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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
591
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Posted - 2015.06.14 01:05:00 -
[1] - Quote
Scheneighnay McBob wrote:That's a start, but it still doesn't fix the root of the problem: the players.
FW is, almost always, a stomp for one side or the other. Once one side starts stomping, squads from the other side leave, and the stomping gets steadily worse.
I've tried (and so far failed) to help kickstart a remedy by making a dedicated FW corp- the idea was to try to keep things even with a dedicated squad on both ends, but I just can't get the support for it. For the record, I hate the idea of being a CEO, but I refuse to leave until someone else (who's competent) wants to take over.
I think, to remedy this, CCP needs a way to encourage players to form and join dedicated FW corps- perhaps give the option to align yourself to a faction, and give rewards based on that.
I'm thinking something along the lines of a corp FW standing- whenever you gain standing for a faction, your corp's FW standing with that faction increases, and everyone in the corp gets an LP bonus from that.
Thoughts? Losing side needs more lp for putting up a fight.Losing side players that hold a letter or fight within its bonus area should get more lp than those that fall back to the red line (above the 260 lp for losing)All hail Max Singularity the factions are using us with out due pay! |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
591
|
Posted - 2015.06.14 01:10:00 -
[2] - Quote
Scheneighnay McBob wrote:That's a start, but it still doesn't fix the root of the problem: the players.
FW is, almost always, a stomp for one side or the other. Once one side starts stomping, squads from the other side leave, and the stomping gets steadily worse.
I've tried (and so far failed) to help kickstart a remedy by making a dedicated FW corp- the idea was to try to keep things even with a dedicated squad on both ends, but I just can't get the support for it. For the record, I hate the idea of being a CEO, but I refuse to leave until someone else (who's competent) wants to take over.
I think, to remedy this, CCP needs a way to encourage players to form and join dedicated FW corps- perhaps give the option to align yourself to a faction, and give rewards based on that.
I'm thinking something along the lines of a corp FW standing- whenever you gain standing for a faction, your corp's FW standing with that faction increases, and everyone in the corp gets an LP bonus from that.
Thoughts? What if the new modes acquisition meter was part of the UI of the mercs screen for each merc of what they did in the battle and at different levels of the meter rewards were given at the end of the match so player would fight to fill up the meter for the rewards in addition to the lp which could be adjusted based on the height of the meter. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
591
|
Posted - 2015.06.14 01:22:00 -
[3] - Quote
Middas Betancore wrote:There was a mention about increase of loss lp, it was rightly pointed out that this would end up with more sandbaggin, ppl doing the bare minimum an living off "free" payouts of loss lp, ruining gameplay for both teams Basic lp if behind redline ,extended lp if not in redline( near letter) Maybe redline should kill blues if behind it to long.Turrent on MCC could fire at friendlies for being cowards. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
591
|
Posted - 2015.06.14 01:28:00 -
[4] - Quote
Redline auto forward spawn timer . If you stay behind the redline you get auto booted forward into the map.No more falling back. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
591
|
Posted - 2015.06.14 01:32:00 -
[5] - Quote
Should we have a skill that affects lp payout? Eve has lots of skills that affect taxes and payouts for missions. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
591
|
Posted - 2015.06.14 01:35:00 -
[6] - Quote
How about the HERO Bonus .The FW Player that has the most X (whatever CCP desides) if players fight around Him/Her they get increased LP Bonus in the match.The HERO would be fighting so to get the bonus Blues would have to fight near him also. |
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