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Tebu Gan
Capital Acquisitions LLC
1407
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Posted - 2015.05.05 19:10:00 -
[1] - Quote
Whatu think. I'd love to have one to go with my primary. Balls to the wall AV!
Tanks - Balancing Turrets
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Hector Carson
Tribal Band Dust Mercenaries Immortals of War
200
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Posted - 2015.05.05 19:26:00 -
[2] - Quote
No, cause it's a sidearm, there not meant to be powerful just as a last resort weapon when you run out of ammo in your main, if you want be a commando I stomp vehicles for a living :D
Commando Master
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Tebu Gan
Capital Acquisitions LLC
1407
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Posted - 2015.05.05 19:49:00 -
[3] - Quote
Hector Carson wrote:No, cause it's a sidearm, there not meant to be powerful just as a last resort weapon when you run out of ammo in your main, if you want be a commando I stomp vehicles for a living :D
I didn't mean for it to be as powerful as a primary AV weapon, just a supplement to your primary. And it would serve the same purpose, run out of ammo, switch to your sidearm and try to finish it off if the things nearly dead.
Tanks - Balancing Turrets
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2053
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Posted - 2015.05.05 20:05:00 -
[4] - Quote
Tebu Gan wrote:Whatu think. I'd love to have one to go with my primary. Balls to the wall AV! You know they could cross duty FP's for such like they should BMD's but ...
+1
I'm all for AV .
Doubts are like bothersome flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Mikel Arias
Challengers 506
118
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Posted - 2015.05.05 20:48:00 -
[5] - Quote
I once faced a dropship with a flaylock. I actually managed to do enough damage to force the pilot to retreat (not close to kill it, but enough to chase him away). It was fun. But anyway, a sidearm shouldnt be able to take out a vehicle. |
Ku Shala
PIanet Express
1432
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Posted - 2015.05.05 20:52:00 -
[6] - Quote
its called nova knives
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist x5)
Caldari Loyalist
22 230 780 sp in drop suit upgrades
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3164
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Posted - 2015.05.05 21:10:00 -
[7] - Quote
That's screw with the Commando's AV role, screw with vehicle balance some more, and further invalidate actual AV by making general infantry have the ability to just equip AV in their sidearm and grenades (both useless things half the times imo) and not have to worry about vehicles.
Top lel
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Tebu Gan
Capital Acquisitions LLC
1410
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Posted - 2015.05.05 22:21:00 -
[8] - Quote
Godin Thekiller wrote:That's screw with the Commando's AV role, screw with vehicle balance some more, and further invalidate actual AV by making general infantry have the ability to just equip AV in their sidearm and grenades (both useless things half the times imo) and not have to worry about vehicles.
One, commandos fulfil a role beyond AV. Carrying a long range weapon and a short range weapon to fulfil the need of the time. And regardless, 2 primary AV weapons would still be superior.
Two, I'm not saying these things are nearly as powerful as their bigger counterparts. Not to mention infantry running one would put themselves at a disadvantage when said weapon isn't needed. More like ultra light AV weaponry, killing a tank would be a very long and drawn out process.
And I don't think it would invalidate AV at all, if anything improve their capabilities and give them more options to work with, while putting them at a further disadvantage to conventional weaponry.
It's not THAT terrible of an idea(right?). No different than AI sidearms.
Tanks - Balancing Turrets
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18760
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Posted - 2015.05.05 22:48:00 -
[9] - Quote
I'm not against it but I don't really see the purpose. How in New Eden does a pistol (since you said not proper large calibre AV weapons) or whatever damage tank armour?
