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Victor889
WarRavens
253
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Posted - 2015.06.17 19:06:00 -
[1] - Quote
I have a few proposals to get rid of the scumbaggery that is seemingly inescapable in this game, and by that I mean people getting to high places and deploying Uplinks and/or dropping down to win matches.
Would it be possible CCP to make it so -
GÇó Drop Uplinks automatically blow up like they used to when you put them on anything but completely flat, open ground when placed over a certain height in the level? take say, the lowest roof next to an objective and make that the cap - then *poof* no more scumbags - you can still traverse the rooftops as free as you like, but putting down pads is impossible *Or* GÇó Make it so all the common (you only have to play a level once or twice before you realise which these are) scumbag spots are covered in that funky green stuff that slowly damages you - thereby the pads get destroyed after a matter of seconds. *Or* GÇó Make all the high, flat spots completely slanted so clones/vehicles/equipment simply slide off to the area below
I really think it would improve gameplay if this weren't the 'go-to' stratagem once the match begins. Hopefully the upcoming strafing changes will make the game a little more 'grown up' but this type of cheap $hit really needs to be stamped out.
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Victor889
WarRavens
254
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Posted - 2015.06.17 19:29:00 -
[2] - Quote
Radiant Pancake3 wrote:Victor889 wrote:I have a few proposals to get rid of the scumbaggery that is seemingly inescapable in this game, and by that I mean people getting to high places and deploying Uplinks and/or dropping down to win matches.
Would it be possible CCP to make it so -
GÇó Drop Uplinks automatically blow up like they used to when you put them on anything but completely flat, open ground when placed over a certain height in the level? take say, the lowest roof next to an objective and make that the cap - then *poof* no more scumbags - you can still traverse the rooftops as free as you like, but putting down pads is impossible *Or* GÇó Make it so all the common (you only have to play a level once or twice before you realise which these are) scumbag spots are covered in that funky green stuff that slowly damages you - thereby the pads get destroyed after a matter of seconds. *Or* GÇó Make all the high, flat spots completely slanted so clones/vehicles/equipment simply slide off to the area below
I really think it would improve gameplay if this weren't the 'go-to' stratagem once the match begins. Hopefully the upcoming strafing changes will make the game a little more 'grown up' but this type of cheap $hit really needs to be stamped out.
Placing uplinks in high places/Hidden places is actually more tactical than just placing them on the ground to get spawn camped. I see no problem with uplinks in high places unless poorly placed.
Maybe... at least make them reachable so they can be countered, spending innumerable seconds calling in a cheap DS to try and get up there to flux them, then being shot down by 4/5 swarms/forges/PC's is a complete waste of time and energy and no-one is having fun while your team of Nyain Chan fools or Duuuurty boys camp atop the point firing mass drivers down until the rats are cleared and hacking the point with 5 heavies and their logi-limpets... yes yes - teamplay blah blah but sometimes you just want to jump on and play a few matches to have fun, you know? |
Victor889
WarRavens
256
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Posted - 2015.06.17 20:48:00 -
[3] - Quote
Scheneighnay McBob wrote:The buildings on top of the roof (need ladders, but myofibs can get on one of them) control the roof
I completely agree with you there - access to the areas where people commonly camp would go a ways to resolving the issue - just a flight of stairs, stacking of sequentially larger objects or at the very least a ladder would really help to combat this crap. |
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