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[Veteran_Steve Renuken]
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Posted - 2012.06.06 09:31:00 -
[1] - Quote
It's be nice if, when at a jumpable ledge, you could clamber up with a (massively) reduced stamina cost.
Run up to it, hit x, clamber up. Like at that series of crates into the biomass facility. If you're jumping in an assault suit, you'd better not have been sprinting to get there. |
[Veteran_Ryk Hawthorn]
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Posted - 2012.06.06 09:35:00 -
[2] - Quote
A system like in Brink would be awesome.
Best regards, RykDXIV |
[Veteran_Zalifer Nakamoda]
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Posted - 2012.06.06 12:06:00 -
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i doubt something like this would be a priority, as the actual functionallity is there already in jumping.
And your name is on the left Ryk, you don't need to sign forum posts. |
[Veteran_CookieStein]
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Posted - 2012.06.06 12:22:00 -
[4] - Quote
Ryk Hawthorn wrote:A system like in Brink would be awesome.
Best regards, RykDXIV I've asked for that but BF3 style would be acceptable. |
[Veteran_Darkz azurr]
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Posted - 2012.06.06 13:03:00 -
[5] - Quote
i dont think we need mantiling but i think the current jump needs looking at as if your right next to a platform and you jump.. it feels buggy. |
[Veteran_Ryk Hawthorn]
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Posted - 2012.06.06 21:04:00 -
[6] - Quote
@Zalifer: Thanks for the advice |
[Veteran_FatalFlaw V1]
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Posted - 2012.06.07 00:39:00 -
[7] - Quote
Steve Renuken wrote:It's be nice if, when at a jumpable ledge, you could clamber up with a (massively) reduced stamina cost.
Run up to it, hit x, clamber up. Like at that series of crates into the biomass facility. If you're jumping in an assault suit, you'd better not have been sprinting to get there. You can thank the strafing/jumping complainers for this one.
Just wait until movement speed is nerfed too. You can spend 2 minutes just running to those boxes before even jumping over them. Fun, right? |
[Veteran_Guydon]
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Posted - 2012.06.07 00:46:00 -
[8] - Quote
NO NERFING THE SPEED... fine just the way it is |
[Veteran_Steve Renuken]
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Posted - 2012.06.08 15:47:00 -
[9] - Quote
FatalFlaw V1 wrote:Steve Renuken wrote:It's be nice if, when at a jumpable ledge, you could clamber up with a (massively) reduced stamina cost.
Run up to it, hit x, clamber up. Like at that series of crates into the biomass facility. If you're jumping in an assault suit, you'd better not have been sprinting to get there. You can thank the strafing/jumping complainers for this one. Just wait until movement speed is nerfed too. You can spend 2 minutes just running to those boxes before even jumping over them. Fun, right?
Thing is, I don't like bunny hopping either.
Mantling is a suitable alternative to add ;) |
[Veteran_Alpha SnakeBlood]
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Posted - 2012.06.08 15:51:00 -
[10] - Quote
Steve Renuken wrote:FatalFlaw V1 wrote:Steve Renuken wrote:It's be nice if, when at a jumpable ledge, you could clamber up with a (massively) reduced stamina cost.
Run up to it, hit x, clamber up. Like at that series of crates into the biomass facility. If you're jumping in an assault suit, you'd better not have been sprinting to get there. You can thank the strafing/jumping complainers for this one. Just wait until movement speed is nerfed too. You can spend 2 minutes just running to those boxes before even jumping over them. Fun, right? Thing is, I don't like bunny hopping either. Mantling is a suitable alternative to add ;)
totaly agree it would add imersion to the game mantaling is a more realistic way of getting around after all no ever saw a sholder high container on a battlefield and took a running jump to get up they would climb up to it |
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