if anything but like to see what others think.
Does it really matter on what class specialization i choose at the start? Or should i choose something will suit me? I know for a fact at some point i'll turn that character into the ultimate war guy that is able to use everything, but i read somewhere that will take 4 years to do so.
Anywho should i choose something that will fit me and my play style in the long run or does that not matter? If i opt to go for my play style thats where i hit my 'snag' I'm the kind of person who like to fill a variety of roles or play the ones the team needs at that moment and at this point it would literally be everything, anti-armor(tanks and LAV's run rampant no one takes them out) Medic, i don't think anyone knows how to use logi's well enough nor is there really any information about them and role in a squad/team i recently just figured out that the repair tool also affects people around you not just the tank(the more you know) Scout by this i mean the tf2 iteration of the word that fast guy who gets behind enemy lines and is able to cause some minor chaos.
I could go on and on but point is i like to be the guy who can fill a variety of roles for few reasons
1) It rocks
2) Gives more to do rather than just run and gun
3) No one likes to play medic or throw their nanohives(ammo) for anyone other than themselves
4) No one is willing to adapt to the situation(From what i seen anyways)
In this case and point what would be a good option to opt for and stick with?
Hello there. I'm fairly new to Dust as well, but I have been perusing the forums for tips and general gameplay approaches for some time.
The best advise I have found was in reference to bad heavy's. Since you are going to be relegated to a fairly small portion of the skill tree for an unknown length of time, you should buy Militia versions of whatever other styles you were going for. As it has been pointed out, the Militia variants are dirt cheap, so you aren't investing much. Using this format, just determine the needs of your squad on the battlefield, and hit up a friendly Supply Depot to change fittings. If the reds rolled out a Tank, fit up a Militia Heavy with a militia Forge Gun, and some shield extenders. While you may not do enough damage by yourself in a militia fit, you may be able to create an opening for someone with AV nades.
To really work out your best play-style, you should browse the Training Grounds forum pages. Most of it is logis helping logis, but there are a lot of valid fitting discussions and play-styles for people that want to multi-spec.
As a direct response to #3, it seems that you've had the misfortune to not squad up with a proper logi player. While most assault guys tend to be stingy with their nano-hives (understandable, they spec to deal damage), a good log will either find a defensible position to lay out a hive, or will lay one out in a well traveled path. This is both a product of altruism, and because a logi knows they will get a Team Resupply bonus for every team-mate that steps on the hive.
I hope you find some of this helpful.