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Michael Epic
Horizons' Edge No Context
901
|
Posted - 2015.05.19 18:58:00 -
[1] - Quote
So after two years or so of playing Dust 514, I've convinced my once-girlfriend-now-fiance to give this game a shot. (The pretty girl I ask to marry me in my signature)
So she does. She gets into the battle academy and plays a total of maybe 15 matches? She barely knows what is going on but she started to have fun. One night she came over and asked ME if we could play Dust! So I moved the den TV into the bedroom and the ps3 and set them side by side and was like yes ma'am!
She was getting killed a lot of course but she was learning the game. She would get 3-6 kills and get killed like 20-25 times or so....newbie stats, you know what they look like.
But here's the kicker....all of a sudden, she was out of the battle academy after maybe 15-20 matches or so. Why? I thought this crap got fixed.
Her very first match out of the battle academy, you know what she was met with? Protostompers. She played 2-3 more matches out of the battle academy and looked at me and said this isn't fun anymore. She asked me how is it fair that she has to play against people who are top tier (I saw some of you guys in that match) and have all the bells and whistles when she just started playing.
So CCP....I give you guys credit for things you deserve credit on and I give you guys crap for things you deserve crap on....but my fiance, who is the very most important person to me wanted to share a game I really enjoy with me until she was put up against insurmountable odds. Now she doesn't really want to play because she says its not fair to have barely any time to learn and I agree with her. She shouldn't have to come up the way I did and endure the hardship that myself and you and others in the playerbase had to endure.
But then again we all came from a time when no one had 60 million SP and double hardener proto tanks...soooooo
So yeah, you sorta ruined it for her with all the proto hmg's and viziam scrambler rifles and her tiny bit of SP that I told her to use to upgrade her core skills for later on.
Thanks a ton guys
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Knightshade Belladonna
Kentucky Fried Clones
1
|
Posted - 2015.05.19 19:02:00 -
[2] - Quote
new player experience is indeed , completely **** in here, and it seems ccp gives no fucks about it , and would rather continue to get what bit of funding they can off those who are here. |
Michael Epic
Horizons' Edge No Context
901
|
Posted - 2015.05.19 19:07:00 -
[3] - Quote
Knightshade Belladonna wrote:new player experience is indeed , completely **** in here, and it seems ccp gives no fucks about it , and would rather continue to get what bit of funding they can off those who are here.
It just really deeply pisses me off because my fiance is smart! She has a 4.0GPA, already a junior in only her 2nd year of college because she did so much so well she totally did two years worth of her four year college tenure in 2 and she's on her way to a new school to continue her major and she has added two minors.
Moral of the story...she's very busy. She's brilliant and she's not afraid to work HARD and she wanted to play MY favorite game with me and she ended up liking it until she was kicked from the battle academy and met with top tier protostompers.
She said its not fair and she's right. Its crap. I'm seriously pissed about it because not only does the NPE ruin the chance of growth for the game and for us to make new friends but its also jaded MY fiance from doing something I (and could have been WE) enjoy.
I tell her let the SP build, we'll come back at another time and try again when we can get her at least some advanced gear or so.
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Ripley Riley
Incorruptibles
10
|
Posted - 2015.05.19 19:09:00 -
[4] - Quote
Michael, what was her KDR when she was in the academy? Her mu score is determined by KDR, W/L, and WP per death. If her score was high from doing well in the academy then that might be why she is being put against vets in public contracts.
Not saying it's right, just offering an explanation.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Regis Blackbird
DUST University Ivy League
890
|
Posted - 2015.05.19 19:10:00 -
[5] - Quote
Sorry to hear it. Although my wife won't even touch this game (or this type of game) with a pair of tweezers, soo... It's not for everyone
Question: Did you and your fianc+¬ play as a squad? If you did, did YOU play on your main?
