Thokk Nightshade
Montana Militia
873
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Posted - 2015.06.02 00:09:00 -
[1] - Quote
I will admit I use RE's on my Cal Logi suit as an offensive weapon. My gun game sucks (I'm not going to try and suggest it doesn't) so if I get into a 1 v 1 with some strafe glitch scout or assault,, or anyone semi-competent, I know I'm done. So, instead of standing and fighting, I duck around a corner and drop and RE. When said scout/ Assault turns that same corner, L1. +50.
However, I will also use them at known chokepoints, at Objectives, and if an area is getting hectic, I may drop one from a rooftop or above down into an area and wait for some reds to run by.
However, with Cal Logis and the Nanohive bonus/fittings, there is a huge opportunity for using RE's a LOT more often. On an advanced Cal Logi with Standard Hives, I get 6 nanohives. If I wanted to run two of them, I have 12 nanohives. With this, I also add on RE's. I get 3 RE's per equipment slot (F45's for the record). I can resupply myself with 7 RE's for each nanohive. So if I am able to actually get through all of them, I get my first 3 RE's + 12 Nanohives * 7 RE's = 90 RE's. On one suit. Without hitting a supply depot.
Why even bother with a firearm I am not really skilled at if I can throw that much damage around and know I can just continue to resupply myself? My firearm, whatever I have equipped at the time, often becomes secondary because I am chucking RE's and blowing people up. I can assist my team more with RE's then I can with a firearm.
Especially on maps that are enclosed or in CQC, I will spam the crap out of RE's and blow the entire freaking area up if I know I get 45-90 RE's on a single fit. Since I am a Logi, I am target # 1 usually so the opporunity for me to use all 45 (or 90 on the one suit I have totally tricked out for RE's) are slim to none.
What am I saying is, please don't remove RE's. I have no issue with the throwing distance change. In fact, I prefer it because I like to use them as traps and to defend points etc. It prevents scouts from chucking them a long distance and using them as grenades. If we want to extend the timer on RE's a bit, we can do that as well. But don't just take something out of the game because you don't like them.
One OTHER thing that needs to be mentioned. I used to see it all the time when someone would take an objective, s/he would throw a grenade in to clear it first. Any grenade (even a militia) will destroy an RE. Shooting it with 2 or 3 rounds from basically any firearm will blow it up. However, for some reason, it doesn't happen that much anymore. I've gotten quite a few kills in the last couple months because someone runs up to an objective and starts hacking without using a grenade or shooting it up first. Clear objective, then hack.
Thokk Kill. Thokk Crush. Thokk Smash.
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