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LUGMOS
Corrosive Synergy Rise Of Legion.
4
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Posted - 2015.05.20 15:39:00 -
[1] - Quote
How many times I've been saved by crap hit detection? We always think "damned hit detection" when some guy beats us because of it, but how many times do you think it has saved you?
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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Ripley Riley
Incorruptibles
10
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Posted - 2015.05.20 15:40:00 -
[2] - Quote
Depends. Hit detection benefits those who move very quickly. Are you running a scout or MinAssault?
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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LUGMOS
Corrosive Synergy Rise Of Legion.
4
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Posted - 2015.05.20 15:45:00 -
[3] - Quote
Ripley Riley wrote:Depends. Hit detection benefits those who move very quickly. Are you running a scout or MinAssault? Neither. I despise minmatar assault, and I don't run Minja regularly... I use it more now that I have the Thukker. I tend to use Caldari Assault now, which has hit detection issues from blue shielding. Though my question was more like a hypothetical/something to think about and wonder more than anything.
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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Leadfoot10
Molon Labe. RUST415
3
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Posted - 2015.05.20 16:30:00 -
[4] - Quote
Sometimes when you're playing, you just know when your opponents have hit detection issues....
More often than not, it's a result of high ping on my end compared to those I'm playing against. Being in a speed-tanked suit in a part of the game with slow framerate really helps too.
For instance, last night I was with some south american players on the EU servers late at night. There were a few encounters that the opponent had me dead to rights, but just couldn't kill me. I'd like to think I'm just awesome, but my tens of thousands of deaths in this game tell me otherwise. My opponents were players from quality corps (prima gallicus. game over, etc.) and I recognized their names as quality players, but I just strafed right through them, one after another after another -- and I'm sure they were cursing me the same way I curse Addict Punk or Kaziuka Sniper when I go up against them on the USA servers.
Low frame rate + fast moving suits + high ping = hit detection issues for your opponent....and that equation works both ways. |
Georgia Xavier
Y.A.M.A.H
511
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Posted - 2015.05.20 17:07:00 -
[5] - Quote
LUGMOS wrote:Ripley Riley wrote:Depends. Hit detection benefits those who move very quickly. Are you running a scout or MinAssault? Neither. I despise minmatar assault, and I don't run Minja regularly... I use it more now that I have the Thukker. I tend to use Caldari Assault now, which has hit detection issues from blue shielding. Though my question was more like a hypothetical/something to think about and wonder more than anything. Despise min assault? I have a couple ideas but why though?
Click me
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Knightshade Belladonna
Kentucky Fried Clones
1
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Posted - 2015.05.20 17:09:00 -
[6] - Quote
I wear armor , i'm a logi or gallente assault... never mastered the wiggle wiggle.. I doubt it has saved me much , I just die. |
Georgia Xavier
Y.A.M.A.H
511
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Posted - 2015.05.20 17:16:00 -
[7] - Quote
Knightshade Belladonna wrote:I wear armor , i'm a logi or gallente assault... never mastered the wiggle wiggle.. I doubt it has saved me much , I just die. Amarr here, barely able to run as fast as a gal, much less wiggle like one
Click me
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LOL KILLZ
LulKlz
123
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Posted - 2015.05.20 17:51:00 -
[8] - Quote
Can't wiggle at all in my Amarr assault So I started carrying a mass driver around. You can't wiggle your way out of that
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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LUGMOS
Corrosive Synergy Rise Of Legion.
4
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Posted - 2015.05.20 19:19:00 -
[9] - Quote
Georgia Xavier wrote:LUGMOS wrote:Ripley Riley wrote:Depends. Hit detection benefits those who move very quickly. Are you running a scout or MinAssault? Neither. I despise minmatar assault, and I don't run Minja regularly... I use it more now that I have the Thukker. I tend to use Caldari Assault now, which has hit detection issues from blue shielding. Though my question was more like a hypothetical/something to think about and wonder more than anything. Despise min assault? I have a couple ideas but why though? I would say I hate its versatility.
"Well duh, that's what its supposed to be good at!"
No... What I mean is that it can do many things at the same time, and all competitively at the same time. It can armor tank about 400 armor, with ~13-14 HP/s reps, and with a complex kincat still be quick. Also, it can have about 300 shields or more if you trade some damage for it, all while having a great bonus towards its light weapon. That's why I personally despise it.
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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sir RAVEN WING
3
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Posted - 2015.05.20 19:29:00 -
[10] - Quote
Around 40 -100 times.
Caldari Assault & Scout & Logi & Commando, Amarr Scout.
Snipers really are the only ones.
"Are you crushing them?" - Delt
"Yeah." - Medicure
"You're doing God's work son." - Delt
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Scheneighnay McBob
And the ButtPirates
6
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Posted - 2015.05.20 19:52:00 -
[11] - Quote
Leadfoot10 wrote:Sometimes when you're playing, you just know when your opponents have hit detection issues....
More often than not, it's a result of high ping on my end compared to those I'm playing against. Being in a speed-tanked suit in a part of the game with slow framerate really helps too.