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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DDx77
OUTCAST MERCS General Tso's Alliance
248
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Posted - 2015.05.05 23:01:00 -
[10] - Quote
I would love a black eagle swarm launcher
Basic damage, counts as a sidearm
And I would actually be able to defend myself from infantry
( make it a gallente loyalty item) |
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18760
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Posted - 2015.05.05 23:08:00 -
[11] - Quote
DDx77 wrote:I would love a black eagle swarm launcher
Basic damage, counts as a sidearm
And I would actually be able to defend myself from infantry
( make it a gallente loyalty item)
Why would it be in the Gallente LP store. The Gallente are the only faction in New Eden who do not, besides stealth bombers, have bonuses to Missiles.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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Tebu Gan
Capital Acquisitions LLC
1411
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Posted - 2015.05.05 23:58:00 -
[12] - Quote
True Adamance wrote:I'm not against it but I don't really see the purpose. How in New Eden does a pistol (since you said not proper large calibre AV weapons) or whatever damage tank armour?
Well, it doesn't damage it that much. Say like 150 to 200 a shot. And I dunno, specialized rounds that penetrate armor causing internal damage. It's the future after all.
Just something supplemental to the AV arsenal, as I feel they are lacking with just the nades and proxies (which need some loving). Plenty of times where I got a tank on the verge of death, where just that little bit of extra would of done the trick.
I imagine that you could start with your nades, pop a few with the sidearm, then finish it with your main for the range.
Tanks - Balancing Turrets
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18762
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Posted - 2015.05.06 00:04:00 -
[13] - Quote
Tebu Gan wrote:True Adamance wrote:I'm not against it but I don't really see the purpose. How in New Eden does a pistol (since you said not proper large calibre AV weapons) or whatever damage tank armour?
Well, it doesn't damage it that much. Say like 150 to 200 a shot. And I dunno, specialized rounds that penetrate armor causing internal damage. It's the future after all. Just something supplemental to the AV arsenal, as I feel they are lacking with just the nades and proxies (which need some loving). Plenty of times where I got a tank on the verge of death, where just that little bit of extra would of done the trick. I imagine that you could start with your nades, pop a few with the sidearm, then finish it with your main for the range.
I like it but AV have a lot of opportunities already.....and there are other content features that kind of need addressing. But again I don't really have an issue with short ranged AV Side-arms unless they prove incredibly powerful.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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Pokey Dravon
OSG Planetary Operations Covert Intervention
6183
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Posted - 2015.05.06 00:10:00 -
[14] - Quote
DDx77 wrote:I would love a black eagle swarm launcher
Basic damage, counts as a sidearm
And I would actually be able to defend myself from infantry
( make it a gallente loyalty item)
Lol I love these people who want to be Commandos without actually being Commandos.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3166
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Posted - 2015.05.06 08:58:00 -
[15] - Quote
Tebu Gan wrote:Godin Thekiller wrote:That's screw with the Commando's AV role, screw with vehicle balance some more, and further invalidate actual AV by making general infantry have the ability to just equip AV in their sidearm and grenades (both useless things half the times imo) and not have to worry about vehicles. One, commandos fulfil a role beyond AV. Carrying a long range weapon and a short range weapon to fulfil the need of the time. And regardless, 2 primary AV weapons would still be superior. Two, I'm not saying these things are nearly as powerful as their bigger counterparts. Not to mention infantry running one would put themselves at a disadvantage when said weapon isn't needed. More like ultra light AV weaponry, killing a tank would be a very long and drawn out process. And I don't think it would invalidate AV at all, if anything improve their capabilities and give them more options to work with, while putting them at a further disadvantage to conventional weaponry. It's not THAT terrible of an idea(right?). No different than AI sidearms.
1: Most of the times Commandos are fitted with either a AV weapon and a AI weapon, or two AV weapons as far as I've seen. It's primarily a AV suit; there's pretty much no other suit that really does it better due to sustained DPS. Also, I said its role, I never said its only role.
2: Never said you did say that, they don't have to be. Them existing is the problem; a squad not only doesn't have to dedicate 2 of its members to well protect its squad from vehicle encounters. That objectively makes infantry much less weaker in general against vehicles, and gives pilots a much harder time getting around.
3: Your point is why it screws with the Commando's AV role (not sure why you can't see that, but whatever), and not only that, but a team doesn't have to dedicate people to AV anymore, rather it can just be a 2 per squad basis carrying these sidearms. AV wouldn't be needed anymore, they would be really hurting the team's effectiveness tbh.
Top lel
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