Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 16:04:00 -
[1] - Quote
Consider the following. I buy 5 cheap used ps3 systems, load up 16 accounts on each and connect them to Dust. Now I go into my garage, pull out a 2x4 and drill slots into it for five controllers to sit snugly, each side by side. Before I place them in these slots I open up the dualshock controller and remove the thumbsticks as they are in my way of the X button for the next steps of this build. Next I use 3 wooden slats to connect the left thumb stick knob, PS menu button, and X button respectively. With spray painted screw knobs connected to each slat I can quickly identify buttons and apply even pressure on buttons of five controllers when I push on both knobs.
Now spending 2 hours every 2 days I have access to 240 warbarges.
ISK can be sent through a corp without a loyalty rank requirement. (((124k ISK per character * 3 accounts) 16 active accounts per PS3 system) 5 used PS3 systems) =29,760,000 ISK every two days.
Now if I wanted to pony up $5 for each account (80 currently) to unlock loyalty rank 2 so I could start trading weapons, that would cost me $400, which is a good chunk of change but not out of the scope of someone who acquired 5 ps3's for massive wealth generation in a free to play game.
If I am producing 4 weapons per character every 2 days, with 80 accounts that would net me 960 weapons every 2 days. 14,400 experimental and officer grade weapons in 30 days. As far fetched as this appears, there are people who do this and it makes Dust's economy even more of a joke.
What are some approaches to solving issue? 1.) Completely cut off passive generation of goods. Yes, this would help but it also hurts legitimate players who play occasional and which the passive item gain mechanic helps them get back into the game a little easier.
2.) Raise the loyalty rank requirement, again? While this would make it more costly for farmers to feed off the weapons production of multiple accounts it hurts the ability of the community to engage in trade without paying a premium first.
3.) Simply hunt down the the IP address of these major farmers and ban their PS3 system IDs. Costs time for the developer to hunt down booster and contact Sony. The collateral damage from non-boosting player being banned because the farmer launders a percentage of their massive amounts of goods into the asset holdings of players who have no idea what is going on. Still, bans possibly work for the console community, but does not address the issues Dust would have in a PC ecosystem if ported there. Far less expensive to build a PC with low specs that is simply used to log in and farm items.
4.) Introducing warbarge fuel earned faster as a reward for not leaving matches early (uses an anti-afk mechanic of earning 50 wp per match). Cons include adding another layer of complexity to warbarge management and giving players who chose to participate in PC with district battles or raids, a degree of freedom to farm accounts for items as before. Pros account farming is limited by the capacity of player activity to earn fuel and district kredits (DK's are spent to transfer fuel to another player. CCP controls the cost of Kredits to send fuel to another player). This system would allow for the loyalty rank requirement for sending items to be removed.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Bright Cloud
Namtar Elite Gallente Federation
1
|
Posted - 2015.06.08 16:05:00 -
[2] - Quote
Or i just dont care and get a PS4 for that money instead. Too much hassle to manage all those accounts. PC districts didnt needed maintenace they simply generated ISK without doing anything with them.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 16:08:00 -
[3] - Quote
Bright Cloud wrote:Or i just dont care and get a PS4 for that money instead. Too much hassle to manage all those accounts. PC districts didnt needed maintenace they simply generated ISK without doing anything with them. That's you, sure. But there are others who will do this. And you are comparing the broken PC 1.0 system to this, a system which soon doesn't exist anymore.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
thor424
Namtar Elite Gallente Federation
357
|
Posted - 2015.06.08 16:34:00 -
[4] - Quote
If there is truly a problem with passive generation then why aren't we seeing more YOLO type fights in game?
It doesn't make sense to me at all. If people are getting rich from doing nothing then what are they using those riches for? Is there some other side game that I don't know about that you can use your ISK on?
I wish I'd just skilled up my ISK generator on my warbarge though. It's taking too long for people to realize that the lab weapons aren't going to sell for what people are offering them up for.
Perhaps it's just that people don't see the weapons/suits as something that they want to spend their ISK on. If you are going to hide in the redline anyway, why do it in an officer suit.