For instance, last night I was with some south american players on the EU servers late at night. There were a few encounters that the opponent had me dead to rights, but just couldn't kill me. I'd like to think I'm just awesome, but my tens of thousands of deaths in this game tell me otherwise. My opponents were players from quality corps (prima gallicus. game over, etc.) and I recognized their names as quality players, but I just strafed right through them, one after another after another -- and I'm sure they were cursing me the same way I curse Addict Punk or Kaziuka Sniper when I go up against them on the USA servers.
Low frame rate + fast moving suits + high ping = hit detection issues for your opponent....and that equation works both ways. Sometimes hit detection is due to terrain not rendering as well. Counter-snipers know this.
Some details can be ignored
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Leadfoot10
Molon Labe. RUST415
3
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Posted - 2015.05.20 19:59:00 -
[12] - Quote
I wouldn't know anything about that. I find sniping about as interesting and productive as watching paint dry. lol |
Diablo Gamekeeper
Escrow Removal and Acquisition No Context
268
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Posted - 2015.05.20 20:06:00 -
[13] - Quote
I never experienced hit detection problems unless there is lag.
It will be over soon, and when the Dust settles, no one will be left playing.
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fragmentedhackslash
Negative-Feedback.
344
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Posted - 2015.05.20 20:09:00 -
[14] - Quote
Scheneighnay McBob wrote:Leadfoot10 wrote:Sometimes when you're playing, you just know when your opponents have hit detection issues....
More often than not, it's a result of high ping on my end compared to those I'm playing against. Being in a speed-tanked suit in a part of the game with slow framerate really helps too.
For instance, last night I was with some south american players on the EU servers late at night. There were a few encounters that the opponent had me dead to rights, but just couldn't kill me. I'd like to think I'm just awesome, but my tens of thousands of deaths in this game tell me otherwise. My opponents were players from quality corps (prima gallicus. game over, etc.) and I recognized their names as quality players, but I just strafed right through them, one after another after another -- and I'm sure they were cursing me the same way I curse Addict Punk or Kaziuka Sniper when I go up against them on the USA servers.
Low frame rate + fast moving suits + high ping = hit detection issues for your opponent....and that equation works both ways. Sometimes hit detection is due to terrain not rendering as well. Counter-snipers know this.
Primary reason why I fit my mk.0 logi sniper with a complex precision enhancer and complex range extension, it lets me see exactly where on the field everyone is.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Scheneighnay McBob
And the ButtPirates
6
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Posted - 2015.05.20 20:49:00 -
[15] - Quote
Leadfoot10 wrote:I wouldn't know anything about that. I find sniping about as interesting and productive as watching paint dry. lol Snipe with an assault, and keep moving. Essentially just run to a new location as soon as you draw attention.
It's actually quite enjoyable that way.
Some details can be ignored
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Scheneighnay McBob
And the ButtPirates
6
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Posted - 2015.05.20 20:50:00 -
[16] - Quote
fragmentedhackslash wrote:Scheneighnay McBob wrote:Leadfoot10 wrote:Sometimes when you're playing, you just know when your opponents have hit detection issues....
More often than not, it's a result of high ping on my end compared to those I'm playing against. Being in a speed-tanked suit in a part of the game with slow framerate really helps too.
For instance, last night I was with some south american players on the EU servers late at night. There were a few encounters that the opponent had me dead to rights, but just couldn't kill me. I'd like to think I'm just awesome, but my tens of thousands of deaths in this game tell me otherwise. My opponents were players from quality corps (prima gallicus. game over, etc.) and I recognized their names as quality players, but I just strafed right through them, one after another after another -- and I'm sure they were cursing me the same way I curse Addict Punk or Kaziuka Sniper when I go up against them on the USA servers.
Low frame rate + fast moving suits + high ping = hit detection issues for your opponent....and that equation works both ways. Sometimes hit detection is due to terrain not rendering as well. Counter-snipers know this. Primary reason why I fit my mk.0 logi sniper with a complex precision enhancer and complex range extension, it lets me see exactly where on the field everyone is. I'm fairly certain that only helps show people who are near you.
Some details can be ignored
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fragmentedhackslash
Negative-Feedback.
345
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Posted - 2015.05.20 21:07:00 -
[17] - Quote
Scheneighnay McBob wrote:fragmentedhackslash wrote:Scheneighnay McBob wrote:Leadfoot10 wrote:Sometimes when you're playing, you just know when your opponents have hit detection issues....
More often than not, it's a result of high ping on my end compared to those I'm playing against. Being in a speed-tanked suit in a part of the game with slow framerate really helps too.
For instance, last night I was with some south american players on the EU servers late at night. There were a few encounters that the opponent had me dead to rights, but just couldn't kill me. I'd like to think I'm just awesome, but my tens of thousands of deaths in this game tell me otherwise. My opponents were players from quality corps (prima gallicus. game over, etc.) and I recognized their names as quality players, but I just strafed right through them, one after another after another -- and I'm sure they were cursing me the same way I curse Addict Punk or Kaziuka Sniper when I go up against them on the USA servers.
