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[Veteran_Orin Fenris]
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Posted - 2012.06.05 11:00:00 -
[1] - Quote
This has been brought up before, but AFAIK, it was never properly addressed by CCP, and the thread seemingly died out.
L1 needs to take priority over sprinting. If i'm in the middle of a sprint, and hit L1, I should immediately stop sprinting and ADS.
Also, if I'm in the middle of reloading, and hit L1, the game should "queue up" my request for ADS, and as soon as my reload is finished, I should automatically enter ADS. -EDIT- Apparently there is some confusion. What i mean is, if I'm holding L1 when my reload finishes, I should automatically enter ADS. As it currently stands, you have to keep pressing L1 waiting for your reload to finish. I said "Queue" for lack of a better word... since you're technically saying "I want to ADS ASAP". Tapping/holding L1 while reloading does nothing if it's not being held when the reload finishes. It's really hard to explain in words, heh.
Just as well, something doesn't feel right with sprinting and reloading. It's extremely annoying to be 99.9% finished with a reload, and then try to sprint away, only to find you didn't actually reload. I suggest either allowing us to reload (possibly at a slower rate) while you sprint by default, Or make it a skill (without the decreased rate), possibly attach it to the level V reload speed skill.
Also, the much-debated Sprint vs Crouch thing. Sprinting should remove you from crouch. (In fact, I actually have an issue with Crouch its self, it seems all but useless in most situations, as it DRAMATICALLY slows your reaction time AND movement speed, but thats for a different thread)
And that's about it.
In summary:
- Pressing L1 should halt sprinting and bring up ADS. - If holding L1 the moment reload finishes, should ADS automatically. - Would really enjoy the ability to reload while sprinting (through skills possibly) - Sprint should remove you from crouch.
Thanks! |
[Veteran_iwillrock yourworld]
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Posted - 2012.06.05 11:54:00 -
[2] - Quote
- Pressing L1 should halt sprinting and bring up ADS.
Seems interesting as a quick way to change actions.
- Should allow ADS "queue" while in the middle of reload.
Dotn agree, by the time the queed action comes up the situation might have changed and then there will be 1 more thing to get rid off before the actual action. Just spam button.
- Would really enjoy the ability to reload while sprinting (through skills possibly)
Lol, no.
- Sprint should remove you from crouch.
Also ok |
[Veteran_Pac-man05]
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Posted - 2012.06.05 12:07:00 -
[3] - Quote
Orin Fenris wrote:This has been brought up before, but AFAIK, it was never properly addressed by CCP, and the thread seemingly died out.
L1 needs to take priority over sprinting. If i'm in the middle of a sprint, and hit L1, I should immediately stop sprinting and ADS.
Also, if I'm in the middle of reloading, and hit L1, the game should "queue up" my request for ADS, and as soon as my reload is finished, I should automatically enter ADS.
Just as well, something doesn't feel right with sprinting and reloading. It's extremely annoying to be 99.9% finished with a reload, and then try to sprint away, only to find you didn't actually reload. I suggest either allowing us to reload (possibly at a slower rate) while you sprint by default, Or make it a skill (without the decreased rate), possibly attach it to the level V reload speed skill.
Also, the much-debated Sprint vs Crouch thing. Sprinting should remove you from crouch. (In fact, I actually have an issue with Crouch its self, it seems all but useless in most situations, as it DRAMATICALLY slows your reaction time AND movement speed, but thats for a different thread)
And that's about it.
In summary:
- Pressing L1 should halt sprinting and bring up ADS. - Should allow ADS "queue" while in the middle of reload. - Would really enjoy the ability to reload while sprinting (through skills possibly) - Sprint should remove you from crouch.
Thanks! seems all right exept for the queve ADS thing it shouldnt get queved when i tap L1 in a reload at all it should just immidiatly let me ADS when i hold down L1 troughout or at the end of my reload thats how 99% of console FPS do it. |
[Veteran_Renzo kuken]
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Posted - 2012.06.05 12:13:00 -
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iwillrock yourworld wrote:- Pressing L1 should halt sprinting and bring up ADS.
