Bright Cloud
Namtar Elite Gallente Federation
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Posted - 2015.06.22 20:25:00 -
[1] - Quote
Im gonna dig into this by explaining how lock ons are working on eve online. You have a ship and that ship has a signature profile similar to dropsuits on dust. The bigger your signature is the faster a hostile ship can lock you, the smaller it is the longer it takes.
Now that we know about this how about if Swarm launchers would have a different lock on time based on the scan profile of the target? The bigger the vehicle the faster you can get a lock on, the smaller it gets the longer it will take. Sounds fair right? In my opinion it should be somewhat like this:
HAV's= no penalty cause its the biggest vehicle, current scan profile is set at 200DB LAV's= +50% lock on time, scan profile should be then 133DB (current profile is 150DB) Dropships= +35% lock on time, scan profile should be then 148DB (current profile is 150DB)
Additionally we could introduce profile dampeners for vehicles which influence the lock on time for swarm launchers. Maybe even have a powerfull active profile dampening module that cuts down your scan profile by 50%.
If we would implement this then AV weapons like the forgegun and the plasma cannon would shine more cause they actually require skill and not just point it in the general direction of a vehicle and spam it. Additionally pilots would have a "counter" against swarms with a active profile dampening module which actively lowers the DPS from swarm launchers. LAV's could take a hit and have the time to escape before the second volley finishes them off.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.22 21:33:00 -
[2] - Quote
How would this be OP? Yes it would devalue swarm launchers and encourage the usage of forgeguns and PLC's. You need aswell to keep in mind that you have to make room for it on your vehicle fitting and the module might turn out to be somewhere around -25% scan profile. And dont come at me with the positioning crap when all you need to do is aim in the general direction of a vehicle, hold it for like 1.2 seconds and then fire the swarm volley.
Seriously how does that take in any way more skill then firing a PLC at range where you have to consider travel time+projectile drop or the forgegun where you need to lead your shots on a fast moving target like LAV's or dropships? Swarms are fire and forget and even worse is the better quality grade your swarm launcher is the bigger the lock on box gets. Yes youve read right not just that proto swarms have more damage they aswell have a significant bigger lock on box which makes aiming at a vehicle even easier then its allready is.
PLC's and Forgeguns do not have anything like that, they work exactly the same and have the same reticule, projectile drop and travel time troughout all tiers. Swarm launchers are the AV weapon for lazy guys who cant even hit the broad side of a barn. In my opinion skill should be rewarded and "easy mode" solutions should have a drawback attached to them and in this case the smaller your vehicle the longer it takes to acquire a lock on with your swarm launcher.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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