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Thread Statistics | Show CCP posts - 3 post(s) |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2761
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Posted - 2015.05.16 00:50:00 -
[1] - Quote
To generalize this idea and squeeze the absolute most out of it:
Think of every system we have in Dust dropsuits: Mobility, tacnet, powergrid, CPU, hislots, loslots, weapon slots.
Run all of these via a 'core' module.
The way to think of how to factor these cores/systems is as in Relational Database design - How many systems/cores do we need? Only enough to give us third normal form.
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2775
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Posted - 2015.05.17 11:18:00 -
[2] - Quote
Himiko Kuronaga wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. When CCP Z suggests something similar, everyone tells him to go to hell. But when you suggest it, apparently you're the messiah. Lol. I guess people who are desperate for performance gains will do pretty much anything. I think CCP Z has co-opted a part of the playerbase.
Either that or peeps have decided that they want what Z's pushing.
Either way it's a little bit heartbreaking.
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2780
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Posted - 2015.05.17 21:03:00 -
[3] - Quote
Himiko Kuronaga wrote:Vrain Matari wrote:Himiko Kuronaga wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. When CCP Z suggests something similar, everyone tells him to go to hell. But when you suggest it, apparently you're the messiah. Lol. I guess people who are desperate for performance gains will do pretty much anything. I think CCP Z has co-opted a part of the playerbase. Either that or peeps have decided that they want what Z's pushing. Either way it's a little bit heartbreaking. APEX pretty much is what Z was pushing. Not the skill tree changes mind you, but the "one suit does everything, never depletes" idealism. There was more than one reason we rejected the idea. This is just furthering that agenda. But the playerbase has clearly spoken on this, so I guess there's nothing for it. The game is simply destined to be dumbed down. I think of APEX as the thin end of the wedge/trojan horse: CCP Z encountered unexpected(tho it shouldn't have been unexpected) playerbase resistance, and retreated under defilade until he could drop out of sight and find a way to flank us.
APEX is his plan B.
PSN: RationalSpark
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