This problem is so far down the line of the things that need to be addressed. I think CCP could put a billion ISK into everyone's wallets at downtime and matches would still be boring. |
Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.08 17:00:00 -
[5] - Quote
Jadek Menaheim wrote:4.) Introducing warbarge fuel earned faster as a reward for not leaving matches early (uses an anti-afk mechanic of earning 50 wp per match). Cons include adding another layer of complexity to warbarge management and giving players who chose to participate in PC with district battles or raids, a degree of freedom to farm accounts for items as before. Pros account farming is limited by the capacity of player activity to earn fuel and district kredits (DK's are spent to transfer fuel to another player. CCP controls the cost of Kredits to send fuel to another player). This system would allow for the loyalty rank requirement for sending items to be removed.
I would definitely go for this.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
DUST Fiend
17
|
Posted - 2015.06.08 17:56:00 -
[6] - Quote
Whenever I think of dust players farming ISK, I just imagine someone hoarding marbles. Just millions and millions of marbles, everywhere. There's no point to it, no one cares, yet they've got that deranged look in their eyes that just tells you...they'll never find enough marbles.
This thread is now a dance party
~ Dances Boldly ~
DUST STUFF
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 18:01:00 -
[7] - Quote
DUST Fiend wrote:Whenever I think of dust players farming ISK, I just imagine someone hoarding marbles. Just millions and millions of marbles, everywhere. There's no point to it, no one cares, yet they've got that deranged look in their eyes that just tells you...they'll never find enough marbles. Farming weapons brings another layer of self importance. "I'm going to change the tide of planetary conquest by supplying the corps of my choosing with an 'endless' supply of top grade weapons." And you sort of can.
Quote:If I am producing 4 weapons per character every 2 days, with 80 accounts that would net me 960 weapons every 2 days. 14,400 experimental and officer grade weapons in 30 days. As far fetched as this appears, there are people who do this and it makes Dust's economy even more of a joke.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
|
Posted - 2015.06.08 18:18:00 -
[8] - Quote
Considering the dwindling player-base - I give credit to anyone committed enough to do that in all honesty.
I mean someone had a good point the other day, the majority of us are too cautious to pull out our officer gear regularly yet the game might well go off-line forever before we ever use even half of it...... consider that.
"Madness how we turned our common-ground into a battle-ground.." - Essa
|
deezy dabest
2
|
Posted - 2015.06.08 18:20:00 -
[9] - Quote
You scare me.
I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once. |
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 18:27:00 -
[10] - Quote
deezy dabest wrote:You scare me.
I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once. I'm not good at programming but you could probably pull it off with an arduino and bluetooth receiver. All you need are the ps3's and one monitor. Program the fake controller output to mimic the input of one controller and you might be solid.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
|
MrShooter01
Ustio Mercenary Squadron
1
|
Posted - 2015.06.08 18:29:00 -
[11] - Quote
jesus, and i thought i had a problem because i log in every other day to collect warbarge goo from 3 characters on my one account |
Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
|
Posted - 2015.06.08 18:33:00 -
[12] - Quote
War barges being a free ISK-farm was a bad idea from the start.
Rule 34.6.1: every parody will have a crossover
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 18:35:00 -
[13] - Quote
Scheneighnay McBob wrote:War barges being a free ISK-farm was a bad idea from the start. And a weapon farm if you want to take the next step.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
|
Posted - 2015.06.08 18:42:00 -
[14] - Quote
Jadek Menaheim wrote:deezy dabest wrote:You scare me.
I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once. I'm not good at programming but you could probably pull it off with an arduino and bluetooth receiver. All you need are the ps3's and one monitor. Program the fake controller output to mimic the input of one controller and you might be solid. This is the set up DeadlyAztec11 posted. http://pbs.twimg.com/media/B8888FcIYAAdi_i.jpg:large
What a horrific sight! a shelf full of ugly old ps3`s! haha. Crazy setup.
"Madness how we turned our common-ground into a battle-ground.." - Essa
|
Piercing Serenity
Immortal Guides Learning Alliance
898
|
Posted - 2015.06.08 18:53:00 -
[15] - Quote
Personally, I see this in the category of: "Fringe Problems of DUST", next to "Running out of skills to spend SP on".
I agree that this is a problem, after reading the OP, in the sense that there is a "***** in the armor" that could be problematic. But if we are talking about someone spending upwards of $500 to generate extra ISK and weapons, then I think that the paywall should be more than enough deterrent. Remember to keep perspective - we lowered the loyalty rank for trading because of a $20 paywall. I have a hard time imagining that someone will opt into a $500 one.
