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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.06.25 02:37:00 -
[1] - Quote
A very good point. Qsyncing FW battles is standard practice on both sides. That truly is what players and the FW community want.
The only problem with Qsyncing is that... Inherently by the very nature the matches get created the opposing Qsync teams rarely meet each other. Which leads to one sided battles.
Ironically, If there will be no team deploy, the opposing Qsyncs (8+8) still don't face each other and the one sided stomps continue and casual players remain very unhappy.
KERO-TRADER is my official Eve character for Dust trading.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.06.25 03:00:00 -
[2] - Quote
One Eyed King wrote:Usually you don't get this great an over reaction til day one of an update.
And do you honestly think that this kind of tone will get the ear of CCP or the CPM better? Because I can assure you that you not only failed to do so, but are actually being counter productive to your goals.
No, because of there is a change in Dust, chances are it will be re-changed after one year wait. Chances are even higher that it will never be changed again.
KERO-TRADER is my official Eve character for Dust trading.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.06.25 13:36:00 -
[3] - Quote
Mina Longstrike wrote: . . I'd say the amount of players that actually want q-syncing to be a thing is on the smaller end. [/b][/u] . .
According to empirical assesment when I solo or one squad FW, I'd say in about 60-70% matches there is a full or near full qsync on the other side. (And when I qsync my self, naturally 100% of those times)
So that is not that small. You might have different perception of course. Maybe the best way to get real info would be to have a character on every single FW channel to monitor the amount of qsyncs at any given time.
KERO-TRADER is my official Eve character for Dust trading.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.06.25 13:37:00 -
[4] - Quote
Edgar Reinhart wrote:Q-Syncing, in my opinion, is a problem for FW not the go to position. It's a barrier for more people than it is a facilitator for entry, exacerbated by the small player base and even more concentrated FW player base.
Mina Longstrike wrote:
"I q-sync and I win like all my battles all the time! In like three weeks I was able to get 200-300k (or more!) lp for [faction]. How is this not a good thing!" is not an uncommon story for those that are benefiting most from the blatant abuse of FW's lack of matchmaking and failure to put q-syncs up against each other.
If you can consistently pull that sort of result out something is ****ing broken.
I want casual players to be able to play faction warfare with relatively low levels of organization without getting their **** RUINED by groups like Kirjuun Saaja/STF, Lucent echelon, Pie Ground Control, etc. This is not, nor has it ever been the case, hell its hard enough to just get by in pubs as a casual player (because a single 6 man squad can destroy a pub match too!, let alone an organized group of 16).
Well Fix it by making sure the qsyncs (future platoons/teams) go up against each other.
That way only the unpaired qsync team(s) goes against randoms.
KERO-TRADER is my official Eve character for Dust trading.
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