
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8818
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Posted - 2015.05.16 10:53:00 -
[2] - Quote
The idea requires a map without a redline first off. Themaps are too constricted to make a vehicle focus.
Second, small sockets only for this game mode. Anything that promotes CQC meatgrinders will negate the utility of HAVs, shield vs. Dropships too much and allow avoidance of vehicle assets so that HAVs can be passively marginalized as well as AV spammed.
Infantry focus should natively lean to cal/min ranged combat with CQC being the exception, not the norm unless some enterprising dropship wombat dumps a gallente squad on your head.
Objectives would need to be widely spaced, preferably at minimum 500m apart. A vehicle-centric game mode would be showcased by wide spaces where terrain, not artificial constructs provide most of the cover.
Due to the meatgrinder nature of any such map as well as constant exposure to AV and enemy vehicles, clone counts would need to be disabled like in acquisition.
Unlike other game modes this design would almost necessitate vehicle assets and put them at risk.
Vehicle limit should be raised by two for dropships and LAVs only. More tanks on the field creates issues until we can do away with the 16v16 limit.
Transportation and fast mobility shoukd be the game winner here.
I would suggest a siege mode, akin to domination where the defenders hold. The hack point Or automatically spawn at the new hack point if one gets shut down, creating a rolling defense.
If the attackers can shut down the hack point in under 10 minutes ( takes three minutes to shut down and can be counterhacked) the timer adds 5 min and the next objective opens.
Three hack points shut down and attacker wins. if the timer runs out, defender wins.
Special map restriction: uplinks last for 20 seconds due to automated defenses. Thus the attacking force must rely on coordinated vehicle transport and combat support to reach the objectives.
Once the second hack goes off the uplinks behave normallly and the final battle begins.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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