Low frame rate + fast moving suits + high ping = hit detection issues for your opponent....and that equation works both ways. Sometimes hit detection is due to terrain not rendering as well. Counter-snipers know this. Primary reason why I fit my mk.0 logi sniper with a complex precision enhancer and complex range extension, it lets me see exactly where on the field everyone is. I'm fairly certain that only helps show people who are near you.
I've said it for 2 years, and it still applies down range for the sniper scopes for visual acquisition of long range targets (remember I am an 800meter marksman, this 450meter **** is just crap, it is essential for target acquisition to equip a single complex precision enhancer and a single complex range extension. It also has the added bonus of telling you where the feet of the guy that you are looking at through a wall or over a deflicade are exactly on the ground.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Banjo Robertson
Random Gunz Rise Of Legion.
618
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Posted - 2015.05.20 21:12:00 -
[18] - Quote
LUGMOS wrote:How many times I've been saved by crap hit detection? We always think "damned hit detection" when some guy beats us because of it, but how many times do you think it has saved you?
I often curse hit detetction because it seems like I get hit more often while running around a corner than anything else. |
PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
230
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Posted - 2015.05.20 21:19:00 -
[19] - Quote
LUGMOS wrote:How many times I've been saved by crap hit detection? We always think "damned hit detection" when some guy beats us because of it, but how many times do you think it has saved you?
It happens every single day and I'm sure you are totally right it happens both ways. I noticed more than once where other players simply did NOTHING to me not even a little strafe shot while I owned them, and I tried many times to empty my weapon in to someone's back without hurting him/her at all and they just turn around and waste me.
So yes it sure as hell happens both ways.
I HATE IT NO MATTER WHAT... FIX IT... |
Hubert De LaBatte
Prima Gallicus
54
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Posted - 2015.05.20 21:21:00 -
[20] - Quote
Leadfoot10 wrote:Sometimes when you're playing, you just know when your opponents have hit detection issues....
More often than not, it's a result of high ping on my end compared to those I'm playing against. Being in a speed-tanked suit in a part of the game with slow framerate really helps too.
For instance, last night I was with some south american players on the EU servers late at night. There were a few encounters that the opponent had me dead to rights, but just couldn't kill me. I'd like to think I'm just awesome, but my tens of thousands of deaths in this game tell me otherwise. My opponents were players from quality corps (prima gallicus. game over, etc.) and I recognized their names as quality players, but I just strafed right through them, one after another after another -- and I'm sure they were cursing me the same way I curse Addict Punk or Kaziuka Sniper when I go up against them on the USA servers.
Low frame rate + fast moving suits + high ping = hit detection issues for your opponent....and that equation works both ways.
Agreed. It's the problem number 1 in this game. Sometimes you do 25/2 against big killers (not me, I'm a bad slayer and I have 2 mb internet ) and you think "wow I'm indestructible", next battle against the same people you are redlined and they instant kill you when you don't give any damage.
We lose day after day all our old players because they are frustrated. Now it's worth because with the new matchmaking, when a full squad of vets goes in pub, Scotty put 16 good players against us and 10 newbies with us. After 2mn blueberries stay in the redline or leave the fight and we finish with only our squad in the battlefield losing all our money because we continue fighting 1 against 3.
Visibly CCP (Rattati ?) think 1 guy with 100 000 000sp is equal to 3 guys with 30 000 000sp... But it's a nonsense. Being full skills allow you to be multipurpose. But for your first speciality 20 000 000 is enough to be full skills. And a lonely squad can't be everywhere in the fight. It's why Outer Heaven have less than 2 for week victory rate like all the big corporations. And it's not normal. OH are beasts, like Ahrendee, NF, Carne Con Papas, Planet Express or Last Hope.
So what are the consequences? 1: Only the guys with very good internet connection find funny skyrmish and only when they play solo in US server.
2: In Europe server, nobody plays skyrmish. because skyrmish needs moving fighters, to rush objectives, to developp tactics, to take risks and to lose fits. So they just stay in domination. Because it's a camping mode. When people knows the good areas to cover the objective, they just stay, waiting for the kill. No strategy, no difficulty. Spam AV, spam tank, spam long range weapons. Spam rooftops...
3: Only way to win in squad with a good teamplay is to go to FW. But we are now a minority of EU players. With 80% of US people in the fight, the lag is unbelievable, framerate falls down and the result is what Leadfoot explain. To win, we have to play proto against an Apex army. I lost more than 80 000 000 isk in 2 weeks, finishing fights with 1/14, 2/12 or scores like that.
4: Impossible to make money. By the past, you decided to play chip and you had your utility in the fight. Now you are instant kill by militia rifles with your proto. So taking standart fits is just losing more quickly the fight.
So to resume: 1: Good internet wins and death for teamplay 2: CCP promote the camping with the domination, Death of the tactics and the teamplay 3: The only game mode for teamplay is the worth for framerate and for isk. Good internet wins and we lose all our money. 4: Obligation to run proto for the win. So impossible to make money and to win.
Finally the only reason why we stay (for the minority who stays) is the community, our friends. But the number of players is now critical and so many friends left to go to PS4... |
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