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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.06.24 07:36:00 -
[1] - Quote
Without Biotics or EWAR, the Gallente Assault is just a slower Minmatar Assault with less range; a weaker Amarr Assault with less armor, range and damage; or a less versatile Gallente Commando that does less damage with plasma weapons.
This is the truth. If one is simply using regular armor plates and armor repairers then there are better dropsuits for the task.
-Biotics in mind, Kinetic Catalyzers were invented by the Gallente for a reason. They realized that their suits were heavy and that even when using only Ferroscale Armor they would still be only as fast as the slowest Caldari dropsuit of equivalent size. Knowing far too well the ranged capabilities of the Caldari the Gallente became determined to deprive them of their advantage and eviscerate them in close combat. Similarly the Gallente may also use Myofibril Stimulants since their high slots do not need to he occupied by shield modules. This enhaces their combat in CQC and negates the weight of armor when jumping.
- Stealth is central to Gallente belief in the acquisition of knowledge. It is not surprising that the Gallente developed the first and most professional space fairing intelligence agency in the cluster, the Black Eagles. Or that they were the first to develop the scout dropsuit. Because of the large amount of low slots the Gallente Assault can afford to multiple profile dampeners and still use one or two armor modules. Not only that but they can still use shield modules in their high slots to further their low defenses. In this way the Gallente Assault can have stealth and health while remaining fairly mobile. With stealth on their side one can liquidate external forces internally.
- Scanning is imperative to assessing the battlefield and is ever important within structures where one is often dead by the time one visually acquires their target. The Gallente developed the highest level of visual enhancement among the Empires as evident by their use of four optics on their Assault dropsuits simultaneously and a wrap around viewing port on their scout dropsuit. This is useful for target acquisition when engaging multiple hostiles in confined spaces, but often targets must be acquired outside of the visual. For this purpose the Gallente Assault use precision enhancers and range amplifiers. Precision Enhancers may be used liberally in their vacant high slots, and two or more low slots may he occupied with range amplifiers to extend the extent of their awareness. This will still leave them with either one, two or three extra slots to still maintain adequate health and because of the low requirements of electronic warfare modules one can utilize higher tier armor plates and armor repairers to rectify their smaller proportion of slots. Through limited omniscience one can purge the obstacles from one's path.
My purpose in typing this is to ask the communities opinion on the purpose of the Gallente Assault and its role on the battlefield. I have sought out this opinion because I will use it to revise a proposition in relation to the respective proficiencies of the Gallente Assault and Caldari Assault.
Thank you,
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.06.24 10:25:00 -
[2] - Quote
I understand why you like the Breach Shotgun, but it's role is filled by the Ion Pistol, and on the Gallente Assault it actually becomes fairly reliable by level V Gallente Assault proficiency.
So while I enjoy using an advanced shotgun when I absolutely must eviscerate a room I rarely need to play that role for more than a moment. Usually the Tactical Assault Rifle affords me the opportunity to do decent damage to enemies from their flanks.
Though the real power of the Gallente Assault can be felt in the Burst Assault Rifle. In conjuction with the AR sharpshooter one can achieve amazing accuracy especially when in motion. Now here is also a difference between our views, I see damage as superior in most situations to health. That said I tend to use two Complex Light Damage Modifers. As you can imagine this affords me a combination of damage and accuracy.
I won't argue that shield extenders are useful, though often it's best to down enemies as fast as possible rather than exchange blows.
The main benefit I see to using EWAR to detect enemies is that you can tell where all the non scouts are and all high HP medium suits. With this knowledge you can better situate yourself to fight, and you can keep in mind that there may be low HP medium suits and scouts on the battlefield. In that case having high damage will help you eliminate these unseen threats.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.06.24 10:53:00 -
[3] - Quote
Jack McReady wrote: kincats offer little use in combat for an assault, outside combat use a LAV.
note that gallente being as slow as caldari is not from lore, it is completely made up by CCP shanghai.
Kinetic Catalyzers make the Gallente Assault into A CQC powerhouse. Through speed and health, as well as damage, one can become a juggernaut in the burn zone.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
Defenders of the Helghast Dream
8
|
Posted - 2015.06.24 11:12:00 -
[4] - Quote
Jack McReady wrote:DeadlyAztec11 wrote:Jack McReady wrote: kincats offer little use in combat for an assault, outside combat use a LAV.
note that gallente being as slow as caldari is not from lore, it is completely made up by CCP shanghai.
Kinetic Catalyzers make the Gallente Assault into A CQC powerhouse. Through speed and health, as well as damage, one can become a juggernaut in the burn zone. kincats reduce potential HP and with the extra range from the TAR I dont need some extra speed. I would rather use cover and LAV properly than to gimp my potential combat prowess once inside combat. Then using an Amarr Assault Dropsuit makes far more sense for your strategy.
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Show the world where you're from.
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DeadlyAztec11
Defenders of the Helghast Dream
8
|
Posted - 2015.06.24 11:50:00 -
[5] - Quote
True Adamance wrote:
Also for one to claim the Gallente have a truly professional intelligence gathering agency one would have to be struck by the uncommon variety of circumstance that of all the Empires the Black Eagles are the only organised 'espionage and special forces group' that the wider cluster actively knows about..........
Freedom of information is a sword that cuts both ways. Yet the whole cluster still fears the Eagles and all wish to know what they know. They were originally only the seekers of knowledge now they are also the ones who protect it.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
Defenders of the Helghast Dream
8
|
Posted - 2015.06.24 12:08:00 -
[6] - Quote
Lightning35 Delta514 wrote:Assault g/1 Adv shotgun Adv ion pistol Adv scanner Krins mod Adv precision Adv repairer Adv cardio regulator Adv kinetic catalyzer Adv dampener.
Probably the best CQC dropsuits I have ever used. Very good hp and rep. To good weapons to quickly kill in range and knowledge of where your enemy is. And you can avoid most scans. The precision mod is redundant when you have an active scanner. Having a cardiac regulator is unnecessary since you do not have a lot of armor plates slowing you down. Only having a single dampener will not help you. Also, realize that you only have base HP; base HP does not qualify as excellent.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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