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[Veteran_LT Whichimazit]
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Posted - 2012.06.08 03:23:00 -
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I think you should have in game side missions that will reward the player for doing good. You can reward them with skill points or ISK or even both to make people want to achieve more than a victory. Example are Get 10 kills with a GUN THEY OWN. Or hack this many items. And a hitman side mission when the computer randomizes a target for you to kill and every target you murder gets you ISK.
PLEASE CONSIDER THIS!!!!! |
[Veteran_Jin J'Rayle]
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Posted - 2012.06.08 03:25:00 -
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LT Whichimazit wrote:I think you should have in game side missions that will reward the player for doing good. You can reward them with skill points or ISK or even both to make people want to achieve more than a victory. Example are Get 10 kills with a GUN THEY OWN. Or hack this many items.
PLEASE CONSIDER THIS!!!!!
CCP has stated that it will have a PVE mode. Just not yet.
Need to iron out all the bugs first etc...
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[Veteran_LT Whichimazit]
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Posted - 2012.06.08 03:29:00 -
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Yes i know but i am talking about PvP Challenges. Hope i don't get hate for this but.... Use CoD as a example if you get 50 kills with a gun you get xp i am talking about mechanics like that being in this. |
[Veteran_Jin J'Rayle]
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Posted - 2012.06.08 03:32:00 -
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LT Whichimazit wrote:Yes i know but i am talking about PvP Challenges. Hope i don't get hate for this but.... Use CoD as a example if you get 50 kills with a gun you get xp i am talking about mechanics like that being in this.
Ah.
My only worry about that idea is such incentives may detract people from going for the real objectives particularly in Skirmish. I can perhaps accept it in Ambush though. |
[Veteran_Silas Krisolo]
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Posted - 2012.06.08 03:51:00 -
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Jin J'Rayle wrote:LT Whichimazit wrote:Yes i know but i am talking about PvP Challenges. Hope i don't get hate for this but.... Use CoD as a example if you get 50 kills with a gun you get xp i am talking about mechanics like that being in this. Ah. My only worry about that idea is such incentives may detract people from going for the real objectives particularly in Skirmish. I can perhaps accept it in Ambush though.
Simple weapon challenges would most likely not detract at all from the overall experience, as they would come naturally with gameplay. However, trivializing certain tasks would trivialize certain aspects of the game as well. I'm not sure CCP means for DUST 514 to follow the same "reward you for every friggin' thing you do no matter what" mentality that Call of Duty adheres to.
Plus, ISK is gained from contracts. Why would someone put out contracts for "Kill X enemies with Y weapon"?
Actually, disregard the above statement. I suppose if I wanted to get deeper into, a corporation could want to test data on a new weapon system of some kind....but that would probably be more of a promotional event to coincide with the release of a new weapon, rather than an "always there" kind of challenge. |
[Veteran_LT Whichimazit]
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Posted - 2012.06.08 04:08:00 -
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There also could be a side mission that could be called a hitman job. It could be when the computer randomizes someone from the other team to be a target and you get extra ISK every target you eliminate. |
[Veteran_DemonicChaos]
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Posted - 2012.06.08 04:12:00 -
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LT Whichimazit wrote:There also could be a side mission that could be called a hitman job. It could be when the computer randomizes someone from the other team to be a target and you get extra ISK every target you eliminate.
Why not just have the bounty system like in eve you want someone dead you can put a contract on them maybe have option of only getting bounty with a certain type of kill for example specific weapon or headshot |
[Veteran_LT Whichimazit]
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Posted - 2012.06.08 04:16:00 -
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Yeah, that would be awesome |
[Veteran_J'Jor Da'Wg]
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Posted - 2012.06.08 04:18:00 -
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I would rather just have objective bonuses, like "Hack 3 CRUs" |
[Veteran_LT Whichimazit]
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Posted - 2012.06.08 04:25:00 -
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Yeah but more Incentives would me more ISK
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[Veteran_Rasatsu]
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Posted - 2012.06.08 06:00:00 -
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How exactly are those 'side-quests' fitting for a game like DUST 514?
We're here to conquer planets and resources, not tick off boxes on a trophy list. |
[Veteran_LT Whichimazit]
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Posted - 2012.06.08 06:07:00 -
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We are Mercenarys and Mercenarys would do almost anything if they are getting paid |
[Veteran_Zat Earthshatter]
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Posted - 2012.06.08 06:07:00 -
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I've got an idea for a sidequest, and it's a cure for an EVE sickness. Mercs wanting a darker side of things could accept an assassination contract on a guy camping in station, which consists of hacking the station to get the location, then either stealthing their way to the CQ or an anti-security firefight right up to the door, until which the capsuleer has no clue of their presence. Once there, all it takes is one bullet or Nova Knife thrust. If the mark is away at the time, just plant a bomb! EVE players killed in this way will be treated just like podded players, going to the med-station and losing SP. As a reward, the hitman gets the contract and acess to a random item stolen from the target's hangar. |
[Veteran_Orin Fenris]
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Posted - 2012.06.08 10:58:00 -
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LT Whichimazit wrote:We are Mercenarys and Mercenarys would do almost anything if they are getting paid
This. This x 100.
If I'm getting paid for it, I'll do whatever you want me to do in Dust.
Also, I am fine with this in small doses, if it's more of a random occurrence, but not if every match I'm getting pop ups.
As far as bounties and such, it doesn't really make sense, since death in DUST doesn't hold NEARLY as much weight as it does in EVE. However, In the future, when they release player-owned contracts, I could see an "extra credit" (or something) option, wherein the contractor could include a side "bonus" of ISK to be paid if a certain objective is completed, such as, oh.. i dunno, "destroy X enemy vehicles" or "Kill X total enemy clones" or even "Hack X enemy structures", something along those lines. I'm sure CCP could get creative with it.
maybe something like that? but all that said... It still seems extremely early for something like that. I could see it maybe next year, or even sometime after that, but it probably wouldn't be available for NPC contracts. |
[Veteran_LT Whichimazit]
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Posted - 2012.06.08 15:12:00 -
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Quote:I could see an "extra credit" (or something) option, wherein the contractor could include a side "bonus" of ISK to be paid if a certain objective is completed, such as, oh.. i dunno, "destroy X enemy vehicles" or "Kill X total enemy clones" or even "Hack X enemy structures", something along those lines. I'm sure CCP could get creative with it.
That was my original idea, That is what i really want. Not that it comes up every match, or that it gives you too much ISK or Skill points. I just want a little incentive that will give me some ISK or SP on the side. And reward me for playing well enough to get the side mission completed |
[Veteran_Nova Knife]
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Posted - 2012.06.08 16:32:00 -
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Challenges work in a game like CoD where teamwork does not matter in the slightest, as there is no consequence to losing and you're free to grind up as much XP as you want without caring what your team does. If challenges come out, people are going to be more worries about grinding these than sticking with their team and trying to win. Or, people will rarely accomplish them because they are too busy trying to stick with their team and actually win.
That said, CCP already has anti-grind mechanics in the game to make people who play literally all day not able to get super far ahead, while not gimping their gains enough to discourage this play habit. Challenges for bonus skillpoints or ISK would defeat that purpose entirely! |
[Veteran_LT Whichimazit]
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Posted - 2012.06.08 16:35:00 -
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i understand your point of view. |
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