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The Attorney General
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Posted - 2015.06.06 14:24:00 -
[1] - Quote
Mobius Wyvern wrote:
I will reiterate a point I have made many times in the past that had me quickly shouted down by the GÇ£Pro TankersGÇ¥ of earlier years: the idea that a high enough skillpoint investment should render a single player nigh-unkillable is rather silly.
Incorrect premise, argument deeply flawed.
Even if there are some scrub tankers who think that you should be invincible, those people are both wrong, and complaining loudly that they can't really solo, because tanks are made of paper when the AV hits.
As long as infantry can hold three nuclear baseballs, any talk about nerfing tanks is just bads complaining about being bad.
I run Lai Dais on a adv Gallente scout, and tanks explode so easily, its pathetic. Give me a week or two to get good PLC skills and I won't even need to be in my tank.
That is the problem with vehicles, they are not optimal versus infantry, and infantry AV can do a better job of wiping out tanks without them getting away.
Mr. Hybrid Vayu.
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The Attorney General
2
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Posted - 2015.06.06 14:30:00 -
[2] - Quote
As for the driving only thing:
Sure, as long as all logis have to skill into all types of frames and weapons to be able to run a rep tool on their suit.
If a player does not the correct skill to 5, they cannot receive remote reps, access nanohives, or spawn on uplinks that come from gear they personally have not unlocked. Scans from Proto scanners do not show up on your TAC Net without Active scanning 5.
A pure driver seat is a dead idea in a game where I pay for the tank with MY SP and ISK.
Mr. Hybrid Vayu.
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The Attorney General
2
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Posted - 2015.06.06 14:33:00 -
[3] - Quote
Mobius Wyvern wrote:
Part of why Lai Dai Packed AV Grenades are so deadly is because in most cases the HAV user who dies to them is stopped in order to aim accurately with his turret. With a separate gunner the driver can keep the HAV moving while the gunner engages targets.
Not at all.
The reason why lai dais are so powerful is because they are homing nuclear baseballs with enough alpha to wipe things out in a three pack.
Now tell me why someone with two types of homing weapons should be not only able to annihilate my ride, but also why I now have to depend on my turret operator to save my ISK. How is that engaging gameplay for me, as the vehicle purchaser?
Mr. Hybrid Vayu.
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