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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
TheInfectedOne
18
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Posted - 2012.09.05 23:30:00 -
[1] - Quote
I still don't understand why idiot people called SVER easy mode...SVER wins because it's not full of 12-15 year old COD kids who go all rambo and when they do actually use the mic it's for racist idiotic comments. Average age on SVER is easily 25+, we use mics, talk about the game (and bullshit with eachother) and work as a team. I was in clans on Valor and Raven and they are just as effective at killing and winning as SVER when you get a good team together who actually play as a team. STB doesn't have any advantage over anyone else on here like some people claim they do, we all have the same gear at our disposal, play with the sensitivity on your prefered style of control. I was just playing against STB-God-(something or other)EV He went 27/1, run and gun type A suit, Duvolle AR, and I forget what SMG, every firefight we got in I lost (Not because I'm a bad player, my next game I went 22/1 run and gun) because he had better gear than I did because he built to that spec where as I'm more focused on AV and medic. When it comes down to two guys starting at full health strafing back and forth both trained on eachother, the guy with the best gear wins. Give me **** for this, call me an idiot, I don't care. That's how these games are played. TL:DR Don't cry because you get destroyed in a game when you don't play as a team, or pay close attention to your personal play style and spec out properly. |
TheInfectedOne
18
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Posted - 2012.09.06 00:06:00 -
[2] - Quote
Naw mate, you dont get what I'm saying. Yes I will agree with you that in the beginning of MAG, before they mixed up the maps where everyone could play any PMCs map yes it was unbalanced, now that you can do that (at least 3 years now) its about team work. About the gear on DUST, this is what I'm getting at. Standard militia assault suit: max 25 PG 150 CPU 125 Shield 175 armor 15.0 shield recharge rate 1 infantry small capacity grenade, 2 high powered modals 1 equipment 1 low power, 1 sidearm, 1 light weapon
Type A assault dropsuits: Max PG 42, CPU 210, 125 shield (same as militia), 175 health (same as militia), 25.0 shield recharge rate. 1 infantry small capacity grenade (same as militia) 3 high power moduals, 1 equip, 2 low power, 1 sidearm, 1 light weapon.
Even though their base shield and armor are the same from the nerf the higher PG & CPU allows heavier cost equipment and the extra modual slots (if one were to use armor and shield upgrades in said slots) give a clear advantage to the type A. As it should because he chose to spec out for that build. Thats what I'm getting at when I talk about the gear. |
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