Might be your problem right there... |
Patt MaCrotch
Dem Durrty Boyz General Tso's Alliance
117
|
Posted - 2015.05.19 19:12:00 -
[6] - Quote
Hence why the player base is SOOOOOO stagnant. |
Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
179
|
Posted - 2015.05.19 19:18:00 -
[7] - Quote
There is also one bad thing with removing team chat. I am not able to help the noob players by pulling them into my squad and running with them a little. I used to love bringing in guys I saw gonig 1/10 and then telling them to follow the chevron and show them how I play. I am not a god or anything, but I would see them improve after 2-3 fights then drink a beer knowing I did a good thing.
I think we should make one game mode strictly into militia gear mode for those new players. (NOT BPOs, STARTER FITS OR MILITIA. NO HIGH ISK PAYOUTS TO KEEP OUT TRY HARDS. STRICTLY TRAINING AREA!)
Sorry for this novel concept. BTW - Make it Domination so they know there is 1 point to hack and don't learn strategy which they can get later. Then these new blue berries can try out a kiddy pool before you throw them to swim with the sharks. Plus if a shark wants to try out a bolt pistol he can go here and be a jerk but gain nothing.
With the team chat gone, we need to really start leveraging the squad finder!
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Michael Epic
Horizons' Edge No Context
902
|
Posted - 2015.05.19 19:19:00 -
[8] - Quote
Regis Blackbird wrote:Sorry to hear it. Although my wife won't even touch this game (or this type of game) with a pair of tweezers, soo... It's not for everyone Question: Did you and your fianc+¬ play as a squad? If you did, did YOU play on your main? Might be your problem right there...
We did play as a squad but I didn't play on my main...I made a brand new psn account to show her around and I spent my time getting killed lol I'd have her follow me to objectives, tell her to hack them and play an extra shield for her.
I ran around in the recon fit with the nova knives bc im terrible with those and I got killed so many times but it was fun just messing around while she was having fun.
Ripley Riley wrote:Michael, what was her KDR when she was in the academy? Her mu score is determined by KDR, W/L, and WP per death. If her score was high from doing well in the academy then that might be why she is being put against vets in public contracts.
Not saying it's right, just offering an explanation.
@ Ripley - Her KDR was like 36 kills, 142 deaths....so whatever number that averages out too?
Michael Epic's "EPIC" Proposal to his girlfriend :D
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JIMvc2
Consolidated Dust
1
|
Posted - 2015.05.19 19:22:00 -
[9] - Quote
Well the whole 5000 WP and out of the academy = Way to short = It needs to be much longer. <--- Although that still won't fix things.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! Die YOU SHADOW BEING IN THE DARK!!!
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Regis Blackbird
DUST University Ivy League
890
|
Posted - 2015.05.19 19:23:00 -
[10] - Quote
Michael Epic wrote:Regis Blackbird wrote:Sorry to hear it. Although my wife won't even touch this game (or this type of game) with a pair of tweezers, soo... It's not for everyone Question: Did you and your fianc+¬ play as a squad? If you did, did YOU play on your main? Might be your problem right there... We did play as a squad but I didn't play on my main...I made a brand new psn account to show her around and I spent my time getting killed lol I'd have her follow me to objectives, tell her to hack them and play an extra shield for her. I ran around in the recon fit with the nova knives bc im terrible with those and I got killed so many times but it was fun just messing around while she was having fun.
That's odd... And disturbing indeed. CCP should take a look at this.
Thanks for the clarification |
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Kalante Schiffer
Ancient Exiles.
1
|
Posted - 2015.05.19 19:34:00 -
[11] - Quote
so it hasnt been fixed? no wonder we only get 2900 players during peak times compared to the 3200 we regularly were getting before this matchmaking crap. This is game is just so fked.
AE
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
442
|
Posted - 2015.05.19 19:35:00 -
[12] - Quote
DAAAAYYYUUUM CCP. You gotta help this guy. You gotta extend academy. I think academy should be not only skill wise, but time wise. When I first began playing dust, it took me about 2 weeks to get settled into the game. I am a quick learner so I think that ALL JEW PLAYERS Shoild stay in the academy for a month.
