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XxGhazbaranxX
Eternal Beings
1
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Posted - 2015.06.19 04:11:00 -
[1] - Quote
*RANT* First off; HTFU I am fcking tired of starting a match with 12 players of which 5 leave immediatley because they such fcking pussies that they don't even want to play the game. Then when you only have 7 left against 16 the team starts rage quitting and filtering out of the match leaving 5 cats to struggle against whole squads.
Harden the fck up. Srsly. Play the game and stop pussyfooting around your kdr. No one gives a flying fck whether you have a 4.0 kdr or a .07 kdr. What matters is results and you aint got results if you leave match.
I'm mad. To compound this problem, matchmacking is what makes players leave because even if the teams are numerically equal; they will never be equal in skill, buying power or just plain cjones. Spineless fcks. I'm sorry if I offend anyone, you probably have your mother to blame for raising such a fcking pssy. Srly
**END OF RANT**
Idea
- - 0.1 k/dr for each time you leave the match +an additional - 0.1 for each time after the first. So te second time in the day you leave a match you lose - 0.2 the third - 0.3 etc. To be reset at downtimw
- - 50K Isk for backing out of your contract + an extra 50k for each one after that. To be reset at downtime.
- 5 minute waiting penalty for leaving a match AKA coward fatigue. Thats right. Your a pssy and a disgrace to the merc community in general. You're bad and you should feel bad. 2 extra minutes for each battleleft after that.
Countermeasure for the afk group that will emerge
To be given any sp or isk
- the current warpoint system
- 5 minute redline timer. If you're in your redline for more then 5 mins then you die. They are paying you to do your fcking job. HTFU
Plasma Cannon Advocate
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XxGhazbaranxX
Eternal Beings
1
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Posted - 2015.06.19 11:27:00 -
[2] - Quote
TheD1CK wrote:No.
Is it a squads fault of one of the following reasons ?
- lob-sided match 10 v 15 etc - stacked tryhards (once mercs see a full squad, a lot just back out) - squad member d/c // scotty error - stacked teams, 16 random corp tags, vs 8 corp tags and an NPC army
Actual fixes.
- Meta-locked pubs /tryhards - Teambuilder/MU adjustments (some cases of it working, overall player count makes it impossible) - Battle Finder/Pub Battle adjustments - mix Aq/Dom search. make Ambush NO squads. - Remove Skirmish from rotation, so it is only FW/PC.
Once trying to play a game isn't some messed up Icelandic torture method, punishments for leaving battle can be added.
TBH any fix is a good fix. But I've been seeing a lot of matches start of with even teams and 1/3 through the match all of the sudden you realize half the team left... I thought at first we were getting uneven matches but a closer look seemed to point out otherwise. People were simply leaving. Anyways like I said. Any fix is a good fix at this point
Plasma Cannon Advocate
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XxGhazbaranxX
Eternal Beings
1
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Posted - 2015.06.19 21:49:00 -
[3] - Quote
Thokk Nightshade wrote:I would say give people 3 free early exits with no penalty. This means anytime before the "return to merc quarters" option. There are some legit reasons to leave a match and, sorry, if 8 people leave my match the first minute and 4 more leave within the next two, I'm not sticking stound to get farmed. I have also had matches where the squad deploys and one person doesn't get pulled. There are the occasional disconnects and serious Lag issues as well.
After the first 3 early exits, every early exit after that is a fine of 100,000 ISK. This will be divided up among the remaining teammates equally at the end of the match regardless of ranking provided they have either 150 WP or a total of 3 kills + deaths. This means people can't stick around and AFK for the free money. They have to participate. That way, the more people who quit, the more it incentivizes those who haven't left to stick around. If everyone but me leaves, I will gladly get my ass stomped into the ground for a 1.5 million ISK payday.
Yeah... i was a bit ragy when I wrote this since I had gone a couple of games with the same ****. I ate a snickers and am a lot better but there has to be some sort of compromise between the players. A bit of half and half because I know a lot of people simply look at an enemy team and leave.
Or maybe not penalties tbh. There could be incentives instead like a multiplier for the payout for fighting in handicapped matches...
It doesnt have to be all stick. I wouldn't mind the carrot if you understand the reference. You know some cream for after you get fcked so hard you can't walk straight for the next two matches .
Plasma Cannon Advocate
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