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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.26 20:17:00 -
[1] - Quote
No. This is an altfarmer handout being sold as a benefit to newbies. Want to enhance the newbie experience? Empower them through worthwhile IformatIon to earn their own way at their own pace at their own discretion.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.26 20:19:00 -
[2] - Quote
Michael Arck wrote:DUST Fiend wrote:No trading or gifting SP, ever.
Alt farms don't need a buff. Oh c'mon! Join the think tank/brainstorm!
Done. Two Thumbs Down. Next!
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.26 22:20:00 -
[3] - Quote
Michael Arck wrote:el OPERATOR wrote:Michael Arck wrote:DUST Fiend wrote:No trading or gifting SP, ever.
Alt farms don't need a buff. Oh c'mon! Join the think tank/brainstorm! Done. Two Thumbs Down. Next! Why so gray? Title did say controversial solutions. Let's be honest, its easy to simply speak the negative (apt farm) instead of using brain to create new ideas. I know I've been thinking about this all day.
What, you want new ideas on things to sink SP into?
There's multiple trees already so answer one would be put points there. If theres nothing else there that interests a player then lucky them, happy day! They don't ever have to worry about SP again and can just play their one tired and always-subject-to-the-nerf-hammer role until they decide to change and skill something else.
If the question is, "what could we think of to use surplus SP on?" then I'll burn some braincells on it.
If the question is, "Why don't we become able to sell/trade/transfer SP from any one characer to any other character?" then my brainstorming is done, No is where I'm at. Yes, because of altfarming. AND outside of altfarms because it detracts substantially from the concept of a "persistent universe". You start and you GROW into where and what you're trying to do, not buy it or be given it.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.26 22:24:00 -
[4] - Quote
Krixus Flux wrote:Michael Arck wrote:el OPERATOR wrote:Michael Arck wrote:DUST Fiend wrote:No trading or gifting SP, ever.
Alt farms don't need a buff. Oh c'mon! Join the think tank/brainstorm! Done. Two Thumbs Down. Next! Why so gray? Title did say controversial solutions. Let's be honest, its easy to simply speak the negative (apt farm) instead of using brain to create new ideas. I know I've been thinking about this all day. I got you brother. How about arena battles? Sponsoring 3 man champion teams for bi-monthly Gladiator styled matches? The Merc characters are only activated and can be used for these competitions. Say that you would manage and finance your team. Your SP can be given to each individual of the team but limited to a certain amount, in designated training weeks. We could have rookie, mid level, and veteran brackets. Wagers can be made. Teams would have their own corporation logos and taglines. You can use AUR to create team specific colors. SP could be traded for map sockets or installations.
This entire endevour is predicated on the movement of SP from one character to another to which I am opposed. Games and tournaments are cool and can already be set up with the existing mechanics structure we have now so theres no need to add SP portability to it.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.26 22:47:00 -
[5] - Quote
IDEA: SP unlocks some certain WarBarge stratagem(s) like maybe the ability to call in solo minor and major OBs, depending on Stratagem level. Or a "market agent" like the Juno chick but accessible by SP only. I guess this is similiar to OP idea for how sales would work. Good Idea, OP!
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.27 00:06:00 -
[6] - Quote
Krixus Flux wrote:I said mercenary characters would be locked to three man team arena battles. Also the SP could be given only during designated training times with limited SP disposal. Therefore, the sponsored merc couldn't be used for pc, pub matches and FW. And he wouldn't have SP advantages against others who don't have a crazy amount of SP
Then whats the point? Again, you can do all of this with existing mechanics- go "gladiate" brand new zero SP characters.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.27 00:10:00 -
[7] - Quote
Jadek Menaheim wrote:el OPERATOR wrote:No. This is an altfarmer handout being sold as a benefit to newbies. Passive SP gain cannot be extracted, leaving active SP you earn in battles and the SP you earn from boosters only available for extraction. District Kredits are required to purchase implant materials which can only be used with the appropriate warbarge level which requires components as normal to level up. If you buy implants on your PC playing main and send them to your alt that alt is still locked to the lowest implant factory meaning high grade implants won't work. If you're not actively engaging the alt character, then you don't have any non-passive experience to extract. It's really quite easy to separate lifetime passive gain from anything else earned--just look at how long the account has been set to 'active.' Passive Sp is earned at a steady rate of X points per day. A 24 month old account would have 26,280,000 SP earned passively if the account accrued 36,000 SP passively per day, for example. If a player wanted to extract their skills, they could only extract the amount in excess of this 26.2m SP figure. Anything earned by active play, bought boosters, and (maybe) daily log-in bonuses would be applicable to extract. If there is a way for an alt-farmer to abuse this let's discuss rather than being reactionary.
So I create an alt and send all my non-passively generated SP to it. Altfarm, stat wipe and brandnew identity achieved. Decisions having Consequences? Nullified.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.27 00:13:00 -
[8] - Quote
Jadek Menaheim wrote:el OPERATOR wrote:AND outside of altfarms because it detracts substantially from the concept of a "persistent universe". You start and you GROW into where and what you're trying to do, not buy it or be given it. This 'persistent universe' wouldn't exactly change. The lifetime passive SP you've gained could not be touched for extraction. It's a buffer and representative of your clone having spent time and lived in this universe. Active and Boosted SP are available for extraction. Think of them as actively shaped components of your mind. They have value in the military sector and second hand mercenary market because they have been whittled and shaped by field testing and activity--battled hardened components. Machine learning through trial and error. http://www.technologyreview.com/view/537101/deep-learning-machine-solves-the-cocktail-party-problem/
How bout all that hard-learned trial-and-error military knowledge is already staying with the player who is already blessed with the ability to create a new alt and use it so theres no need for the SP to be carried over too?
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.27 00:17:00 -
[9] - Quote
Jadek Menaheim wrote:Krixus Flux wrote:And he wouldn't have SP advantages against others who don't have a crazy amount of SP Again, after a point 10m to 20m SP (this might lower with slot flattening and powercores), the amount of skill points you have really doesn't have an impact on your combat effectiveness. Having a maxed skill tree, the only benefit you have is the ability to respond to various play-counter-play situations, but if you have little skill with FPS' the 269m skill player is just going to die as easily to the 10m skill player in a focused role. After a point, skills don't enhance your killing power.
Wrong, since the entire games fundamental core is play/counterplay he who has the most viable counters available is most likely to win. Sure, your 10M guy gets a kill or two but Mr 269M guy just keeps going through the toolbox till he finds the mix to put 10M man into the redline.
please...smh
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.27 00:18:00 -
[10] - Quote
Keep sending those likes, I get those one at a time y'know.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1
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Posted - 2015.05.28 09:03:00 -
[11] - Quote
Jadek Menaheim wrote:Michael Arck wrote:Hot damn I like the corporationS pooling SP into a super soldier!!!! Locked character perhaps only used only at allotted "release" dates? Definitely emergent gameplay which compliments lore. I'm thinking Iron Man's Hulk Buster suit combined with ED 209. Could provide new threats within the PC battlefield. I'm hesitant about adding new features like ugraded power suits, or the Omega clone and pirate module idea that I proposed in the other topic under addition features. I am more open to allowing skill implants to be combined with existing regular boosters to craft synergized boosters in order to enhance/compliment CCP's sale of existing boosters.
And I am absolutley opposed in entirety to SP transference mechanics being introduced here. Forget hesitant. No. I don't care how many warbarge levels are needed or how fast or slow it transfers.
I too hate the damn fat kids who think its just their cake so they can go ahead and fart all over it. **** having random alts running around with a bunch of SP they didnt earn.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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