Seems interesting as a quick way to change actions.
- Should allow ADS "queue" while in the middle of reload.
Dotn agree, by the time the queed action comes up the situation might have changed and then there will be 1 more thing to get rid off before the actual action. Just spam button.
- Would really enjoy the ability to reload while sprinting (through skills possibly)
Lol, no.
- Sprint should remove you from crouch.
Also ok
oh so marines have learned to do it now...but hi tech mercs a cpl thousand years in the future cant seem to be able to reload while running? it needs to be put it |
[Veteran_Orin Fenris]
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Posted - 2012.06.05 12:16:00 -
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There, edited my post to clarify what i meant about "queuing ADS". I meant to say you should be able to hold down L1 at any time during your reload sequence, and as long as you're holding it when the reload finishes, it should snap you back into ADS for as long as you hold L1.
As it currently stands, you have to practically spam L1 when reloading. It's very ... imprecise. |
[Veteran_Orin Fenris]
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Posted - 2012.06.05 12:19:00 -
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iwillrock yourworld wrote:
- Would really enjoy the ability to reload while sprinting (through skills possibly)
Lol, no.
why "Lol, no."? An explanation would be nice as to why you've come to such a haughtily opposing opinion. |
[Veteran_Pac-man05]
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Posted - 2012.06.05 12:23:00 -
[7] - Quote
ye we ment the same thing your post @ 2012.06.05 12:16 just explains it best |
[Veteran_iwillrock yourworld]
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Posted - 2012.06.05 16:20:00 -
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Orin Fenris wrote:iwillrock yourworld wrote:
- Would really enjoy the ability to reload while sprinting (through skills possibly)
Lol, no.
why "Lol, no."? An explanation would be nice as to why you've come to such a haughtily opposing opinion.
I dont think somene could ever reload a gun while sprinting inside an armoured suit. Do it while walking or troting fine, but not while literally sprinting in high velocity. Sprinting is faster than running, also.
Sprinting is when you put all your energy into a fast burst of speed, needing your boddy to b ein balance to not fall to the ground. |
[Veteran_Orin Fenris]
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Posted - 2012.06.06 02:32:00 -
[9] - Quote
Funny, I'd think being in a nano suit would actually increase your chances. Not to mention if they made it a level V skill, it would take your precious skill points to get it, but it would be well worth it. Besides, what would the drawback be?
Besides, are we arguing logic in a game where you have energy shields, and you have space ships firing rounds at the battlefield with precision, and whenever you die, you just magically download into another clone, Cylon style? :P |
[Veteran_TheAmazing FlyingPig]
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Posted - 2012.06.06 02:47:00 -
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Orin Fenris wrote:Funny, I'd think being in a nano suit would actually increase your chances. Not to mention if they made it a level V skill, it would take your precious skill points to get it, but it would be well worth it. Besides, what would the drawback be?
Besides, are we arguing logic in a game where you have energy shields, and you have space ships firing rounds at the battlefield with precision, and whenever you die, you just magically download into another clone, Cylon style? :P
Not quite sure how long you have been around the Eve universe, but all of these seemingly random things have story, reason, and purpose.
The "Magical Download" happens because of a new technology that allows a person, upon death, to have their consiousness taken from the origional body and inserted into a new body. The mind retains all of the memories and effectively you get an army of "super soldiers".
Is it feasable? No. It's sci-fi. I probably didn't even scratch the story behind the new technology. The way you're dumbing it down though just angers me.
Also, even with these suits, reloading while sprinting should never happen. When you see some Kenyan running 100m, their using their arms to balance themselves, with their body at an unnatural angle. To do anything while sprinting (other than sprint harder) is just not feasible.
We can't just say "add this because it's futuristic". Give it purpose, give it a story. It's all about the immersion. |
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[Veteran_Orin Fenris]
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Posted - 2012.06.06 11:09:00 -
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TheAmazing FlyingPig wrote:Orin Fenris wrote:Funny, I'd think being in a nano suit would actually increase your chances. Not to mention if they made it a level V skill, it would take your precious skill points to get it, but it would be well worth it. Besides, what would the drawback be?