48th Special Operations Force
Twitter-@48SOF
Weekly YES OR NO
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Sergeant Sazu
Mantodea MC
509
|
Posted - 2015.05.19 19:35:00 -
[13] - Quote
When someone proposes a matchmaking idea, we're all like "Naw, splitting up the tiny playerbase is a terrible idea."
But sometimes I wonder if a radical solution would make new people stay, even if the game would be near dead for a while.
Anyways, sorry to hear you couldn't connect your favorite person to your favorite game. :(
[57.3m SP - Next skill: SL Prof. 3]
"I bet Sazu is great in an argument, since he makes so many points." -CeeJ Mantis
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deezy dabest
2
|
Posted - 2015.05.19 19:36:00 -
[14] - Quote
I believe CCP sees this as thinning out the free to play "freeloaders".
Basically at that point they hope players either start thinking they can pay to win or they quit. It is really sad but I can not think of any other reason why NPE has been left in the shape it has. Why pay for servers to manage 20k people online that only 2k of them are paying customers when you can pay for servers to have 3k people online and 1900 have at least spent something in their career.
I feel like I just stumbled on to why Dust became "profitable"
If anyone else can think of a reason other than poor planning I would be interested in hearing it. |
Michael Epic
Horizons' Edge No Context
903
|
Posted - 2015.05.19 19:46:00 -
[15] - Quote
Sergeant Sazu wrote: Anyways, sorry to hear you couldn't connect your favorite person to your favorite game. :(
I know :( it just sucks big time
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Kierkegaard Soren
Eridani Light Horse Battalion
812
|
Posted - 2015.05.19 19:55:00 -
[16] - Quote
The best way to get new players up to speed is to totally restructure the NPE so that it follows the EVE example of giving you tons of useful free gear whilst teaching you how, why and when to use that gear. By the time you've finished the combat tutorial you have a fully fitted racial frigate. It's about 3mil in ISK's worth of free stuff.
The Academy should be tied to the Daily Missions, which would be become Academy Missions for the duration of a player's NPE period. Each mission is tailored towards the race you chose at character creation, and each day focuses on a particular combat role, giving you missions that allow players to earn competitive (ADV) gear that will help them build competitive fits after the academy. Completing all ten missions gives you a massive SP dump as an additional reward. Completing the Academy, which can now only be done by completing all of the role-focused missions instead of an arbitrary score threshold, rewards you with an even bigger SP reward. Because let's face it, that's what really matters here. Teaching them the skill is one thing, but core skills + proto = unassailable advantage almost every time. If we want new player base growth, we need to boost them up to 10mil sp as quickly as possible and throw some decent guns at them so that they can actually have fun out in the wild with the rest of us.
It's not a perfect solution, but it's not bad either.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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Knightshade Belladonna
Kentucky Fried Clones
1
|
Posted - 2015.05.19 20:08:00 -
[17] - Quote
Lightning35 Delta514 wrote:DAAAAYYYUUUM CCP. You gotta help this guy. You gotta extend academy. I think academy should be not only skill wise, but time wise. When I first began playing dust, it took me about 2 weeks to get settled into the game. I am a quick learner so I think that ALL JEW PLAYERS Shoild stay in the academy for a month.
That one German guy who had numerous problems, a docotor shoving randm stuff up his butt and liked to fly machariels ..would agree with you
* knew what you meant by the way.. I just had to |
Heimdallr69
Negative-Feedback.
5
|
Posted - 2015.05.19 20:37:00 -
[18] - Quote
Michael Epic wrote:So after two years or so of playing Dust 514, I've convinced my once-girlfriend-now-fiance to give this game a shot. (The pretty girl I ask to marry me in my signature)
So she does. She gets into the battle academy and plays a total of maybe 15 matches? She barely knows what is going on but she started to have fun. One night she came over and asked ME if we could play Dust! So I moved the den TV into the bedroom and the ps3 and set them side by side and was like yes ma'am!
