Tesfa Alem
Death by Disassociation
1062
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Posted - 2015.05.08 05:46:00 -
[1] - Quote
CCP Rattati wrote:Tebu Gan wrote:For armor hardeners for vehicles. I'll say that it certainly changes my game. Very important to activate it well before you hear or take damage. Been jumped a few times and just barely made it out alive.
It's not a HUGE change, but it certainly changes the dynamics of battle for tanks and infantry. Getting a quick jump on an unhardened tank really puts the hurt on, enough that at least two forms of AV can down it even when hardeners come online. That was exactly the intent. I appreciate the rational feedback.
NO! OMG IT'S BROKEN! MY DROPSHIP DIES TO EVERYTHING!!!! THANKS CCP!!!
Just kidding. I like the change, it provides that extra bit of nuance regarding AV vs V i talk about so much on the forums. Better be on your toes and activating my hardener before going in forces me fly alot more tactically, rather than reflectively.
Redline for Thee, but no Redline for Me.
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Tesfa Alem
Death by Disassociation
1064
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Posted - 2015.05.08 12:17:00 -
[2] - Quote
Breakin Stuff wrote:You're hilarious.
Taking two bodies to kill a tank isn't "fine."
It almost is. Its more like 1.5 bodies to be honest. It depends on how quickly you want the job done.
To clarify, because tanks have mobility and can utilize cover, no matter how much damage one AV guy can do, having that extra teamate do nothing but toss AV nades at a tank helps tremendously.
And if/when you catch a tank with all hardeners on cooldown its very easy to solo.
If i had to grade the balance as it currently seems to be, hardeners off, solo kill. 1 hardener on, solo is bit tricky, and needs a bit of help. 2 hardeners on and mobile, you'll need a second good AV guy at least. 3 AV guys, and no tank can stick around.
With matchmaking as it is currently, very few fights that i have been in (played roughly 8 hourse of the last 48) have just one AV guy gunning for vehicles. I'm in matches where people have the SP for an very good AV fit and dont thinkg twice about ganing up on either me in a dropship/ tank or the enemy tank.
Anectdotal i know, but i have seen very few "immortal" tanks. Without militia AV to farm or give a distorted picture, tanks are closer to balance than before. Not quite there yet, shield tanks need a little love and armor needs a more creative way to enhance its weakness, but it feels better now.
Heh, of all the hundreds, maybe thousands of posts me and you went through on how to balance tanks, matchmaking may have been the deciding factor. OP tanks vs OP suits.
Redline for Thee, but no Redline for Me.
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