Sylwester Dziewiecki
Interregnum.
469
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Posted - 2015.06.09 23:32:00 -
[1] - Quote
Maken Tosch wrote:On the Eve side, players can dictate more effectively where the next Dust battle will occur by simply destroying more of the ships belonging to their opponents No,no, no Sir. That's not a good idea.
This is half-measure solution and if it would be already in game players would exploit it by joining opposite faction with they alt just to eject from noobship somewhere in space and destroy it right after with they main character, to have impact on system ship-killed statistics - if you are talking about players ships here, because that what we can see in DUST at the end of FW match is lie, it's purely NPC ships.
Majority of EVE players did not join FW for PvE, but for PvP(and small warfare gangs), and I think that should be a target here - creating mechanics that would work with EVE pilot PvP routine. I would agree that PvE actions are way in order to 'take' control over starsystem, by capturing NPC complexe's but they are impossible without PvP players that secure area. Beside decent FW pilot do not care much about taking those complex's in system if he is not forced by his CEO/Alliance Leader to do so. Making mission's for FW agents are way much more valuable for FW players.
From my experience as EVE player and Dust player as well, I think that decision on which system Dust players are fighting should be completely depended on EVE players actions in form of anchoring some-kind of structures in system. - The first solid footstep that pilots need to do in order to start massive attack on system is anchoring and on-lining they own POS in one of moons with have some tactical meaning for them(for example it's the closes one to the stargate that lead to they home system, or it is between stations etc.). Player Owned Structures is safes way of hiding from PvP actions for pilots, and it's allowing them to support they activity in system with important tools like hangar for they corporation ships, or other items - with that they do not have to go 20 jumps back to home to change fleet proprieties they can do it instantly in area of operation without risking of being shoot-down on one of many camp-gates. So I think they should be able to anchor some kind of structure in they POS that is Merc docking station, allowing them to enter system and launching invasion on selected planet, may by the closes one to POS. - Defenders should already have that structure in they assets as default. Both sides should be able to support Dusters with destructible structure that gives them more clones in battle.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Sylwester Dziewiecki
Interregnum.
470
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Posted - 2015.06.10 19:33:00 -
[2] - Quote
Imagine that you just started playing EVE, and you instantly know that FW is your 'thing', so you pack up your stuff and fly with them to some lonely system at edge of Minmatar FW low-sec, there is a station you can use, and some planets 2 or 4, 3 moons. So you starting your own corporation, and because you are born leader, youre corporation very fast grow in numbers. You starting with your own academy, to train new players and thanks to that your corporation is starting to be recognize by neighbors because of efficient killboard, some awesomely good pvp'layers are joining your group. So you starting to fill a bit squish in your system, and at the same point you do not want to separate your people acros two systems, so you are starting to looking at alternative way of generating ISK like planetary productions, moon reaction etc. sooner or later everything that is in your system have your corporation logo, and gives you profit. Beside that system is now camped 23/7 by 3 different time zone fleet, and you feel very safe to invest those thousands of LP to upgrade it to level 5, now one can take it because as soon he open new complex he instantly get send back to his own system.. ..and suddenly your system is being contested by some Merc, 16 randomly selected defenders were not able to find exit from their MCC unfortunately , and they loose battle(but they were paid for trying).
Do you asking yourself how did those Merc find a way in to your system? I bet you do, it's pure magic they just appear from nowhere - that's wrong.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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