She was getting killed a lot of course but she was learning the game. She would get 3-6 kills and get killed like 20-25 times or so....newbie stats, you know what they look like.
But here's the kicker....all of a sudden, she was out of the battle academy after maybe 15-20 matches or so. Why? I thought this crap got fixed.
Her very first match out of the battle academy, you know what she was met with? Protostompers. She played 2-3 more matches out of the battle academy and looked at me and said this isn't fun anymore. She asked me how is it fair that she has to play against people who are top tier (I saw some of you guys in that match) and have all the bells and whistles when she just started playing.
So CCP....I give you guys credit for things you deserve credit on and I give you guys crap for things you deserve crap on....but my fiance, who is the very most important person to me wanted to share a game I really enjoy with me until she was put up against insurmountable odds. Now she doesn't really want to play because she says its not fair to have barely any time to learn and I agree with her. She shouldn't have to come up the way I did and endure the hardship that myself and you and others in the playerbase had to endure.
But then again we all came from a time when no one had 60 million SP and double hardener proto tanks...soooooo
So yeah, you sorta ruined it for her with all the proto hmg's and viziam scrambler rifles and her tiny bit of SP that I told her to use to upgrade her core skills for later on.
Thanks a ton guys I've asked for a fix for a long time but idk something about my "tags" made it so people didn't listen or want to agree..they should seperate the academy 0-5m sp players fight 5-15 fight then 15-30m sp after you hit 31m sp you get out with the rest of us wankers..yes yes that's still not fair but I think it's a good start
Removed inappropriate content - CCP Logibro
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Regis Blackbird
DUST University Ivy League
890
|
Posted - 2015.05.19 20:46:00 -
[19] - Quote
Kierkegaard Soren wrote:The best way to get new players up to speed is to totally restructure the NPE so that it follows the EVE example of giving you tons of useful free gear whilst teaching you how, why and when to use that gear. By the time you've finished the combat tutorial you have a fully fitted racial frigate. It's about 3mil in ISK's worth of free stuff.
The Academy should be tied to the Daily Missions, which would be become Academy Missions for the duration of a player's NPE period. Each mission is tailored towards the race you chose at character creation, and each day focuses on a particular combat role, giving you missions that allow players to earn competitive (ADV) gear that will help them build competitive fits after the academy. Completing all ten missions gives you a massive SP dump as an additional reward. Completing the Academy, which can now only be done by completing all of the role-focused missions instead of an arbitrary score threshold, rewards you with an even bigger SP reward. Because let's face it, that's what really matters here. Teaching them the skill is one thing, but core skills + proto = unassailable advantage almost every time. If we want new player base growth, we need to boost them up to 10mil sp as quickly as possible and throw some decent guns at them so that they can actually have fun out in the wild with the rest of us.
It's not a perfect solution, but it's not bad either.
^ This is a very good idea! It always felt so wierd that they removed the tutorial which was introduced in Uprising 1.4, however short it was I then thought they planned to use the daily missions as you describe, but I think it's just random from the same pool as the vets.
Let's see how many new players gets disheartened when they see "150 vehicle kill assist" in the mission list during the event...
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Thokk Nightshade
Montana Militia
836
|
Posted - 2015.05.19 20:46:00 -
[20] - Quote
Heimdallr69 wrote: I've asked for a fix for a long time but idk something about my "tags" made it so people didn't listen or want to agree..they should seperate the academy 0-5m sp players fight 5-15 fight then 15-30m sp after you hit 31m sp you get out with the rest of us wankers..yes yes that's still not fair but I think it's a good start
I like your idea overall but there is 1 glaring problem. I'm at 29,000,000 + SP right now. If I was playing in matches with people only lower than me, it would be absolutely ridiculous. Once you hit that 15M mark, you have enough knowledge of the game and should have enough SP invested to be able to hang with the big boys somewhat. By adding that extra tier we are thinning the playerbase even more. So I would adjust your breakdown to
0 - 7 Mil 7 - 15 Mil 15 Mil +
Thokk Kill. Thokk Crush. Thokk Smash.
