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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
579
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Posted - 2015.05.25 09:56:00 -
[1] - Quote
CCP Rattati wrote:Dear players,
We have listened to a lot of the community feedback on payouts, and want to do the following changes.
1) FW battle reward: Winners get 40% of their ISK losses refunded, losers get 20%
Winning FW will now not only garner you the precious Loyalty Points, but also, some ISK. The Faction Command HQ has issued a refund policy, to both encourage players to go all out. We hope that this will incentivize players on both sides to go for the win! This method will not give AFKer's anything, win or lose. We also reserve the right to implement a WP threshold as is in Public Contracts, in case we need to stop "risk free" LP.
Now, since the current UI does not allow us to display the ISK earned, the ISK will simply show up in your wallet, making the ISK burn in FW more bearable. Each battle will trigger a Wallet transaction so the inflow can be monitored.
2) PC battle reward: Winners get salvage reward based on both teams' consumed items, losers get nothing
It never seemed right that the loser of a PC battle would get to salvage the battlegrounds, as they had been chased away. Now that both sides get to keep what they kill, it's only fair that the winners get more loot for themselves. This should prove a welcome boost to earnings and an incentive to win PC battles.
Discuss!
Only thing that comes to mind is BS on 2 ,Will PC lossing team get DK? |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
579
|
Posted - 2015.05.25 10:22:00 -
[2] - Quote
CCP Rattati wrote:Dear players,
We have listened to a lot of the community feedback on payouts, and want to do the following changes.
1) FW battle reward: Winners get 40% of their ISK losses refunded, losers get 20%
Winning FW will now not only garner you the precious Loyalty Points, but also, some ISK. The Faction Command HQ has issued a refund policy, to both encourage players to go all out. We hope that this will incentivize players on both sides to go for the win! This method will not give AFKer's anything, win or lose. We also reserve the right to implement a WP threshold as is in Public Contracts, in case we need to stop "risk free" LP.
Now, since the current UI does not allow us to display the ISK earned, the ISK will simply show up in your wallet, making the ISK burn in FW more bearable. Each battle will trigger a Wallet transaction so the inflow can be monitored.
2) PC battle reward: Winners get salvage reward based on both teams' consumed items, losers get nothing
It never seemed right that the loser of a PC battle would get to salvage the battlegrounds, as they had been chased away. Now that both sides get to keep what they kill, it's only fair that the winners get more loot for themselves. This should prove a welcome boost to earnings and an incentive to win PC battles.
Discuss!
I think you should split up this thread its confusing |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
579
|
Posted - 2015.05.25 11:02:00 -
[3] - Quote
Celus Ivara wrote:As one of the only people who voiced caution the last time a version of this system was brought up, let me be among the first to say I like this.
PC is by design: unbalanced, high-stakes, and bloody. A substantial reward disparity between Victory and Defeat is warranted.
As for FW, I still stand by my prior statement that overly rewarding winners will worsen already existing "Am I kinda losing this battle? Then turtle the hell up!" dynamics, but the difference between 40% and 20% is rather minor, and right now FW really could use some ISK reward; so ultimately I suspect this will add more than it will take away.
Don't agree more reward for the losers (People will say F this S%^& and never leave the pubs) |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
579
|
Posted - 2015.05.25 11:43:00 -
[4] - Quote
Zaria Min Deir wrote:Regarding the PC salvage... I honestly don't expect a lot of PC players to notice nor it to make a big difference for them, but it does make more sense. Why would the losers get to salvage the battlefield indeed?
I am happy to see a system proposed for FW that at least doesn't reward afkers and people who don't bother trying equally to those who go all in. The LP rewards are already flattened, more effort for the win is not rewarded, which leads to incentivising some people to give up too early, or not even really try to begin with. At least the people who bring in assets to help the team will now get some relief for their losses. Though I'm sure someone will bring up "don't bring in what you can't afford to lose"...
This should satisfy the people who were for some reason worried about isk rewards in FW making pubs obsolete, as there is no isk generation in FW in this model... except for those who use the Apex suits and their LP counterparts, or any other BPO fits, I guess (though the isk value of std and mlt BPOs is pretty insignificant). What is the isk value the game puts on "losing" an Apex fit?
More LP is needed for the losing side.How dare the Factions want us to fight their War on our Dime. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
579
|
Posted - 2015.05.25 11:51:00 -
[5] - Quote
More LP for Losing side that hold a letter on the map the more time at the letter the more LP Gained in a loss. I would fight tooth and nail to get more LP that way.But now you know it will be a loss so why fight the Factions don't reward the loyal fighters in LP that can't win the match but can hold one letter.The mentality is fall back its a loss. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
579
|
Posted - 2015.05.25 14:21:00 -
[6] - Quote
Kain Spero wrote:This will be a huge boon to FW.
I also really like the salvage change for PC. Combined with trading this will definitely add some incentive for winning. And a incentive not to play for losing in PC One more thing for Noob corps to go the other way. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
582
|
Posted - 2015.05.25 19:07:00 -
[7] - Quote
Zaria Min Deir wrote:Regarding the PC salvage... I honestly don't expect a lot of PC players to notice nor it to make a big difference for them, but it does make more sense. Why would the losers get to salvage the battlefield indeed?
I am happy to see a system proposed for FW that at least doesn't reward afkers and people who don't bother trying equally to those who go all in. The LP rewards are already flattened, more effort for the win is not rewarded, which leads to incentivising some people to give up too early, or not even really try to begin with. At least the people who bring in assets to help the team will now get some relief for their losses. Though I'm sure someone will bring up "don't bring in what you can't afford to lose"...
This should satisfy the people who were for some reason worried about isk rewards in FW making pubs obsolete, as there is no isk generation in FW in this model... except for those who use the Apex suits and their LP counterparts, or any other BPO fits, I guess (though the isk value of std and mlt BPOs is pretty insignificant). What is the isk value the game puts on "losing" an Apex fit?
Why would the Loser in a Ambush,Dom,Skim,Aqui get any Salvage also hey they lost the battle they are not there to get salvage but NO you give it to them to encourage them to PLAY THE GAME! |
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