Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Grashi]
0
|
Posted - 2012.06.07 19:36:00 -
[1] - Quote
now, firstly, I understand this game is still in beta phases and little to nothing is final.
But, this game BEGS to be played with a keyboard and mouse....for this to be a CONSOLE SHOOTER you're required to be WAY too accurate, especially given what it is. Now, I'm assuming that this is just a beta thing and the mechanics will change and it's not about the kills and blah blah blah...
but for the game to be a first person shooter, and the primary objective to be shoot that, defend this, it just feels like a chore to play with a controller.
Too often will someone step side to side (or even when I do it) and no one hits anyone hardly ever. I've narrowed it down, the bullets are pretty much dead center with the dot for the assault rifle, sniper rifle, and sub-machine guns. Leaving the insanely powerful heavy machine guns to be more fit to console shooters.
My complaint...in the state the game is now, it just seems to prove the "KB/M master race" statement.
I don't know what's to come with this game. Maybe there will be more supportive roles. Maybe the mechanics will change. Maybe I suck at the game. But I've never been more frustrated with a game than I have this one. And often it's something outside of my control. |
[Veteran_Jerec Suron]
0
|
Posted - 2012.06.07 19:44:00 -
[2] - Quote
Grashi wrote:now, firstly, I understand this game is still in beta phases and little to nothing is final.
But, this game BEGS to be played with a keyboard and mouse....for this to be a CONSOLE SHOOTER you're required to be WAY too accurate, especially given what it is. Now, I'm assuming that this is just a beta thing and the mechanics will change and it's not about the kills and blah blah blah...
but for the game to be a first person shooter, and the primary objective to be shoot that, defend this, it just feels like a chore to play with a controller.
Too often will someone step side to side (or even when I do it) and no one hits anyone hardly ever. I've narrowed it down, the bullets are pretty much dead center with the dot for the assault rifle, sniper rifle, and sub-machine guns. Leaving the insanely powerful heavy machine guns to be more fit to console shooters.
My complaint...in the state the game is now, it just seems to prove the "KB/M master race" statement.
I don't know what's to come with this game. Maybe there will be more supportive roles. Maybe the mechanics will change. Maybe I suck at the game. But I've never been more frustrated with a game than I have this one. And often it's something outside of my control.
this game begs to be played with the playstation move.... |
[Veteran_Grashi]
0
|
Posted - 2012.06.07 19:46:00 -
[3] - Quote
That would work too. |
[Veteran_Alpha SnakeBlood]
0
|
Posted - 2012.06.07 19:53:00 -
[4] - Quote
I do fine with controler but resently ive strated to screw about with the straffing mechanic to see if it is over powered iam testing it with scout and assualt i apologis to anyone who this might annoy but stats aint going to be recorded and iam trying the strafing thing from the point of veiw of the straffer to see which side iam on and well so far i dont think much of it while strafing i have killed 2 enemyies in a group of 6 trying to kill me at CQC this should not happen. |
[Veteran_Grashi]
0
|
Posted - 2012.06.07 19:56:00 -
[5] - Quote
Once Keyboard and mouse support is added, you'll see what I'm talking about. They will dominate anyone using the standard dual shock. |
[Veteran_Mavado V Noriega]
0
|
Posted - 2012.06.07 20:13:00 -
[6] - Quote
Grashi wrote:now, firstly, I understand this game is still in beta phases and little to nothing is final.
But, this game BEGS to be played with a keyboard and mouse....for this to be a CONSOLE SHOOTER you're required to be WAY too accurate, especially given what it is. Now, I'm assuming that this is just a beta thing and the mechanics will change and it's not about the kills and blah blah blah...
but for the game to be a first person shooter, and the primary objective to be shoot that, defend this, it just feels like a chore to play with a controller.
Too often will someone step side to side (or even when I do it) and no one hits anyone hardly ever. I've narrowed it down, the bullets are pretty much dead center with the dot for the assault rifle, sniper rifle, and sub-machine guns. Leaving the insanely powerful heavy machine guns to be more fit to console shooters.
