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Vesta Opalus
Ostrakon Agency Gallente Federation
798
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Posted - 2015.06.14 20:31:00 -
[1] - Quote
Sly Marb0 wrote:I don't mind that armor tanks can just ignore a fully loaded PLC salvo, but it bothers me that I don't get war points for hitting an armor tank while they are hardened. Double stacked hardeners come with their own balance issue but if they are going to stay then make it so every one of my hits are credited. Why even bother running AV if I can hit a tank 8 times and not once get credit for damaging it before they kill me?
Translation: "I dont mind being entirely ineffective as long as I get rewarded for it."
Please rethink your opinions on this matter, because I believe they are stupid. |
Vesta Opalus
Ostrakon Agency Gallente Federation
798
|
Posted - 2015.06.15 18:38:00 -
[2] - Quote
Breakin Stuff wrote:Vesta Opalus wrote:Sly Marb0 wrote:I don't mind that armor tanks can just ignore a fully loaded PLC salvo, but it bothers me that I don't get war points for hitting an armor tank while they are hardened. Double stacked hardeners come with their own balance issue but if they are going to stay then make it so every one of my hits are credited. Why even bother running AV if I can hit a tank 8 times and not once get credit for damaging it before they kill me? Translation: "I dont mind being entirely ineffective as long as I get rewarded for it." Please rethink your opinions on this matter, because I believe they are stupid. This is actually the reason the AV warpoints were added, so that AV would actually be a rewarding profession. Because Tanks used to be nigh unto unstoppable. Was about as effective then as now.
I have to disagree, since a rep/hardener madruger is 100% invincible to any single AV until the hardeners go down these days, before if the madruger just sat there it would eventually die. |
Vesta Opalus
Ostrakon Agency Gallente Federation
798
|
Posted - 2015.06.15 18:45:00 -
[3] - Quote
THUNDERGROOVE wrote:AV shouldn't get points for anything but vehicle destruction.
The incentive should be the vehicle no longer existing. Not a bundle of points for nearly zero effort compared to any other role in the game.
AV is the most pointless, frustrating, sisyphian task in this game and deserves all the rewards they can give it. |
Vesta Opalus
Ostrakon Agency Gallente Federation
798
|
Posted - 2015.06.16 06:17:00 -
[4] - Quote
Breakin Stuff wrote:Vesta Opalus wrote:Breakin Stuff wrote: This is actually the reason the AV warpoints were added, so that AV would actually be a rewarding profession. Because Tanks used to be nigh unto unstoppable. Was about as effective then as now.
I have to disagree, since a rep/hardener madruger is 100% invincible to any single AV until the hardeners go down these days, before if the madruger just sat there it would eventually die. Question: Did you actually read what I said? Because I don't think you're responding to my intent. at all.
"Because Tanks used to be nigh unto unstoppable. Was about as effective then as now."
This is what I was responding to. |
Vesta Opalus
Ostrakon Agency Gallente Federation
798
|
Posted - 2015.06.16 23:46:00 -
[5] - Quote
Breakin Stuff wrote:Vesta Opalus wrote:Breakin Stuff wrote:Vesta Opalus wrote:Breakin Stuff wrote: This is actually the reason the AV warpoints were added, so that AV would actually be a rewarding profession. Because Tanks used to be nigh unto unstoppable. Was about as effective then as now.
I have to disagree, since a rep/hardener madruger is 100% invincible to any single AV until the hardeners go down these days, before if the madruger just sat there it would eventually die. Question: Did you actually read what I said? Because I don't think you're responding to my intent. at all. "Because Tanks used to be nigh unto unstoppable. Was about as effective then as now." This is what I was responding to. At the time it was invulnerable gunnlogis. I am well aware of the current extremes of ridiculous fitting in the game.
I dont think the gunnlogis were harder to kill back then, but I guess the difference was marginal. At least the new madrugers are way easier to kill when their hardeners are down (which is actually something I would complain about alot if they werent invincible when they were on). |
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