Secondly, although it may be feasible, this solution is an inefficient use of DEV time. Instead of devising an elaborate system to solve this fringe case, I would rather have more efficient in-game ways to make money and weapons. If we had a mining, crafting, and more sophisticated trading system, then the problem would be "solved" in that it would be an even more stupid waste of money to spend that much on what you could make in a week (as an example).
TL;DR - There are bigger fish to fry than this particular issue. However, the issue should be logged in case it becomes more worrisome than it is with our current population.
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 19:26:00 -
[16] - Quote
Piercing Serenity wrote:Remember to keep perspective - we lowered the loyalty rank for trading because of a $20 paywall. I have a hard time imagining that someone will opt into a $500 one. Lowering the loyalty rank requirement makes it more feasible for some whale to make Dust 514 their personal playground, but raising it screws over the rest of the player base unless something is done to increase how many points you earn toward your loyalty rank with non-aur paying activities.
^Approaching these numbers while raising the loyalty rank requirement for trades would be the lowest cost band-aid for the dev for preserving value of weapons market.
The suggestion I offered for warbarge fuel is both a suggestion to incentivize players not to leave matches and integrates with PC 2.0 as a way to give value toward things to spend District Kredits on.
Topic: Enhancing raiding, district ownership and use of District Kredits.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
IVIaster LUKE
Art.of.Death
876
|
Posted - 2015.06.08 19:43:00 -
[17] - Quote
DUST Fiend wrote:Whenever I think of dust players farming ISK, I just imagine someone hoarding marbles. Just millions and millions of marbles, everywhere. There's no point to it, no one cares, yet they've got that deranged look in their eyes that just tells you...they'll never find enough marbles.
As I was reading this, the pre-historic squirrel from 'Ice Age' comes to mind.
*shivers*
if you can dodge a Wrench....you can dodge a Duvolle.
Achura Bloodline: 'War Monk'
|
Moochie Cricket
The Templis Dragonaurs Evil Syndicate Alliance.
1
|
Posted - 2015.06.08 19:43:00 -
[18] - Quote
How about after a merc obtains X amount of assets/isk, any excess assets/isk have to be stored on a PC district. These assets/isk can then be stolen/destroyed through raids.
FOR THE STATE
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 19:49:00 -
[19] - Quote
Moochie Cricket wrote:How about after a merc obtains X amount of assets/isk, any excess assets/isk have to be stored on a PC district. These assets/isk can then be stolen/destroyed through raids. I thought about this earlier and tried to figure out a way to make it work. Maybe you pay extra fuel to have resources on a district (medium storage capacity, low fuel requirement) or group space flotilla (largest holding capacity, high fuel requirement) guaranteed to be secured.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Derpty Derp
Dead Man's Game
1
|
Posted - 2015.06.08 19:50:00 -
[20] - Quote
CCP get $400 every time a nutjob tries this... I don't think it'll be a top priority somehow. |
|
Reign Omega
T.H.I.R.D R.O.C.K
1
|
Posted - 2015.06.08 20:08:00 -
[21] - Quote
If someone does all this, they deserve the isk. Thats some MacGuyver shxt right there and he deserves to be a digiballer on a f2p game with all the prestige and pxssy that comes along with it.
-Kenny fkng Powders.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! The Incursions are back... and they're golden baby!
|
deezy dabest
2
|
Posted - 2015.06.08 20:32:00 -
[22] - Quote
Jadek Menaheim wrote:deezy dabest wrote:You scare me.
I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once. I'm not good at programming but you could probably pull it off with an arduino and bluetooth receiver. All you need are the ps3's and one monitor. Program the fake controller output to mimic the input of one controller and you might be solid. This is the set up DeadlyAztec11 posted. http://pbs.twimg.com/media/B8888FcIYAAdi_i.jpg:large
I actually order 2 raspberry pis after my post there because I believe I can not only program it to repeat input to multiple devices but also store a set of commands and repeat them. If I am able to record and repeat all bluetooth inputs from the controller I could in theory even program is to run automatically. As I am still new to bluetooth devices I think going this far is a bit of a long shot.
I will never use it for this in Dust other than hooking it up to 2 of them to test it out once. I actually see some real world application in this type of tech outside of cheating at video games. |
Moochie Cricket
The Templis Dragonaurs Evil Syndicate Alliance.
