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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.23 12:55:00 -
[1] - Quote
Back in the closed beta it was actually possible to damage the enemy MCC by shoting it with vehicle turrets. So lets say we would bring that back then the tactical value of ADS that have 3 turrets and tanks would increase. Its aswell a way to end matches where you simply redline the opposition quicker as just sit at the objective and do nothing as just evade shots from snipers. Maybe aswell allow AV weapons like forgeguns to damage the MCC. Anyway we need a method on how to end matches quicker where it is obvious that the opposition has no interest to fight apart from sniping people from their redline.
My suggestion would be every 5000HP HP damage that you deal to the hostile MCC should be worth 50WP. So you end the match quicker and get rewarded for it aswell. Maybe allow orbitals to damage the MCC too. Its just boring to not be aible to do anything.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.23 13:00:00 -
[2] - Quote
Lightning35 Delta514 wrote:......eh...........mmmm.........no. Why not? Vehicle turrets do significant less damage then a null cannon.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.23 13:03:00 -
[3] - Quote
Koch Rosenzweig wrote:hell no, are you mad? Nah just fed up beeing bored after redlining the opposition 3 times in a row.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.23 13:12:00 -
[4] - Quote
Operative 1174 Uuali wrote:You see people will disagree about this because my God man, how dare you end the protostomping and the match dropping! Well its not really a proto stomp cause when the whole enemy team sits in the redline doing nothing then there is nobody to kill.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.23 13:33:00 -
[5] - Quote
You certainly cant sit in your own redline and start pummeling the enemy MCC cause all turrets have a max range of 300m. You have to get halfway trough the map to be aible to hit the thing. Assault dropships have to get out of their redline due to the limitation of the small turret range. It is only a option if your team is allready winning cause if you try to push out of your redline with 5 tanks the whole opposition will run to a supply depot and get AV to put an end to it.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 05:59:00 -
[6] - Quote
Tech Ohm Eaven wrote:ChribbaX wrote:If you didn't redline the other team it wouldn't be boring...
Also the longer you play the match the more SP you get so long matches are better for SP reward.
Dealing damage to the MCC would just make everyone stand shooting the MCC to get WP rather than trying to help with the match.
/c Please I used to be an arrogant jerk in replication I used to singlehandedly win matches when bored of shooting or when the enemy team was a full complement of 24 slayers There used to be a secret critical spot on the mcc Drop a tank and plus 15 damage cestus mcc Ten to twenty shots later and i won no matter the bodycout by the enemy team slayers I doubt it that you could do that today since the MCC has huge amounts of HP. You will barely make a dent with a single rail tank today.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 07:45:00 -
[7] - Quote
Joel II X wrote:Stares at 16 redline rail tanks
I mean, it's not that were going to lose since we have all 4 letters, but we DO lose out on fun... Oh, wait, we're still in Dust lol!
*logs on Guild Wars 2* Thats impossible due to the vehicle cap. And tanks tanks dont have the range to shot from their own redline at the enemy MCC. Which means they need to come out and if that happends they are targets for AV/other tanks.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.27 09:00:00 -
[8] - Quote
The KTM DuKe wrote:If you were playng in chrome you should know that railgun turrept was able to shoot quite at 600m, now it s 300m, so if you are asking to give back to railgun his range of fire i would say no as there are already too many "tankers" that stays in the red line a whole game. If i have to be honest i doubt you were referring to this and you just need to open a thread. Dont want that cause 300m range is enough to hit the MCC. Thats if you are moving out of your redline.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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