My complaint...in the state the game is now, it just seems to prove the "KB/M master race" statement.
I don't know what's to come with this game. Maybe there will be more supportive roles. Maybe the mechanics will change. Maybe I suck at the game. But I've never been more frustrated with a game than I have this one. And often it's something outside of my control.
LOL. good console players have no problem using the controls controller just probably not for u.
thing is tho alot of u guys also seem to think that when kb/mouse is added u will magically become a beast. Ive seen so many ppl just stand still or dont use flanks, KB/M wont change ppls thought process just an FYI
I have no problem with using my controller so doesnt bother me. |
[Veteran_Cantus]
0
|
Posted - 2012.06.07 20:31:00 -
[7] - Quote
@Mavado,
I'm a good console player and I'm usually pretty great with the controller, but even I have problems with the controls here on DUST. It's not just him. It's the game.
This becomes more apparent where you have to be so damn accurate with the sniper rifle that you miss complete if you are off by even a single pixel. Also, the turn sensitivity is too high. This is a problem with the sniper rifle if you don't want to jerk the rifle too much. |
[Veteran_Asno Masamang]
0
|
Posted - 2012.06.07 20:33:00 -
[8] - Quote
Greetings,
Grashi wrote:Once Keyboard and mouse support is added, you'll see what I'm talking about. They will dominate anyone using the standard dual shock. That right there is good enough reason for me to vote against adding keyboard and mouse support. Seriously, I have seen far too many games screwed up because of the mouse and how it works. I say make it only work with the game controller.
|
[Veteran_Ignatius Crumwald]
0
|
Posted - 2012.06.07 20:37:00 -
[9] - Quote
Grashi wrote:Once Keyboard and mouse support is added, you'll see what I'm talking about. They will dominate anyone using the standard dual shock.
In everything but heavy suits and vehicular combat, KB/M will dominate. |
[Veteran_TheAmazing FlyingPig]
0
|
Posted - 2012.06.07 20:41:00 -
[10] - Quote
Oh look, another KBM thread.
We're getting it. Just wait. |
|
[Veteran_Grashi]
0
|
Posted - 2012.06.07 20:46:00 -
[11] - Quote
TheAmazing FlyingPig wrote:Oh look, another KBM thread.
We're getting it. Just wait.
Not asking for it. I'm saying that it's going to unbalance things.
And for the record, I don't think someone who has never used keyboard and mouse suddenly using it will be a God. That's like saying going from D-pad to arcade stick will instantly make you good.
I've played shooters on the PC. I'm better with them. They're more precise and you have more control. When it comes to CERTAIN shooters, keyboard and mouse is just better. And this game is one of those. |
[Veteran_Alpha SnakeBlood]
0
|
Posted - 2012.06.07 21:01:00 -
[12] - Quote
I agree it should be balanced to both sides neither should have advantage but dont forget that this is a fairly young build so balancing things could be introduced when it actual is realised |
[Veteran_Hazma Dictace]
0
|
Posted - 2012.06.07 22:43:00 -
[13] - Quote
Cantus wrote:@Mavado,
I'm a good console player and I'm usually pretty great with the controller, but even I have problems with the controls here on DUST. It's not just him. It's the game.
This becomes more apparent where you have to be so damn accurate with the sniper rifle that you miss complete if you are off by even a single pixel. Also, the turn sensitivity is too high. This is a problem with the sniper rifle if you don't want to jerk the rifle too much.