1
|
Posted - 2015.06.08 21:11:00 -
[23] - Quote
Jadek Menaheim wrote:Moochie Cricket wrote:How about after a merc obtains X amount of assets/isk, any excess assets/isk have to be stored on a PC district. These assets/isk can then be stolen/destroyed through raids. I thought about this earlier and tried to figure out a way to make it work. Maybe you pay extra fuel to have resources on a district (medium storage capacity, low fuel requirement) or group space flotilla (largest holding capacity, high fuel requirement) guaranteed to be secured. Yeah it would definitely need to be fleshed out fully, I am just too lazy. Unfortunately something like this would probably not be considered low hanging fruit and be a bit too much for the current dev team.
FOR THE STATE
|
Viktor Hadah Jr
Negative-Impact Back and Forth
8
|
Posted - 2015.06.08 21:26:00 -
[24] - Quote
Hahahahahahahaha
This is pretty funny on a couple of levels...
Vote Viktor Hadah for CPM2 or i'll hurt you.
CBM In the CPM
Get Dust ISK Here
|
Henchmen21
Planet Express LLC
1
|
Posted - 2015.06.08 21:36:00 -
[25] - Quote
Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job.
Acquisition is terrible, matchmaking is terrible, your game is still riddled with bugs, you should feel bad.
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 21:55:00 -
[26] - Quote
Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend. As for a job, I made my chunk of change mining bitcoin before the hash rate difficulty rating went up.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Maken Tosch
DUST University Ivy League
11
|
Posted - 2015.06.08 21:57:00 -
[27] - Quote
Jadek Menaheim wrote:Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend.
Not to mention LastPass.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
deezy dabest
2
|
Posted - 2015.06.08 22:30:00 -
[28] - Quote
Jadek Menaheim wrote:Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend. As for a job, I made my chunk of change mining bitcoin before the hash rate difficulty rating went up.
Holy crap this confirms I know something about making alts that Jadek does not.
Making over 100 PSN accounts per hour is absolutely no issue once you spend about 30 minutes coding a bot.
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.08 22:36:00 -
[29] - Quote
deezy dabest wrote:Jadek Menaheim wrote:Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend. As for a job, I made my chunk of change mining bitcoin before the hash rate difficulty rating went up. Holy crap this confirms I know something about making alts that Jadek does not. Making over 100 PSN accounts per hour is absolutely no issue once you spend about 30 minutes coding a bot. Now program your bot to necro threads with repeated messages aggregated from #tweetfleet feed and you'll have something almost passable for a random redberry around here.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
TIGER SHARK1501
Savage Bullet RUST415
231
|
Posted - 2015.06.09 03:43:00 -
[30] - Quote
Maken Tosch wrote:Jadek Menaheim wrote:4.) Introducing warbarge fuel earned faster as a reward for not leaving matches early (uses an anti-afk mechanic of earning 50 wp per match). Cons include adding another layer of complexity to warbarge management and giving players who chose to participate in PC with district battles or raids, a degree of freedom to farm accounts for items as before. Pros account farming is limited by the capacity of player activity to earn fuel and district kredits (DK's are spent to transfer fuel to another player. CCP controls the cost of Kredits to send fuel to another player). This system would allow for the loyalty rank requirement for sending items to be removed. I would definitely go for this. if it stopped people from bailing? May just help. |
|
Fluffy Exterminatus
Fatal Absolution Negative-Feedback
41
|
Posted - 2015.06.09 10:45:00 -
[31] - Quote
bruh its just like mining in eve. some people like money over fun. My dragon hoard is bigger then yours.
CCP Rattati - Grand Dragon Wizard of the Gaylente Agenda
Touched by his noodly appendage
|
Talos Vagheitan
Ancient Exiles.
1
|
Posted - 2015.06.09 18:43:00 -
[32] - Quote
If someone is this dedicated to earning Dust ISK... I say let them have it.
!--CCP, PORT DUST 2.0 TO XB1 AND PS4 AS THE FIRST CROSS PLATFORM SHOOTER--!
|
emm kay
Direct Action Resources
319
|
Posted - 2015.06.09 18:59:00 -
[33] - Quote
Viktor Hadah Jr wrote:Hahahahahahahaha
This is pretty funny on a couple of levels... free isk plz? no seriously, this is pitiful compared to what the top players have.
