|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8876
|
Posted - 2015.05.18 07:54:00 -
[1] - Quote
Alright, since it appears that actual inertia is off the table, can we have the strafe speeds reverted to 60% of base momove speed?
The wiggle dance has more or less replaced tactical movement and use of cover.
The mechanics here are terrible and damaging to players for whom ability to aim and fight properly has been replaced by needing to load up aim assist to compensate.
I'd like to be able to turn off AA and aim please.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.19 09:52:00 -
[2] - Quote
Strafing by itself isnot, nor never has been a problem. The fact that there is no acceleration or deceleration when changing directions is the problem.
DUST is pretty much the only game developed in the last decade with multiplayer where the lack of strafing inertia is a thing.
This lack of inertia allows players to create hit detection artifacting that is thoroighly detrimental to gameplay while enjoying reticle magnetism to insure their own shots are dead on with aim assist.
The wiggle strafing was almost impossible when strafe moves were at 60% base movement. Hit detection was bad, but it was possible to reliable kill soneone who decided to dance in front of you.
The wiggle glitch detection problem surfaced when strafing was buffed to 90% base movement. Now the wiggle has replaced the proper use of cover, and intelligent movement entirely.
If there was an inertia simulation, the wiggle strafe wouldnt be a problem even at that unrealistic movement. The human body can track an opponent whiwho is properly constrained by physics.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.19 11:23:00 -
[3] - Quote
None of your points address the problem. The ability to break hit detection on primary weapons regardless of range or skill is game diminishing.
AoE area denial weapons do less DPS than any of the rifles, the HMG or laser rifles. If you can draw a bead and hit you can kill them faster than they can kill you.
Area denial weapons are NOT a justification for keeping a mechanic that is only useful when encountering a automatic weapon.
Moving through cover has alealways been the best defense against mass drivers and forge guns. This lazy, easy movement exploit detracts from the game. It adds nothing to the game except the potential for exploiting the lackluster hit detection.
And bluntly AoE splash weapons exist to FLUSH THE RATS OUT OF COVER.
Right tool for the right job. Right now every tool is used as a run 'n gun twitch toy rather than a tactical choice.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.19 11:59:00 -
[4] - Quote
You cannot physically track a target unconstraines by inertia. It is medical impossibility.
And movement and cover must be combined, not one chosen over the other.
AoE weapons and your problems with them have NOTHING to do with the topic. If you have nothing relevant or useful to add move along.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.19 15:06:00 -
[5] - Quote
Fixing hit detection means jack if you cannot center the reticle on the target long enough to put rounds in him.
Because of how the glitch works even if hit detection were perfect, because there is no inertia to allow the shooter to react to the sudden direction change there will continue to be players who dadance between bullets.
Either inertia (aacceleration and deceleration when you change direction) needs to be added or strafing speed needs to be dropped.
Honestly the current strafing speed means that uncooked grenades will never be a significant threat and that it will always be easy to dance to the edge of splash falloff.
Please tell me how this mechanic adds depth to the game other than adding another way for stat padding morons to push their KD rating without having to resort to actual thought or skill?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.19 20:47:00 -
[6] - Quote
Adipem Nothi wrote:Kaeru Nayiri wrote: PROPOSAL You do not need true-to-physics deceleration and acceleration to fix this problem. One piece alone would kill the wiggle-hit-detection-break-dance. Without changing the current mechanics of the game, simply change the rate at which you accelerate when you BEGIN a strafe (or any new vector of movement). There is no need for deceleration when you stop. Allow mercs to come to dead stops just as they do now, the magic should only be when beginning a strafe, there should be a minor ramp-up to speed. That alone would be enough to help hit detection and would "simulate" inertia without necessarily being as complex.
Agreed. Acceleration on directional change would be a wonderful way to cure the wiggle. the ideal way
but I know it was sent for tech eval, but no word has come back on it.
for months.
Leading me to assume it's not in the cards.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 12:01:00 -
[7] - Quote
Starlight Burner wrote:Hit Detection should be fixed first.
If they remove Aim Assist, I will not play DUST until M&K input lag is fixed. You don't play a FPS game with a controller with no AA. Thats just stupid. Who suggested removing aim assist?
I'd like to be able to run without it. Currently it is the only way to partially compensate for the strafe wiggle and even tthen only barely.