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Dust User
Murphys-Law
2
|
Posted - 2015.05.19 20:48:00 -
[21] - Quote
Stopped reading thread once you started bragging about real life. |
Michael Epic
Horizons' Edge No Context
905
|
Posted - 2015.05.19 20:54:00 -
[22] - Quote
Dust User wrote:Stopped reading thread once you started bragging about real life.
*snorts* oh sorry....fell asleep on the word "once"....what?
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Leadfoot10
Molon Labe. RUST415
3
|
Posted - 2015.05.19 20:56:00 -
[23] - Quote
I feel your pain. I really do. Same story with several folks I've introduced to this game.
That said, balancing the new player experience with a lack of players and trying to limit load times is no easy task.
If you have any bright ideas, I'm sure CCP is all ears.
Bitching and complaining? Not so much. |
Michael Epic
Horizons' Edge No Context
905
|
Posted - 2015.05.19 21:00:00 -
[24] - Quote
Leadfoot10 wrote:I feel your pain. I really do. Same story with several folks I've introduced to this game.
That said, balancing the new player experience with a lack of players and trying to limit load times is no easy task.
If you have any bright ideas, I'm sure CCP is all ears.
Bitching and complaining? Not so much.
Moot point...Mr. Moot. This community has proposed at least a dozen ideas on how to fix NPE. How to boost the player base. How to do everything.
They don't listen. They do nothing. Moot point, Mr. Moot.
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Adipem Nothi
Nos Nothi
9
|
Posted - 2015.05.19 21:27:00 -
[25] - Quote
... thinking ...
We need a place for players to build Isk and SP without constantly getting their teeth kicked in. A solo newbro has near zero odds against veteran stompsquads or HAV pilots. If Low Mu / High Mu isn't working well enough on its own -- and NPE is a non-option -- what if we converted Ambush (or another mode) to a squad-free, vehicle-free queue? You could even put a meta cap on it.
Having somewhere for casuals to play would likely help with the case of Michael's fiance and it just might help with headcount / daily logins as well. I'm confident that I'm not the only vet who's grown tired of stomp-or-be-stomped.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Kierkegaard Soren
Eridani Light Horse Battalion
814
|
Posted - 2015.05.19 21:30:00 -
[26] - Quote
Not quite. Look at the power core idea that came From two of our community; it's a stickied thread that has seriously caught Rattatis attention. Judging by the way he's approached it, that idea will actually be implemented if it is technically feasible. And whilst it will have limited repercussions for the NPE, it may well be the foundation upon which we build a better Dust from the ground up. So, CCP does listen, and can action. But yeah, they have been woefully poor at providing this game with an adequate NPE, despite the communities best efforts. That said, most of our ideas tend to lean towards expanding and over-complicating current features or just coming up with whole new mechanics outright, and as such are probably beyond the limited resources the developers have at their command. The power core is, in contrast, simple, elegant and universal in its application. Maybe all of our proposals for other aspects of the game, NPE included, should aim for similar virtues.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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Adipem Nothi
Nos Nothi
9
|
Posted - 2015.05.19 21:33:00 -
[27] - Quote
The powercore idea is great, but it won't fix stomp-or-be-stomped and it won't improve NPE. We could give Michael's fiance free proto gear, but she'll still find herself up against with impossible odds when facing vet squads and vehicles.
As an aside, the vet-v-newbro gap was far less in Chromosome. SP levels were more tightly grouped, but more importantly "Shooting First" counted. Weapons hit harder, HP pools were lesser and TTK was lower.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Michael Epic
Horizons' Edge No Context
905
|
Posted - 2015.05.19 22:03:00 -
[28] - Quote
Adipem Nothi wrote:.....and "wiggling" wasn't a thing.....
I miss those days. I hate the super strafing thing. The game was a lot better before that super strafing circular wiggling nonsense.
I worry about such things for my fiance too....how is she, a brand new player and never played a FPS before in her life going to have any sort of chance against guys that can move in a circle and blap you in a blink of an eye?
Its crap. Total crap. Absolute garbage.
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Taeyeon Seyun
DUST University Ivy League
51
|
Posted - 2015.05.19 22:14:00 -
[29] - Quote
Agree, something really needs to be done. As a newish player myself I have the impression that Dev Rattati and the other devs could not care any less about the new player experience (I really hope I am wrong, but that is the impression I have felt) seems like market/novelty items are more important than game balance etc.
* Cupcake enthusiast *
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Joel II X
Bacon with a bottle of Quafe
7
|
Posted - 2015.05.19 22:34:00 -
[30] - Quote
Yes, I've noticed that the hotfix broke more things than it fixed. Matchmaking was one of them.
I haven't heard from my friend, but he told me he was actually having fun out of the Academy since he was getting placed with noobs back when matchmaking still worked. |
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Adipem Nothi
Nos Nothi
9
|
Posted - 2015.05.19 22:53:00 -
[31] - Quote
Taeyeon Seyun wrote:As a newish player myself I have the impression that Dev Rattati and the other devs could not care any less about the new player experience ... Definitely not the case. NPE has come up often since Rattati's arrival, and the whole point of High Mu / Low Mu was to give newcomers somewhere safer to play. Many aren't happy with the present state of matchmaking, but we can't claim that the Devs aren't trying.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Sicerly Yaw
Quantum times
168
|
Posted - 2015.05.20 00:00:00 -
[32] - Quote
Michael Epic wrote:Knightshade Belladonna wrote:new player experience is indeed , completely **** in here, and it seems ccp gives no fucks about it , and would rather continue to get what bit of funding they can off those who are here. It just really deeply pisses me off because my fiance is smart! She has a 4.0GPA, already a junior in only her 2nd year of college because she did so much so well she totally did two years worth of her four year college tenure in 2 and she's on her way to a new school to continue her major and she has added two minors. Moral of the story...she's very busy. She's brilliant and she's not afraid to work HARD and she wanted to play MY favorite game with me and she ended up liking it until she was kicked from the battle academy and met with top tier protostompers. She said its not fair and she's right. Its crap. I'm seriously pissed about it because not only does the NPE ruin the chance of growth for the game and for us to make new friends but its also jaded MY fiance from doing something I (and could have been WE) enjoy. I tell her let the SP build, we'll come back at another time and try again when we can get her at least some advanced gear or so.
make her an account of her own if she doesn't have one already, log in daily to her account to claim the daily sp and to upgrade the warbarge let the passive sp do its thing for a couple of months
let her play on your account to see what she wants to skill into (scan precision range and dampening skills are recommended to max first) make sure she gets to play with all the racial combat suits to see what her account should be built on amarr might be the best for a beginner but depending on what weapon she likes best that should dictate what her account should be. this doesnt matter too much if you decide to buy the elite or vet packs due to the BPO's
after about 3 months when a decent amount of sp has accumulated, I recommend leveling the warbarge until the sp (neural battle statistics center) is unlocked and leveling that as much as possible for more passive sp gain
if you have the money buy her the vet pack or elite pack $49.99 or $99.99 USD
this should be enough to get her to a good enough starting point, even if you dont have the cash to spend on the vet or elite packs she should still have enough sp to specialize to some degree
http://dust514.com/news/2013/05/merc-vet-elite-packs/ use this link to see the benefits of each pack |
Sicerly Yaw
Quantum times
168
|
Posted - 2015.05.20 00:07:00 -
[33] - Quote
Id like to add that I started off at a very bad time things in dust were changing fast and I didn't know anything about what I was doing, but I started doing some research and watching vids on youtube learning as much as possible, I've only been playing for about a year and I made at least half my sp back before the weekly sp cap was increased, 10 mill sp I am at about 21 currently
the cap went from about 190 to 750 so that was a huge difference I used to cap every week in about 2-3 days now I usually don't even cap
so it takes a while but investing some time even if its just an hour a day can get you to a good spot
I myself have not bought any of the packs If I had the money I would, it defiantly helps
what I recommend to do is to get these packs and only que for Acquisition matches, that way you can die as much as you want and play as reckless while learning the game, using the BPO's to gain a decent amount of isk to spend on better gear latter on |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
|
Posted - 2015.05.20 00:10:00 -
[34] - Quote
Thanks for the story Michael.