There is a reason you never see me in battle.
it's because I see you first.
|
gustavo acosta
Capital Acquisitions LLC
1
|
Posted - 2015.06.09 19:57:00 -
[34] - Quote
Don't fix what isn't broken...
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
|
Immortal John Ripper
27
|
Posted - 2015.06.09 20:09:00 -
[35] - Quote
interesting design. almost similar to my own.
Regnyum for CPM. He will bang your wife, He will eat your children. He will save DUST%!$.
GreatestCPMOFAllTime
|
Immortal John Ripper
27
|
Posted - 2015.06.09 20:16:00 -
[36] - Quote
Jadek Menaheim wrote:deezy dabest wrote:Jadek Menaheim wrote:Henchmen21 wrote:Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are your friend. As for a job, I made my chunk of change mining bitcoin before the hash rate difficulty rating went up. Holy crap this confirms I know something about making alts that Jadek does not. Making over 100 PSN accounts per hour is absolutely no issue once you spend about 30 minutes coding a bot. Now program your bot to necro threads with repeated messages aggregated from #tweetfleet feed and you'll have something almost passable for a random redberry around here. you do not need to make the email accounts. Use the Gmail + trick and you can make 16 psn accounts with essentially one email. It would be the best, unless you are going hardcore stealth mode and using proxies.
If you want to stream line it even more. You could get a PS3 developers console. Then you can really tamper with stuff. Sony is a huge supporter of indie communities and have given thousand dollar dev kits for ps4 to indie devs for free!
For the bot to create dust accounts online. I would use selenium to automate it. I could setup a VPS in pakistan or somewhere else to run it 24/7 without the use of my computer for another $10. There is an awesome Name and Username generators on GitHub. Personally I use one written in python that is really good, I could compile huge lists of generated names in seconds.
There are ways to further streamline and improve the first post. The less effort you put into this endevour the more worth it, it becomes.
Regnyum for CPM. He will bang your wife, He will eat your children. He will save DUST%!$.
GreatestCPMOFAllTime
|
One Eyed King
Nos Nothi
10
|
Posted - 2015.06.09 21:10:00 -
[37] - Quote
Wouldn't it be cheaper to just buy Aur and BPOs?
And it would save time.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.09 22:16:00 -
[38] - Quote
Derpty Derp wrote:CCP get $400 every time a nutjob tries this... I don't think it'll be a top priority somehow. That's likely also the thought process of the 'nutjob' performing this. They invest this money into CCP's product and hold of sense of entitled protection from being shut down. As we saw with CCP Reykjavik finally growing the cajones to take a hardline stance against muiti-boxing and input automation, I hope precedent will follow to how systems are designed and handled for Dust.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.09 22:38:00 -
[39] - Quote
Playstation Bangs are also a thing. Spent a nice bit of time in them while in Seoul. https://irs2.4sqi.net/img/general/width960/3394265_GX9Awf_LcrPNTV181k40Fqwhw05gMuJ9S6xTEYk71K8.jpg
Dust 514 Market Trello. The essential resource for trading in Dust.
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.25 02:31:00 -
[40] - Quote
Updated OP with description of input broadcasting systems to consoles. People don't want to admit this is an issue and people who bash fixes for this may be attempting to protect their account farming systems.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
|
Talos Vagheitan
Ancient Exiles.
1
|
Posted - 2015.06.25 04:59:00 -
[41] - Quote
Jadek Menaheim wrote:Updated OP with description of input broadcasting systems to consoles. People don't want to admit this is an issue and people who bash fixes for this may be attempting to protect their account farming systems.
Question.
How do you know this happens? Can you confirm certain people do this? Or are you guessing this is a problem because it's 'technically' possible.
Official CPM Platform
|
Jadek Menaheim
Xer Cloud Consortium
6
|
Posted - 2015.06.25 06:20:00 -
[42] - Quote
Talos Vagheitan wrote:Question.
How do you know this happens? Can you confirm certain people do this? Or are you guessing this is a problem because it's 'technically' possible.
Can confirm but I won't say who they are.
Dust 514 Market Trello. The essential resource for trading in Dust.
|
|
|
|
Pages: 1 2 :: [one page] |