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[Veteran_Grimmiers]
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Posted - 2012.06.09 00:42:00 -
[1] - Quote
I think you should get a lot more isk and exp for succesfully defending a, b, or both before they can get to the base. Also for attackers you should get more based on how much health the mcc has.
Is that already taken into account?
If not I think it would make team play more beneficial and also make it so there's a reason to shoot at the mcc yourself if you so choose. |
[Veteran_NewOldMan]
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Posted - 2012.06.09 00:51:00 -
[2] - Quote
I think that the success of the individual merc is what determines the ISK and SP reward outcome, Although I would really like for it to be enhanced by the holding of certain objectives (First Stage A+B like you suggested) There are already a wealth of incentives for taking the main objectives. If i remember correctly I got +125 for taking A, which is significantly higher than a simple kill. Which results in more ISK and SP for the merc that completed the objective. |
[Veteran_Crassus Aurelius]
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Posted - 2012.06.09 06:34:00 -
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How does the SP actually work? I have been really confused. For example, it seems that if I get lets say 10 kills and die 6 times and at the same time i manage to hack turrets, spawn locations or even successfully destroy an installation or prevent A, B from being destroyed I get lower SP at the end of game than if I play (in my opinion) more laid back, maybe get a K/D of 4 kills to 6 deaths, run around not doing much maybe hack a turret or two. All to say, please explain to me how to gain the most SP in a match, and ill do it! |
[Veteran_Silas Krisolo]
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Posted - 2012.06.09 14:24:00 -
[4] - Quote
Crassus Aurelius wrote:How does the SP actually work? I have been really confused. For example, it seems that if I get lets say 10 kills and die 6 times and at the same time i manage to hack turrets, spawn locations or even successfully destroy an installation or prevent A, B from being destroyed I get lower SP at the end of game than if I play (in my opinion) more laid back, maybe get a K/D of 4 kills to 6 deaths, run around not doing much maybe hack a turret or two. All to say, please explain to me how to gain the most SP in a match, and ill do it!
I'm fairly certain the amount of points you get in a game has some bearing on the SP you gain for that round. I once had a game in which I destroyed several vehicles (and got a lot of vehicle damage point awards, as well) and not a lot of kills, and I ended up with 110,000 SP from that match alone. Meanwhile I play a kill-heavy round and only end up with around 40-70,000 SP.
I can't say for sure, though. It's mostly guesses at this point - if CCP ever stated outright how SP is gained, people might try to game the system to the detriment of the game. |
[Veteran_Waruiko DUST]
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Posted - 2012.06.09 16:14:00 -
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SP is based on the WP you get in matches. You also seem to get less for every consecutive game you play though I don't know by how much or when it resets that timer.
One game for my second game of the day we got the infinite called LAV glitch and a teammate called an HAV to pound them with. I hopped in one of the missile turrets and we pounded the drop of craft for the rest of the match. I had gotten some building destruction by that point but not many kills. I preceded to get nothing but +75 kill assists and +10 damage/destruction of the LAVs. We did this until our MCC docked taking up most of the game as we cleared the first phase quickly if memory serves.
I ended that match with over 250,000 SP
similar matches with the same circumstances but being something closer to the 20th-30th game that day have historically yielded 60K-80K SP for the match. |
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