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DUST Fiend
17
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Posted - 2015.05.29 19:31:00 -
[1] - Quote
Are you implying that AV players should learn to aim, instead of having their WP arrive by Fed-Ex Air?
Blasphemy
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DUST Fiend
17
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Posted - 2015.05.30 02:31:00 -
[2] - Quote
Sergeant Sazu wrote:"I spent 1.2 million ISK, so I shouldn't die, ever."
Honestly just make tanks the same price as dropsuits and make them soloable. The imbalance of power being validated by ISK cost is getting old and it doesn't benefit either side. Don't forget to make sure that dropsuits are deployed by RDVs, and that you can only refil ammo at a supply depot.
If you wish to change suit, you'll need to recall and wait for an RDV to bring you a new one.
Oh, and watch your corners, collision damage is a *****.
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DUST Fiend
17
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Posted - 2015.05.30 16:43:00 -
[3] - Quote
Sergeant Sazu wrote:DUST Fiend wrote:Sergeant Sazu wrote:"I spent 1.2 million ISK, so I shouldn't die, ever."
Honestly just make tanks the same price as dropsuits and make them soloable. The imbalance of power being validated by ISK cost is getting old and it doesn't benefit either side. Don't forget to make sure that dropsuits are deployed by RDVs, and that you can only refil ammo at a supply depot. If you wish to change suit, you'll need to recall and wait for an RDV to bring you a new one. Oh, and watch your corners, collision damage is a *****. I see you're one for slippery slopes. Those are counter-productive. If you don't like my idea, don't be obnoxious about it please. How is it a slippery slope?
You want it to be a 1 vs 1 equation, right?
So, I'm helping your suggestion. If you don't even everything out, then it can never be a 1 vs 1 equation. So, to add to my "obnoxious" post, you also have to remove the vehicle cap.
Pythons. Pythons everywhere.
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DUST Fiend
17
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Posted - 2015.06.01 23:27:00 -
[4] - Quote
Zan Azikuchi wrote:anguel omura wrote:i love when people say "ask infantry to help you"
just a sec ago finished a game with a proto gunnlogi
it took to the guy 5 sec arround to kill me with a swarm (had hardener extender and booster)
oh yes i was behind thousand of teammate, with 2 gunner, (so not alone at all !!)
lets say i requested help, (i did) and my teamate didnt ignore me (they did ignore me ..., well not the first time)
how can you defend, help a tank that can be destroyed in 5 sec ?
and when in trouble try to flee with the WONDERFULL control ...
im just getting tired, of people who doesnt admit that there is something wrong with the SWARM mechanic Okay, so i'll just state fact's and honest to god, apologize, I did NOT know you were rocking shield tank (though you may have mentioned it before), are you aware that swarms deal inverted profile damage of +40/S and -40/A? That's why shield tank's can be hurt by swarm's so easily, it just needs to be reverted back to being armor again, and then shield tanks can take swarm rounds, again I really apologize for thinking you were an armor tank. (Also duely note, that any nerf to SL's mean's greater inefficiency against armor tanked vehicles, thus my reluctance for a nerf and defense of SL, of course i'll still defend it, for as long as the armor tanks can survive 3 guys with AV). Also sorry for double post. As a dropship pilot I can tell you 100% that Forges and PLC's are generally a non factor. Namely because they can be dodged by good piloting, as well as requiring a higher degree of skill out of the AV player.
Swarms on the other hand have no counter in the sky other than to run, unless you run dual hardeners and enjoy gambling and waiting on CD most of the game (even then, swarms punch through dual hardener very easily)
The simple fact is that swarms create an incredibly boring engagement where the pilots only option is almost always to run, which even that very act takes far more skill and attention than the swarmer ever has to commit because those things follow you FOREVER, and you can't turn to check because the moment you try, they'll impact you.
Simply put, swarms are a poorly designed weapon that create frustrating engagements, rather than fun and engaging ones.
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DUST Fiend
17
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Posted - 2015.06.05 16:59:00 -
[5] - Quote
Zan Azikuchi wrote:Mobius Wyvern wrote:I feel like I'm the only person on this damn planet that just wants vehicles to involve more teamwork.
Part of the reason I didn't really like Assault Dropships when they were first shown is I wanted a proper gunship with a dedicated pilot and gunner, same as I wanted HAVs to have a dedicated driver and gunner.
In that case, with the vehicle requiring a minimum investment of 2 players, requiring multiple players to destroy them would just make sense, and it would require the 2 players manning the vehicle to use teamwork just like the people trying to destroy them have to.
But no, because that's "forcing teamwork" and it will make everyone leave the game instantly. There's too many cod boy's playing this game thats why, not enough people who actually wanna use tactic's, I mean where else do you get these people throwing RE's everywhere, same damn thing in COD happens all the time, even if they want to fix swarms, it's not gonna solve anything, cause guess what? Their just gonna make something else powerful, FOTM AV, would you rather have broken swarms that follow you, that can hit a building if you move tactfully? or would you rather have an AV weapon that 1 shots you regardless of how far you are? regardless if you have 10k+ EHP it'd still one shot you, sure there'd be a chance to miss, but we're talking GV.0's here with 10k+ EHP and hardeners on, and still get one shotted, or do you people never think of the consequences of your requests? If everything thats been written in this thread has not forced you to actually start a channel for vehicles/gunners/teamwork, then maybe you should start one. Actually it comes down to the game being really boring, and if you made pilots only able to be glorified chauffeurs, it would be incredibly boring. You would literally just sit there all game listening for swarms and having to turn off your music to listen to some idiot yelling how he can't see the enemy, or you getting pissed off because he's shooting the wrong thing.
When infantry players require two people to run their dropsuits, vehicles can require two people to be run too. You can already solo vehicles if you're patient and not bad.
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DUST Fiend
17
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Posted - 2015.06.05 17:45:00 -
[6] - Quote
Zan Azikuchi wrote:I'm assuming that heavy and their logi's don't count? Just saying... I was unaware that in order to deploy a heavy or a logi one needed the other.
Learn somethin new every day
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DUST Fiend
17
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Posted - 2015.06.05 18:10:00 -
[7] - Quote
Zan Azikuchi wrote:Of course, you do, how else will 1k armor suits survive 5 guys with rail rifles, or combat rifles, or both. Or how would Logi's get their war point's, synergy man, like how someone make's an accidental innuendo joke in RvB and tucker goes "BOW CHICA WOW WOW!". It's common sense its not a fighter jet (okay joking aside, yes heavies need logi's to survive, therefore it takes 2 players to make 1 suit function as is stated above in your post). That is so asinine that it hurts.
I used to run heavy exclusively and never once required a logi, and when I played as a logi I never once required a heavy. What we're talking about are two totally different things.
Your example doesn't REQUIRE the other, the other merely ENHANCES the first.
If you split turret from the driver, you REQUIRE a second person to be anything other than a glorified taxi. It is absolutely an entirely different situation. Only bad heavies and logi's REQUIRE a teammate with them in 100% constant communication and synchronization in order to get just 1 kill throughout an entire match.
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DUST STUFF
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DUST Fiend
17
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Posted - 2015.06.05 18:36:00 -
[8] - Quote
Ahh I see now
You have absolutely no idea what you're talking about.
In that case. Carry on.
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