It's called skill. Actually it's called "Sniper Rifle proficiency", it is literally a skill. EARN it! level up your Sniper Rifle Skill to V then start on The aforementioned skill and train it up as well. It's not the game, it's you and him. |
[Veteran_Fimble Just Fimble]
0
|
Posted - 2012.06.08 03:54:00 -
[14] - Quote
Can someone shoot me an email when kb/m support is added? I'll be over there not beta testing till then. Much thanks! |
[Veteran_Rayn Sheppard]
0
|
Posted - 2012.06.08 04:03:00 -
[15] - Quote
Personally, I prefer my FPS's on my consoles. To be honest, I prefer them on my Xbox 360, but playing on my PS3 is fine too...just not optimal for me. I've played Keyboard/Mouse FPS's before and I just don't find it as comfortable. I like to be fragging mates from my couch and with my feet up.
So, the Playstation is fine with me CCP. Keep up the good work.
Cheers! |
[Veteran_Glen Duval]
0
|
Posted - 2012.06.08 04:16:00 -
[16] - Quote
Hazma Dictace wrote:Cantus wrote:@Mavado,
I'm a good console player and I'm usually pretty great with the controller, but even I have problems with the controls here on DUST. It's not just him. It's the game.
This becomes more apparent where you have to be so damn accurate with the sniper rifle that you miss complete if you are off by even a single pixel. Also, the turn sensitivity is too high. This is a problem with the sniper rifle if you don't want to jerk the rifle too much. It's called skill. Actually it's called "Sniper Rifle proficiency", it is literally a skill. EARN it! level up your Sniper Rifle Skill to V then start on The aforementioned skill and train it up as well. It's not the game, it's you and him.
I have not been able to look up the skill. What bonus does it give? |
[Veteran_counter logic]
0
|
Posted - 2012.06.08 04:29:00 -
[17] - Quote
Glen Duval wrote:Hazma Dictace wrote:Cantus wrote:@Mavado,
I'm a good console player and I'm usually pretty great with the controller, but even I have problems with the controls here on DUST. It's not just him. It's the game.
This becomes more apparent where you have to be so damn accurate with the sniper rifle that you miss complete if you are off by even a single pixel. Also, the turn sensitivity is too high. This is a problem with the sniper rifle if you don't want to jerk the rifle too much. It's called skill. Actually it's called "Sniper Rifle proficiency", it is literally a skill. EARN it! level up your Sniper Rifle Skill to V then start on The aforementioned skill and train it up as well. It's not the game, it's you and him. I have not been able to look up the skill. What bonus does it give?
look it up on the market and it gives -3% to sniper scope sway you need sniper rifle operation or whatever the base one is to V before you can unlock it on your available skills tab. Otherwise to see it you need to look it up in market > skills > weaponry > scroll down |
[Veteran_sendeth]
0
|
Posted - 2012.06.08 04:41:00 -
[18] - Quote
Alpha SnakeBlood wrote:I do fine with controler but resently ive strated to screw about with the straffing mechanic to see if it is over powered iam testing it with scout and assualt i apologis to anyone who this might annoy but stats aint going to be recorded and iam trying the strafing thing from the point of veiw of the straffer to see which side iam on and well so far i dont think much of it while strafing i have killed 2 enemyies in a group of 6 trying to kill me at CQC this should not happen.
your lack of period usage and overuse of run on sentences has convinced me. |
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.08 05:02:00 -
[19] - Quote
I prefer the controller for FPS games, but in this game I have found it very difficult to hit anything I am shooting at.
It is almost better to shoot from the hip instead of aiming, which seems counter intuitive.
I suggest that the shoot from the hip stay the same, but with some skill to tweak it, when you aim in, if you were close to the target when you aimed, it should auto aim you on target a little bit.
Don't go too far. It should be nearly UNDETECTABLE, but just enough that the good snipers can pick off merc after merc and the "OMG! HES RIGHT IN FRONT OF ME!" aim in scenario result in better hits, not worse.
In summary, there is no reason to pull L1 and aim since you will hit the guy more often with shooting from the hip anyway. |
[Veteran_Colossus Centurian]
0
|
Posted - 2012.06.08 05:39:00 -
[20] - Quote
Traynor Youngs wrote:I prefer the controller for FPS games, but in this game I have found it very difficult to hit anything I am shooting at.
