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Maken Tosch
DUST University Ivy League
11606
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Posted - 2015.05.09 23:52:00 -
[1] - Quote
Talos Vagheitan wrote:What does everything think?
Is APEX customization good for Dust, and if so, are we doing it properly?
The Role of Apex Suits
What is the main benefit to having them in Dust? To me, they served 2 purposes.
1.) Provide a viable option to poor players in pubs while not being OP
2.) Provide a standardized faction suit for FW. I was looking forward to seeing these become common in FW due to FW not paying out ISK. I think the increased racial parity would be great for FW: When I'm playing against Amarr, I want to see mostly Amarr suits and weapons on the other team. Pubs can be the hodge-podge of mercs slapping together all the crazy combos they want, where FW would look much more like the two factions at war with each other, is how I've always imagined it anyways.
Customization of the APEX suits erases benefit number 2, which is unfortunate. This game has under-performed in the immersion and lore departments, and I was looking forward to having FW feel more like a war between the factions.
For that reason I propose limited customization
Limited Customization
Not every part of the suit should be customizable. For example, weapons should only be exchangeable with weapons of the same factions. No race-mixing weapons. Equipment and modules could be mixed due to the imbalance of racial equipment.
This gives players limited options, and still encourages racial parity.
I agree except for one thing.
The Republic 'Tiger' Scout, being the famous ninja knifer it's designed to be, needs CALDARI Nova Knives to utilize it's popular bonus. We don't have Minmatar-variant knives. Think about that for a bit.
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Maken Tosch
DUST University Ivy League
11608
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Posted - 2015.05.10 01:24:00 -
[2] - Quote
Talos Vagheitan wrote:@Maken: As far as I understand, Nova knives are Min weapons even though Ishukone makes them. Just like the SMG, also a Min weapon.
@Twelve Guage. I never proposed locking people out of FW in any way. I only propose that APEX suits maintain their racial parity, and have limited customization.
From the sounds of things you like very diverse loadout, that's fine, but maybe the APEX suits aren't for you. Remember they were initially not to be customizable in any way.
Actually, they are CALDARI by design. If they were Minmatar, they wouldn't look so clean and disciplined like the Caldari are and they sure as hell wouldn't be based on plasma. CCP originally intended to implement all the other racial knives such as the Amarr Gladius, Minmatar Prison Shivs, and a Gallente Hook Knife judging from the concept art they posted on past Fanfests. But that was under the leadership of CCP Jian before he was replaced by CCP Rouge and before CCP Rattati took over and priorities changed.
Until Rattati is able to acquire more resources and manpower, I don't think we'll be seeing the rest of the racial weapons for a while.
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Maken Tosch
DUST University Ivy League
11608
|
Posted - 2015.05.10 02:13:00 -
[3] - Quote
KEROSIINI-TERO wrote:NO.
The groundbreaking act of bringing prototype level suit BPOs was justified by the fact that they can not be edited!
That was how the community accepted their introduction. In the opening weeks they were editable due to a bug. Even though it was not the end of the world, most agreed that it was too powerful and had to be fixed.
For the most part, you are correct. But a lot of us in the community who accepted their introduction also accepted alternatives. I can't remember what those alternatives were exactly since it was so long ago, but I think it involved either meta-level locks or slashing the CPU/PG availability as we see now. I have been running faction warfare recently and I still haven't seen any APEX suits dominating the match. In fact, some of the APEX suits I see are still easy to kill as was made apparent by me being able to kill them effectively with a pair of ZN-28 Nova Knives. Even the sentinel APEX suits were easy for me to handle. They are just too gimped to be OP.
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Maken Tosch
DUST University Ivy League
11608
|
Posted - 2015.05.10 02:47:00 -
[4] - Quote
Sicerly Yaw wrote:Maken Tosch wrote:Talos Vagheitan wrote:What does everything think?
Is APEX customization good for Dust, and if so, are we doing it properly?
The Role of Apex Suits
What is the main benefit to having them in Dust? To me, they served 2 purposes.
1.) Provide a viable option to poor players in pubs while not being OP
2.) Provide a standardized faction suit for FW. I was looking forward to seeing these become common in FW due to FW not paying out ISK. I think the increased racial parity would be great for FW: When I'm playing against Amarr, I want to see mostly Amarr suits and weapons on the other team. Pubs can be the hodge-podge of mercs slapping together all the crazy combos they want, where FW would look much more like the two factions at war with each other, is how I've always imagined it anyways.
Customization of the APEX suits erases benefit number 2, which is unfortunate. This game has under-performed in the immersion and lore departments, and I was looking forward to having FW feel more like a war between the factions.
For that reason I propose limited customization
Limited Customization
Not every part of the suit should be customizable. For example, weapons should only be exchangeable with weapons of the same factions. No race-mixing weapons. Equipment and modules could be mixed due to the imbalance of racial equipment.
This gives players limited options, and still encourages racial parity.
I agree except for one thing. The Republic 'Tiger' Scout, being the famous ninja knifer it's designed to be, needs CALDARI Nova Knives to utilize it's popular bonus. We don't have Minmatar-variant knives. Think about that for a bit. the Minmatar shouldn't have bonus to Caldari weapons in the first place
The only thing that is keeping me from agreeing with you is the fact that all the other races don't have their own knives.
They all have their own first of the SMG but only one of them has their own pair of cutters.
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Maken Tosch
DUST University Ivy League
11610
|
Posted - 2015.05.10 05:45:00 -
[5] - Quote
KEROSIINI-TERO wrote:Twelve Guage wrote:KEROSIINI-TERO wrote:NO.
The groundbreaking act of bringing prototype level suit BPOs was justified by the fact that they can not be edited!
That was how the community accepted their introduction. In the opening weeks they were editable due to a bug. Even though it was not the end of the world, most agreed that it was too powerful and had to be fixed. I don't remember seeing the apex suits being editable was linked to some kind of bug. In fact I'm pretty sure C.C.P. intended it with the last hot fix. Means when the apex suits were first introduced. Yes they announced they were uneditable yet the were. And as I heard, they had 1000 PG and CPU as well.... =P
Yeah, the CPU/PG availability was ridiculously high back then. But that got nerfed big time as you can see.
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Maken Tosch
DUST University Ivy League
11611
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Posted - 2015.05.10 06:23:00 -
[6] - Quote
KEROSIINI-TERO wrote:Maken Tosch wrote: For the most part, you are correct. But a lot of us in the community who accepted their introduction also accepted alternatives. I can't remember what those alternatives were exactly since it was so long ago, but I think it involved either meta-level locks or slashing the CPU/PG availability as we see now. I have been running faction warfare recently and I still haven't seen any APEX suits dominating the match. In fact, some of the APEX suits I see are still easy to kill as was made apparent by me being able to kill them effectively with a pair of ZN-28 Nova Knives. Even the sentinel APEX suits were easy for me to handle. They are just too gimped to be OP.
They were too gimped. Tune up to Amarr Assault apex and re-evaluate your position...
I don't think I'll be acquiring the Amarr APEX anytime soon given that I fight for the Gallente and Minmatar factions only. I don't fight for the Amarr or Caldari.
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