Edgar Reinhart
Resheph Interstellar Strategy Gallente Federation
131
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Posted - 2015.08.15 11:35:00 -
[1] - Quote
There is a sort of idea at the bottom somewhere.
For FW I think that there is some merit in looking to 'help out' the faction on the end of a prolonged stomp. Currently it is nearly universally more beneficial to swap over to the stomping faction than remain loyal to the loosing one.
I'm a relative newcomer to FW, been playing for 6ish months, am Lvl 5 loyalty for Gal, never run anything else, and in all honesty I'm not that good. Currently my weekly win loss is averaging somewhere around 0.2. I'd like to earn somewhere around 300,000 LP for 3 of the APEX suits. Currently I have around 170,000.
Assuming I'm only winning 1 in 5 matches or so and assuming that that ratio continued if I swapped allegiance to Cal I'm going to be able to earn 300,000 from a standing start in fewer battles than the 130,000 I need if I stick with Gal. I'm a bit stubborn though.
Now there is not necessarily a problem with this. The winners do deserve the points and the spoils of war. However I feel that the punishment for losing is currently a little harsh. i.e No LP, No Salvage, very little ISK and in a stomp very little SP and very few missions completed. It all adds up.
I don't think necessarily that there needs to be any changes to salvage, isk or SP, to the victors go the spoils, but if the point of FW is earning loyalty points then there needs to be more incentive to join and or continue fighting for the losing side, whomever they may be.
I don't think LP payouts should be flat out buffed but what I'd like to see is the losing side being given a small incentive multiplier to continue fighting, and or attract other mercs.
I think that it should be based on overall district ownership. If the ownership is 50/50 then LP payouts should be as they are. However as a faction gains more ownership a multiplier is applied to the other sides LP payouts. E.g if Cal are in control of 75% of faction space, Gal get a 25% multiplier to their LP payouts, win or lose. This wouldn't unbalance or reduce the worth of fighting for the stronger faction but would just give a little nudge and incentive to players who had decided to stay 'loyal.'
(numbers are off the top of my head because it's easy) |