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thor424
Namtar Elite Gallente Federation
462
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Posted - 2015.06.24 21:24:00 -
[1] - Quote
I hope they rethink this certainly, but 8 is much better than 6.
Odds are really good that your two squads are going to make it in together. To be honest the lack of trading of Loyalty items should be a far bigger concern for FW players. |
thor424
Namtar Elite Gallente Federation
462
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Posted - 2015.06.24 21:36:00 -
[2] - Quote
Mina Longstrike wrote:Bright Cloud wrote:Arkena Wyrnspire wrote:While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard? Maybe but otherwise nobody will give a damn. The FW community is waiting way too long for this and it is a pity that they are making it PC only. Queue syncing is an endemic problem to faction warfare and it's tantamount to abuse of the system. If you think a 6 man squad dominates a pub match (which they often do) surely the effect must be dramatically exaggerated for the 16man q-syncs that go on in FW.
Surely there can be one place where persistent team play is possible right?
How hard is it to hop in one of the many channels or a corporation and achieve far greater success in FW playing as a team? It's not like there are going to be full teams of PC players running FW all day everyday. To me we've shied away from supporting team play in Dust to the point that it's best asset is mostly dormant.
The rewards for FW with loyalty trading would be lucrative enough that it should clear the way for public matches to be a much more casual option. Team deploy in FW with proper rewards has been a crucial missing ingredient for the success of Dust. |
thor424
Namtar Elite Gallente Federation
463
|
Posted - 2015.06.24 21:40:00 -
[3] - Quote
Piercing Serenity wrote:@True
I'd retort with the argument I posted earlier: If non-platoon players don't have any space to play FW, everyone suffers. Furthermore, consider this: Would you queue for a FW If you, someone who is an active Role Player, were on at an hour when you didn't have 15 other people online? If the answer to that question is no, the the system has discouraged someone who truly enjoys playing a particular game mode because the odds are stacked too greatly against them.
We're not going to energize FW by pushing out all but the hyper organized and PC level corps
Keep the system the way it is and you keep the huge windows of time where FW isn't even available. Pubs can be the game mode where people can play casually and solo. Having team deploy in FW likely keeps FW running almost around the clock. |
thor424
Namtar Elite Gallente Federation
468
|
Posted - 2015.06.25 02:17:00 -
[4] - Quote
True Adamance wrote:Piercing Serenity wrote:@True
I'd retort with the argument I posted earlier: If non-platoon players don't have any space to play FW, everyone suffers. Furthermore, consider this: Would you queue for a FW If you, someone who is an active Role Player, were on at an hour when you didn't have 15 other people online? If the answer to that question is no, the the system has discouraged someone who truly enjoys playing a particular game mode because the odds are stacked too greatly against them.
We're not going to energize FW by pushing out all but the hyper organized and PC level corps I would actively queue for FW outside of traditional times for operations (aka weekends since I do rarely align even with the US evening players any more) if FW employed a system which allowed me to operate within FW space under my own agency and a system that actively reflected those efforts instead of systematically erasing them every 20 minutes. Owning FW districts now means nothing if you cannot control which districts are held at a given time. Q-syncing is only a method that ensure a number of wins during a given session across the random spread of districts you are deploying to.
Until they have the balls to port the game and connect it to Eve it's not going to matter.
To me, everything short term needs to be a big, giant carrot for participation. I think FW is the best option short term to tweak with great success. There is so much they can do with FW. In fact I think you could make a game with a story mode and a huge MMO with just New Eden Faction Warfare. There's a game that's kind of popular right now that is centered around factions/races. That storyline has nothing on New Eden.
I think it's a gold mine right there in front of their noses. |
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