It is almost better to shoot from the hip instead of aiming, which seems counter intuitive.
I suggest that the shoot from the hip stay the same, but with some skill to tweak it, when you aim in, if you were close to the target when you aimed, it should auto aim you on target a little bit.
Don't go too far. It should be nearly UNDETECTABLE, but just enough that the good snipers can pick off merc after merc and the "OMG! HES RIGHT IN FRONT OF ME!" aim in scenario result in better hits, not worse.
In summary, there is no reason to pull L1 and aim since you will hit the guy more often with shooting from the hip anyway.
Please dear jeebus DO NOT put any type of auto aim function into this game thus removing the skill that should be required to aim your own weapon. |
|
[Veteran_Cantus]
0
|
Posted - 2012.06.08 18:34:00 -
[21] - Quote
Colossus Centurian wrote:Traynor Youngs wrote:I prefer the controller for FPS games, but in this game I have found it very difficult to hit anything I am shooting at.
It is almost better to shoot from the hip instead of aiming, which seems counter intuitive.
I suggest that the shoot from the hip stay the same, but with some skill to tweak it, when you aim in, if you were close to the target when you aimed, it should auto aim you on target a little bit.
Don't go too far. It should be nearly UNDETECTABLE, but just enough that the good snipers can pick off merc after merc and the "OMG! HES RIGHT IN FRONT OF ME!" aim in scenario result in better hits, not worse.
In summary, there is no reason to pull L1 and aim since you will hit the guy more often with shooting from the hip anyway. Please dear jeebus DO NOT put any type of auto aim function into this game thus removing the skill that should be required to aim your own weapon.
I think he was talking about the auto-track, which is different because it has a limited scope and only nudges your aim a bit closer to the target for as long as the target is not moving too fast. This is very similar to a variety of FPS that I have played before. It didn't give people too much of an advantage.
Auto-aim is something that's a bit more accurate and it's something that I would prefer to NEVER EVER see again. |
[Veteran_Nova Knife]
0
|
Posted - 2012.06.08 19:02:00 -
[22] - Quote
@ OP: Most of your complaints come from the bugged hit detection which is fixed next patch. Until then, try to reserve judgement about which input method dust caters too, as KB/M users suffer from the same problem!
Controllers really aren't that bad, and once you get used to the hit detection in its current state, You should have little problems aiming! |
[Veteran_Mich]
0
|
Posted - 2012.06.08 19:08:00 -
[23] - Quote
I'm completely new to FPSes on console and I really don't think aiming is too hard in Dust. I did have trouble orienting myself to the controls in the beginning, but in less that 10 games I started to get a hang of it. Sniping is it's own beast and I did have extra difficulties with that. The reticle seemed to always jump over the target in too large ticks. But in time I learned that you can make it move less "simply" by making really small movements with the right analog. There might be some tweaking needed in the default sensitivity and the acceleration curve being way too nonlinear, but I have no reason to believe that this is not fixable.
BTW the forums proofreader doesn't recognize reticle. |
[Veteran_Austin Biffeh]
0
|
Posted - 2012.06.08 19:23:00 -
[24] - Quote
Cantus wrote:@Mavado,
I'm a good console player and I'm usually pretty great with the controller, but even I have problems with the controls here on DUST. It's not just him. It's the game.
This becomes more apparent where you have to be so damn accurate with the sniper rifle that you miss complete if you are off by even a single pixel. Also, the turn sensitivity is too high. This is a problem with the sniper rifle if you don't want to jerk the rifle too much.
As a guy who snipes in a lot of games [hell, even EvE], I can agree that the sniper rifles in this game are bad and they should feel horribad until further patches.
I'm disgusted by the sniping mechanics, it's forced me to go Assault so I can actually do something with my team.
[I'm exaggerating, I can get kills with the snipers, they're just so ******* hard to use, clunky, and sensitive.] |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |