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Thumb Green
The Valyrian Mercenary Army
2
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Posted - 2015.05.21 14:21:00 -
[1] - Quote
Yes, let's treat the symptom instead of the cause. I see you're following the old Dust team's philosophy and I agree, why actually fix the problem when we can just cover it up; so much easier that way.
You know, it's kind of funny nobody complained about strafing back in Chrome when hit detection was 10x worse than what we have now and you could strafe around 5-6 guys without fear, oh and back then strafe speed was 100% movement speed; it was only moving backwards that was slowed. Maybe back then we knew that something that's been in FPS's since the first FPS isn't the problem.
I got a lot of stuff you want and could just have if it weren't for the trade tax.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2
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Posted - 2015.05.21 15:27:00 -
[2] - Quote
Adipem Nothi wrote:
Back in Chrome, it didn't take 3/4s of clip to down a dancing medframe. HP levels were lower and weapons hit harder. Wiggling seldom saved a merc caught offguard from behind ... which is the complete opposite of what is happening today.
* Also, strafe speed was much slower than forward movement speed in Chromosome; it increased to 90% in early Uprising.
Did we play the same Chrome? The only people you could kill in a clip where the people that stood still; anyone that was moving required at least one reload. And no, only the back peddle speed got an increase because it was the same speed as walking backwards in the MQ. Now strafe speed did eventual get a buff but that was after it was nerfed after Chrome and everyone flipped their sh!t over it.
The TTK is way shorter than it was back then and the only reason wiggling saves anyone now is because they never properly fixed hit detection.
I got a lot of stuff you want and could just have if it weren't for the trade tax.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2
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Posted - 2015.05.21 15:29:00 -
[3] - Quote
Breakin Stuff wrote:Thumb Green wrote:Yes, let's treat the symptom instead of the cause. I see you're following the old Dust team's philosophy and I agree, why actually fix the problem when we can just cover it up; so much easier that way.
You know, it's kind of funny nobody complained about strafing back in Chrome when hit detection was 10x worse than what we have now and you could strafe around 5-6 guys without fear, oh and back then strafe speed was 100% movement speed; it was only moving backwards that was slowed. Maybe back then we knew that something that's been in FPS's since the first FPS isn't the problem. This is a textbook e ample of a post made without any sort of fact-checking. And this is a textbook example of a thread that's trying to push an asinine but easy fix to a symptom rather than fixing the actual problem. Edit: The old team would be proud of you.
I got a lot of stuff you want and could just have if it weren't for the trade tax.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2
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Posted - 2015.05.21 15:43:00 -
[4] - Quote
Breakin Stuff wrote: Actually learn to read. My reasoning is posted and clear. You trying to derail the topic with unconstructive ranting isn't Going to change the fact that inertia and hit detection aren't on the agenda Any time in the future, no matter how many times I and people like me have called for it.
Since it's obvious that an actual fix is a forlorn hope at this point I'll take damage control.
So do you have anything useful to add to the topic, or are you just here to sh*tpost vigorously to protect the wiggle dance?
The only sh!t posts are the ones supporting this asinine idea. Your damage control was already tried and it hurt the game.
I got a lot of stuff you want and could just have if it weren't for the trade tax.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2
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Posted - 2015.05.21 15:50:00 -
[5] - Quote
Breakin Stuff wrote:Thumb Green wrote:Breakin Stuff wrote: Actually learn to read. My reasoning is posted and clear. You trying to derail the topic with unconstructive ranting isn't Going to change the fact that inertia and hit detection aren't on the agenda Any time in the future, no matter how many times I and people like me have called for it.
Since it's obvious that an actual fix is a forlorn hope at this point I'll take damage control.
So do you have anything useful to add to the topic, or are you just here to sh*tpost vigorously to protect the wiggle dance?
The only sh!t posts are the ones supporting this asinine idea. Your damage control was already tried and it hurt the game. No it hasn't. Shield suits went untouched while the suits that never were good at it in the first place got nerfed. You done yet, or are you going to keep shouting not-facts at everyone till we agree with you? Yes it was and now all your doing is the equivalent of sticking your fingers in your ears going "la la la I can't hear you la la la I'm not listening la la la"
I got a lot of stuff you want and could just have if it weren't for the trade tax.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2
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Posted - 2015.05.21 16:09:00 -
[6] - Quote
Pushing the easy fix that only masked the problem is what screwed the game up and is what makes Rattati's job harder than it should be. But whatever, if you want to repeat the same mistakes as the original team then fcking go for it. Butcher the FPS part of this game I don't care anymore.
I got a lot of stuff you want and could just have if it weren't for the trade tax.
Rated [TV-MA]
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