Operative 1174 Uuali
True Companion Planetary Requisitions
839
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Posted - 2015.06.22 19:05:00 -
[1] - Quote
Lightning35 Delta514 wrote:What am I doing wrong?
I pull out an adv tank in a match and it ALWAYS GETS BLOWN.
Here is my fit-
Adv Maddie Blaster/rail/missile
Damage mod Nitro Scanner/heatsink
Hardener, 60plate, double rep.
I away a either die to pro tank or av that I never see!!!
Give me tips. I keep loosing isk. =ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡
Ever since they were changed and we got more, they feel different and I don't seem to adjust to them.
GIVE ME TANK ADVISE=ƒÿ¬
And why the **** are they so *** **** expensive?
First of all, you don"t need an adv tank to do well. Better fitting is the only thing you get over a standard, but strength of mods is based on active time of mods or slots on the tank. You don't get more slots over a standard.
Forget plates. Use he best rep and then best hardeners. Mount two.
Forget damage mod. Fit for defense over offense. Engage tanks and be ready to disengage if they are fit more powerfully. Just use standard turret and support infantry with scans and or mCRU while laying down suppressive fire. Otherwise, specifically fit for anti-tank with a proto turret and watch your movements. Look at the map before moving out.
Usually, you can take out tanks from longer range when they don't have hardeners on. When you roll up to them they will pop hardeners or roll past you and flee if hardeners are going down.
Do not directly engage if their hardeners go up. Plot your path so you can roll over them and past them and get cover as you roll around for a recharge.
Rails are just plain OP. The only way you can fight them is to get up close and roll over, around and back and forth to dodge the turret. Shield tanks suck at this, but armor tanks can rep through the shots.
Never try engaging enemy rail tanks head on from a distance unless you can roll behind cover between shots. Keep moving around an enemy missle tank and a blaster tank is simply about outgunning and having enough time on hardeners or hit them from afar.
I have been more successful with anti-tank using a basic missile or rail while focusing on infantry assists at the objective and rolling off to recharge then coming back around than trying to specifically roll and roll around trying to chase a tank.
Always use the maddie or gunni for amall turret assists. Better than nothing.
DON'T SIT THERE AND SHOOT HEAD ON UNLESS YOU ARE LONG RANGE WITH A MISSILE OR RAIL AND THE ENEMY IS NOT USING A RAIL OR IS NOT ALREADY ENGAGING YOU!
Do like this:
https://m.youtube.com/watch?v=g6VIfz_tZEI
The CPM candidate we need, not the one we want. Let's support the whole community.
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