Joseph Ridgeson
WarRavens
4
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Posted - 2015.05.26 23:46:00 -
[1] - Quote
It is a great idea that has potential to help.
* It moves the huge jump in power in going to a Basic-Advanced-Prototype suit from Slots, PG, and CPU to simply CPU. I know that it got to me when I started running an Advanced Suit every once in a while during open beta that I had to completely rethink my fit. New players might not have all the CPU/PG skills so advancing a suit meant that I had to swap out modules. This is part of the allure of the game. However, it is complicated as hell. I have played EVE and was very, very familiar with the fitting concept and the notion of getting more slots and PG/CPU drove me up the wall because it had me creating completely different combinations. With this change, an Advanced 'Suit' would simply have PG/CPU so the player would be less likely to have to change out their suit's composition besides just getting better modules. If they wanted to, they still could but they wouldn't have to.
* It gives a boost to the basic and advanced suits. Not a huge benefit but it helps.
* It desperately helps the absolutely terrible scaling of certain roles, especially Logistics. Basic Logistics have: Amarr: 2H 2L 2 E, Sidearm Caldari: 2H 1L 2E Gallente: 1H 2L 3E Minmatar: 2H 2L 3E
Caldari is the clear loser here. 2 Equipment and only 1 Low. Amarr and Minmatar are the winners. At Prototype:
Amarr: 3H 4L 3 E, Sidearm Caldari: 5H 4L 3E Gallente: 3H 5L 4E Minmatar: 4H 4L 4E
Less cut and dry. Caldari have 1 more Low for 1 less Equipment over the Gallente, Minmatar are 4/4/4 showing off their dual nature, though Amarr is kind of hosed for that Sidearm. Still, now any balance concern over slot layout doesn't have to apply to the different tiers because there won't be different tiers.
* I disagree with the concerns that the game has to apply to everything in EVE. "Everything should have a cost like it does in EVE." They share the same universe but they are totally different genres. Hearthstone does not have to be exactly the same as World of Warcraft, DUST 514 does not have to be exactly the same as EVE. It isn't like it is Magic the Gathering and Magic the Gathering: Online.
* I am worried about the notion of a single Power Core for same roles. Specifically, Caldari Assault and Caldari Logistics. The Caldari Logistics uses most of their PG/CPU not on Equipment but powering that 5/4 Loadout. If the same Power Core is used and they get the same PG/CPU but Assault gets X% reduction on Modules/Weapons and Logistics gets Y% reduction on Equipment, there is basically no way that the Caldari Logistics is going to be able to be created. Hell, that is already the case; that extra slot is usually used for more CPU because of the mind-numbing PG/CPU of Shield Modules (different issue).
* I would agree that it is similar to Z's proposal; "your suit is 'prototype' but what is most important are the modules." It doesn't have the "I have to go Logistics if I want to use a Mass Driver" bit. That doesn't mean it is a bad idea. Being similar to something bad but having a significant difference is not necessarily a negative. "[Bad German Guy] was a politician, [Other person] is a politician; conclusive proof!"
* As I have stated before, I like this idea even if it does exactly nothing to help the performance issues of the wheezing, hacking machine we call "DUST 514 (PS3)." If it does help, cool. If not, we still got the implementation of a good idea. Just because you still might get from some bacteria on your hand doesn't mean you shouldn't wash your hands after taking a dump; at the very least, your hands won't smell like s***.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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