NPE has to be close to the top of the list for things we really gotta get a handle on. It costs us players every day.
The biggest easy(?) change i'd like to see for new players in pubs is the removal of shared scans, which benefit vets and stompsquads a hella lot more than noobs.
PSN: RationalSpark
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Raven-747
WarRavens
26
|
Posted - 2015.05.20 00:17:00 -
[35] - Quote
Mate i went through hell as well and back when i started you used to graduate from the academy after 4-5 matches (Some wp limit) Did i give up? Did i complain on forums? I went through those hardships, worked day and night and bam i finally unlocked adv gear. I'm still only on 18 mil but i can very well handle a stomper and not feel bad about getting killed. I still get a negative kdr but i never give up. My point is some people just don't wanna work hard. You can't build wonders in one night. My advise 'git gud' or melee them blues.
I once took a core locus to the knee
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.05.20 00:34:00 -
[36] - Quote
Adipem Nothi wrote: ... thinking ... We need a place for players to build Isk and SP without constantly getting their teeth kicked in. A solo newbro has near zero odds against veteran stompsquads or HAV pilots. If Low Mu / High Mu isn't working well enough on its own -- and PvE is a non-option -- what if we converted Ambush (or another mode) to a squad-free, vehicle-free queue? You could even put a meta cap on it. Having somewhere for casuals to play would likely help with the case of Michael's fiance and it just might help with headcount and daily logins as well. Theres a place for new players called academy
Problem is ccp likes to troll them
How else do you explain the 1200wp or 5000wp till graduation ?
Needs to be one hundred thousand wp till graduation
No?
Then get used to barely 2900 tops on the weekend 2500 tops weekdays
Problem is its trending to barely 2400 tops weekend and 1800 tops weekdays in a few months |
Taeyeon Seyun
DUST University Ivy League
51
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Posted - 2015.05.20 00:36:00 -
[37] - Quote
Adipem Nothi wrote:Taeyeon Seyun wrote:As a newish player myself I have the impression that Dev Rattati and the other devs could not care any less about the new player experience ... Definitely not the case. NPE has come up often since Rattati's arrival, and the whole point of High Mu / Low Mu was to give newcomers somewhere safer to play. Many aren't happy with the present state of matchmaking, but we can't claim that the Devs aren't trying.
That's good to hear. I will admit deep down I know they are trying and they are a small group trying to make this game work. My view and impression of the game/staff right now is comming from a place of high frustration. Just feels like one second I get a little traction only to lose a mile of footing the next.
* Cupcake enthusiast *
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Dzago Sevatarion
DUST University Ivy League
0
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Posted - 2015.05.20 01:13:00 -
[38] - Quote
Michael Epic wrote:Adipem Nothi wrote:.....and "wiggling" wasn't a thing..... I miss those days. I hate the super strafing thing. The game was a lot better before that super strafing circular wiggling nonsense. I worry about such things for my fiance too....how is she, a brand new player and never played a FPS before in her life going to have any sort of chance against guys that can move in a circle and blap you in a blink of an eye? Its crap. Total crap. Absolute garbage.
Do you think all FPS games should cater to players that have never played the genre before? One of the things I enjoy about this game is that it builds off of things I learned in a variety of shooters but makes me feel like a complete greenhorn at the same time.
I'm a new player who regularly gets stomped, btw.
E: consecutive posts from newbie Unistas, heh. |
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