Being able to turn it off without negative consequence is what I want.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 15:22:00 -
[8] - Quote
Damodred Matari wrote:"The wiggle dance has more or less replaced tactical movement and use of cover" It has always been this way you scumbag goon. What's this I hear? The mating call of one dreaming of becoming one of the space elite, yet doomed to forever be oppressed?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 15:24:00 -
[9] - Quote
Thumb Green wrote:Yes, let's treat the symptom instead of the cause. I see you're following the old Dust team's philosophy and I agree, why actually fix the problem when we can just cover it up; so much easier that way.
You know, it's kind of funny nobody complained about strafing back in Chrome when hit detection was 10x worse than what we have now and you could strafe around 5-6 guys without fear, oh and back then strafe speed was 100% movement speed; it was only moving backwards that was slowed. Maybe back then we knew that something that's been in FPS's since the first FPS isn't the problem.
This is a textbook e ample of a post made without any sort of fact-checking.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 15:34:00 -
[10] - Quote
Thumb Green wrote:Breakin Stuff wrote:Thumb Green wrote:Yes, let's treat the symptom instead of the cause. I see you're following the old Dust team's philosophy and I agree, why actually fix the problem when we can just cover it up; so much easier that way.
You know, it's kind of funny nobody complained about strafing back in Chrome when hit detection was 10x worse than what we have now and you could strafe around 5-6 guys without fear, oh and back then strafe speed was 100% movement speed; it was only moving backwards that was slowed. Maybe back then we knew that something that's been in FPS's since the first FPS isn't the problem. This is a textbook e ample of a post made without any sort of fact-checking. And this is a textbook example of a thread that's trying to push an asinine but easy fix to a symptom rather than fixing the actual problem.
Actually learn to read. My reasoning is posted and clear. You trying to derail the topic with uunconstructive ranting isn't Going to change the fact that inertia and hit detection aren't on the agenda Any time in the future, no matter how many times I and people like me have called for it.
Since it's obvious that an actual ficfix is a forlorn hope at this point I'll take damage control.
So do you have anything yseful to add to the topic, or are you just here to sh*tpost vigorously to protect the wiggle dance?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 15:45:00 -
[11] - Quote
Thumb Green wrote:Breakin Stuff wrote: Actually learn to read. My reasoning is posted and clear. You trying to derail the topic with unconstructive ranting isn't Going to change the fact that inertia and hit detection aren't on the agenda Any time in the future, no matter how many times I and people like me have called for it.
Since it's obvious that an actual fix is a forlorn hope at this point I'll take damage control.
So do you have anything useful to add to the topic, or are you just here to sh*tpost vigorously to protect the wiggle dance?
The only sh!t posts are the ones supporting this asinine idea. Your damage control was already tried and it hurt the game. No it hasn't.
Shield suits went untouched while the suits that never were good at it in the first place got nerfed.
You done yet, or are you going to keep shouting not-facts at everyone till we agree with you?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 16:00:00 -
[12] - Quote
When you produce facts and not anecdote I may take you seriously. But considering your posts have been the rough equivalent of spkr4thedead posts in content and usefulness I'll be shocked.
I'm advocating reversing strafing to chrome speeds. Past that, I dont see a better alternative that CCP will consider.
How about you, oh genius? Wow us with your magic brilliance and give us the solution that CCP might actually implement.
Your Name isn't one I have ever recognized as a bringer of ideas. Prove me wrong.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 16:11:00 -
[13] - Quote
Thumb Green wrote:Pushing the easy fix that only masked the problem is what screwed the game up and is what makes Rattati's job harder than it should be. But whatever, if you want to repeat the same mistakes as the original team then fcking go for it. Butcher the FPS part of this game I don't care anymore. That's nice. I've given up on actual core gameplay fixes too. It hurts less when you accept that the only fruit we get hangs very low.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.21 16:24:00 -
[14] - Quote
XxVEXESxX wrote:Your cries will go unheard. A blue has never commented on strafe or hit detection and I doubt they ever will.
I chalk my interest in the topic up to masochistic urges.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8
|
Posted - 2015.05.23 00:10:00 -
[15] - Quote
Imp Smash wrote: Guess I am with ya on this one Breakin.
This is one of those rare times where I feel dirty for having support, but yeah. any improvement we can get, right?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
|
|
|