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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8478
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Posted - 2015.05.09 14:19:00 -
[1] - Quote
There is no benefit to a high K/D. Results are the metric that matter in battle and those results are rewarded with warpoints.
You can go 10/2 with a K/D of 5. You will receive a respectable 500 warpoints, which represents a solid overall contribution to the fight.
But if I go on a vehicle dedestroying orgy, stopping to hack points along the way I might go (on a good day) 8/13 but finish with 1500+ warpoints and the satisfaction of the destruction of several million ISK in other people's assets.
Your 5 KDR is nice. You're going to walk away with around 150,000-170,000 ISK.
I'm walking away with 300,000-500,000 ISK and probably a lot of tears and hatemail sent for me to cherish.
Also in comparison, if I instead go full assault, berserk the enemy and hack everything in sight, getting 1300 warpoints but going 20/20 and the team wins, which is more valuable?
KDR or the end result of the battle?
Violently aggressive players tend to reap more rewards than cautious ones who get a high K/D but accomplish very little.
Bragging rights aren't valued by everyone, and especially with rattati's upcoming theory of changing match payouts, the ruthless pragmatists who care about results ate going to reap more rewards than those who seek bragging rights.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8483
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Posted - 2015.05.09 14:51:00 -
[2] - Quote
Foo Fighting wrote:The amount people "say" they care is inversely proportional to their KDR. People do actually care. But it doesn't actually matter.
The only people who care about K/D are people who. Take themselves seriously and think an arbitrary stat in a video game matters.
My positive win/loss ratio means more to me than KD both when I was running solidly positive and after I let my KD flush itself.
I like winning.
I will do whatever it takes to push the enemies' collective sh*t in.
If this means sacrificing my KD to do so? So be it.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8488
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Posted - 2015.05.09 15:38:00 -
[3] - Quote
I run solo almost exclusively. Even when I'm losing, and alone, I'm going to kill as many proto stompers as I can.
Most of what KDR involves is mindset. If your headspace has the rule of KD is most important how will you react when I come waddling up behind you in a quafe suit and shoot you in the back of the head, lowering your K/D?
what happens if during the process of you coming to attack me in the place I am entrenched and I instablap you with a forge gun?
Do you grit your teeth and soldier on, chalking it up as a setback?
Or do you get mad, cuss yell about how it's unfair and generally get buttmad?
Guess which one I'd rather listen to in comms. I've had people ditch my squad because a tank I happened to be in the process of exterminating happened to kill them. They were mad that I was apparently unable to "do my job" when I was charging my third shot, and the meta at the time required 5.
K/D whoring engenders a lot of utterly contemptible behavior, and I refuse to be that guy who flings his controller and shrilly screams like an angry 5 year old when a proto fit gets vaped. And god help you if you scream in my ear because you got your ass killed. I will wound your inner child right before I TK you nonstop until match ends or you leave.
That's why KDR has no value to me, more than any other factor.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8510
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Posted - 2015.05.09 21:02:00 -
[4] - Quote
Operative 1174 Uuali wrote:I have a real girl,
And you cannot stick an epeen into this real girl, nor would I think she would be impressed by it.
Well said.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8532
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Posted - 2015.05.10 00:57:00 -
[5] - Quote
Albyat Tyre wrote:I worked my kdr up to 1.34 but I wasn't having fun. So then, I said f*** it . Spent one entire dom match in free suit suicide leap from mcc. Had a blast. Died 32 times before match was over. Kdr down to 1.18 and I'm having fun again. Didn't care who i pissed off but it was fun watching the mass exedus from the match. My wife says I'm an a $$hole. What do you think. Do I care . NOT. You, my boy, have a bright future in AWOXING Planetary conquest.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8538
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Posted - 2015.05.10 01:31:00 -
[6] - Quote
Are you enjoying playing? If yes move to second question.
Do the people you play with (like squads) enjoy your company? If yes, move to next section
CONGRATULATIONS! You're good at DUST 514.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8587
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Posted - 2015.05.11 07:55:00 -
[7] - Quote
Actually on the CoD drek comment thus brings up a very valid point that most people miss entirely.
In most shooters KDR is the only metric really that matters. Why? Because there's no real large-scale metagame.
At most a shooter has four "classes" and a limited number of weapon unlocks. Once you get the achievements for all of the unlocks, you have bypassed all other concerns and gun game becomes the only factor, dominance over all comers is the game at rhat point, win or lose.
In DUST kills vs. Deaths are only one factor. Winning in PC means you get paid. Losing means you get jack, so winning IN PC is the only metric that matters.
In other game modes you have to balance ISK expended vs. ISK destroyed. I myself feel litle reason to deploy the good gear unless there's prototype tanks in play.
But what about the scout player who hacks all the points out from under the enemy? He kills one and dies 5 times but his minja fit rips the point from the bads no less than eight times in a skirm.
Was his contribution valuable?
What's worth more, a sniper in the redline whi kills 5 people and lives to the end, or the sniper who advances to captured areas and continues a rolling assassination spree of 11 enemies kolled on objectives, ebeven though he gets kiled 8 times?
You cannot really put a simple number metric on a players value to his team. It fails to accurately depict what he does.
That 17/1 snsentinel, for instance. There's a wide gulf of differwnce between his raw killing power and the sentinel who goes 20/17 because the first one had a rep tool wielding enabler protecting him. Rhe second was a berserker in a calsent that aggressed constantly.
Can a simple number ratio describe value? Or rather like the rest of DUST, is there far more going on that a pack of hyperactive nerds running around killing each other?
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8638
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Posted - 2015.05.11 19:11:00 -
[8] - Quote
demens grimwulff wrote:Reign Omega wrote:Alena Ventrallis wrote:Okay, here it goes AGAIN.
If you kill me say, 15 times in a match, and i kill you 5. I'm wearing BPOs, your in full proto. Who made more money?
You go negative ISK, and I go positive. Over a series of matches with the same results (you're 15/5 to me and I'm 5/15 to you) you will eventually be unable to play because you're out of money, while I have made nothing but profit because it costs nothing to run my suits.
ISK efficiency is the true metric for determining skill in this game. Kdr only matters in games where everyone is on relatively equal footing and there are no other metrics to determine aptitude, see COD. Because of the great disparity between BPO and proto suits in terms of raw power (APEX have slightly closed that gap) kdr is almost a worthless metric because a proto sentineversus a bunch of starter suits takes no skill on the sentinel's part because he is so much stronger than the militia crap he's killing. Isk efficiency? That's poor people talk lol Yea, my piggy bank don't care about no isk efficiency. If I need isk I am sitting on 5 balac smgs, and a good deal of other officer weapons I have over 50 cala SMGs
I didn't figure anyone would want them.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8652
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Posted - 2015.05.12 09:05:00 -
[9] - Quote
Jonny D Buelle wrote:
I would rather sacrifice my suit, my isk, and my kdr for victory and reap the rewards (and tears).
This guy gets it.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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