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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
66
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Posted - 2015.06.09 17:16:00 -
[1] - Quote
Lynn Beck wrote:Sounds good, +1. Why don't we go all the way though and give us another extender that gives say, 30/40/50HP and -10/15/20% shield delays?
Alternatively it could do improved shield recharge rate, but that's kinda meh IMO. Could you imagine a CalAssault fitting all reactive-extenders and regulators to have almost literally constant regen, but having lower HP and no utility mods?
So long as im passing 500+ shields, im fine with that (500 is my safety number, 700+ would be my comfortable number). So, does this come with shield recharge mod buff's for all this HP?
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
66
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Posted - 2015.06.09 19:26:00 -
[2] - Quote
DR DEESE NUTS wrote:Lynn Beck wrote:Sounds good, +1. Why don't we go all the way though and give us another extender that gives say, 30/40/50HP and -10/15/20% shield delays?
Alternatively it could do improved shield recharge rate, but that's kinda meh IMO. Could you imagine a CalAssault fitting all reactive-extenders and regulators to have almost literally constant regen, but having lower HP and no utility mods? Is a little overpowered and might need a drawback but is a sound idea. I would decrease the delay decrease to either at proto to 10 or 15%. Since the reactive plates increase hp and rep but decrease speed and these decrease delay and increase hp we could also make decrease recharge rate. It could be like 1% 3% and then 5% from std to proto. So if you stack 5 of these on a Caldari assault you would have 618 shield hp. 2.5 and 3 second delays and a 22.5 recharge rate. All just by using 5 of these in your highs. We could also either make them effect only one of the delay stats or put them in the low slot.
Me like's this idea, let's make it so.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
66
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Posted - 2015.06.10 16:06:00 -
[3] - Quote
Would make sense actually...
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
66
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Posted - 2015.06.10 19:07:00 -
[4] - Quote
Lynn Beck wrote:DR DEESE NUTS wrote:Lynn Beck wrote:Sounds good, +1. Why don't we go all the way though and give us another extender that gives say, 30/40/50HP and -10/15/20% shield delays?
Alternatively it could do improved shield recharge rate, but that's kinda meh IMO. Could you imagine a CalAssault fitting all reactive-extenders and regulators to have almost literally constant regen, but having lower HP and no utility mods? Is a little overpowered and might need a drawback but is a sound idea. I would decrease the delay decrease to either at proto to 10 or 15%. Since the reactive plates increase hp and rep but decrease speed and these decrease delay and increase hp we could also make decrease recharge rate. It could be like 1% 3% and then 5% from std to proto. So if you stack 5 of these on a Caldari assault you would have 618 shield hp. 2.5 and 3 second delays and a 22.5 recharge rate. All just by using 5 of these in your highs. We could also either make them effect only one of the delay stats or put them in the low slot. Honestly, i don't see a problem with giving "Reactive" extenders that much HP, but yeah i could get behind decreasing recharge so as to make it not seem OP, though in the end i doubt a 3% decrease would do much.
I would take a penalty to recharge rate than depleted or recharge time, reactive-shields gimme gimme, shield-o-scale, me wants.
However i'm still trying to wonder, why aren't the shield extenders based off of base shield amount? like 10%, 20% and 30%, would make it perfect, from the shield related skill, we wouldn't get much of anything at all, I also just did a check, adding +30% to caldari base shield max (344) and adding 30% from there (upto 3).
Just tried with all 5 slot's, it'd be over 1.2k shields, if there's a massive penalty to shield extenders for recharge rate, at -5% per pro shield extender, it'd be 23/30 shield recharge rate that's 23, literally it'd go down to armor level at that point, if the penalty is 7% it'd go down to 20 shield recharge rate per second, that is practically gallente armor rep level, there'd be no way to recover 1.2k shields at 20 shield recharge rate. (Google math ftw).
That's for caldari however, not sure about amarr and other race's shield amount but given the fact that minmatar have high shields and 4 high slots? it wouldn't come out to caldari level and the penalties wouldn't promote dual tanking (unless it's amarr the duel tanking race, which it was meant to be).
Use a calculator and check each race's max base shield HP without any mods, and add 10% (Basic shield extender) 20%(advanced) and 30% (proto) to see if their HP shield value reaches a certain threshold, (if caldari can have 600+ armor with 3 armor plate mods, gallente should at least reach 400+ in shields, so that it's fair for both sides and allows options to everyone, other than just armor meta).
Edit: Okay, if we do % base on normal extenders, then shields recharge extenders would have to be 55, as suggested above, but ferro extenders, possibly 77 so that you see a definant difference between the 2.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
67
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Posted - 2015.06.11 17:08:00 -
[5] - Quote
Honestly, I don't know what else to add, but I do know with all these changes to shield mods, PvE would be so much sweeter and great for both shields and armor. (Since apparently rat's is doing experimentation with them)
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
100
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Posted - 2015.06.20 10:36:00 -
[6] - Quote
bump
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
101
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Posted - 2015.06.20 17:27:00 -
[7] - Quote
So... We're all in agreement? Because we need shield suit's to be fun to play with, not to eat. (Kudos to whoever get's this comment).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
151
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Posted - 2015.07.01 20:18:00 -
[8] - Quote
Yeah, I like where me and the other's were going, your idea drobit...... It's okay... Since we're finally getting some shield update's (albeit worthless one's) I think most of us are simply riding the wave now, for the inevitable.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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