Besides, are we arguing logic in a game where you have energy shields, and you have space ships firing rounds at the battlefield with precision, and whenever you die, you just magically download into another clone, Cylon style? :P Not quite sure how long you have been around the Eve universe, but all of these seemingly random things have story, reason, and purpose. The "Magical Download" happens because of a new technology that allows a person, upon death, to have their consiousness taken from the origional body and inserted into a new body. The mind retains all of the memories and effectively you get an army of "super soldiers". Is it feasable? No. It's sci-fi. I probably didn't even scratch the story behind the new technology. The way you're dumbing it down though just angers me. Also, even with these suits, reloading while sprinting should never happen. When you see some Kenyan running 100m, their using their arms to balance themselves, with their body at an unnatural angle. To do anything while sprinting (other than sprint harder) is just not feasible. We can't just say "add this because it's futuristic". Give it purpose, give it a story. It's all about the immersion.
I seriously just facepalmed at your response. I know EVE has a "logical" explanation for everything. I was over-simplifying it because.. well, because I can. I've been playing EVE now for a little over 5 months (close to 6), and in that time, I've learned quite a lot about the game (being a part of ROFL from the start helped, as there are guys in there who've been playing for YEARS, and i'm a very vocal person, and i learn relatively fast).
I'm sorry if I upset you with my over-simplifying of the fantasy EVE universe, but I was within my bounds to do so. (Also, and yes, I know that basically your brain is downloaded into a new clone. It's actually a lot like how EVE works. just .. different. at any rate, that is WAY off topic, so to get back to the topic...
Reloading while Sprinting is entirely possible, because for one, you are not all out hauling-balls sprinting, as if that were the case, you wouldn't be holding your gun out in front of you. but the thing is, I suggested in my first post to relate it to a skill.
That is VERY MUCH tied into EVE. in EVE, as I'm sure you, in your infinite EVE wisdom may know, there is a skill for everything you do in the game. I don't see why they couldn't simply throw that in there, not only would it help the flow of gameplay, but it would also enhance the value of getting that "weapon reload speed V". also, if they tied it to that, you'd have to get it for every class of weapon, making it anything but overpowered or game breaking.
In fact, I find it amusing I still don't have a single legitimate reason why they shouldn't include reloading while sprinting, other than some peoples perception of what is "logical" in a highly technologically advanced game world where virtually anything is possible through technology. if we can put chips in our heads to increase the tracking or accuracy, or even damage of our space ships guns in EVE, I don't see why we can't get a skill to reload while we sprint in DUST. |
[Veteran_Anshur Fulkrieg]
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Posted - 2012.06.06 17:04:00 -
[12] - Quote
I cant see why players wont be able to reload while running. You could have it in the skill set .
Or if you do Sprint and reload you slow down slightly but depending on your skill level you get a bonus to sprint while reloading.
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[Veteran_Xocoyol Zaraoul]
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Posted - 2012.06.06 17:34:00 -
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Orin Fenris wrote:In fact, I find it amusing I still don't have a single legitimate reason why they shouldn't include reloading while sprinting My argument from day one has always been mainly that I don't like what it will do to the flow of the game, and Scout Suits sprinting while reloading would make certain game-play aspects ridiculous. it will make it too easy and take away thought, instead of forcing a choice to hold your position or run away it will instead give you a panic button of "Oh I can just run away and reload if someone surprises me, does not matter if they are chasing me." I don't like "panic buttons" in any game. |
[Veteran_Degren Cthulhu]
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Posted - 2012.06.06 18:25:00 -
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reload while sprinting sure if i can sprint and shoot to catch said sprint reloader |
[Veteran_TheAmazing FlyingPig]
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Posted - 2012.06.06 18:46:00 -
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Try it.
Go outside with a rubiks cube. Only twist it twice or three times. Simple enough to put back together since you know how you did it.
Now sprint. Keep your speed up while putting it back together. Notice that you have to drop speed because you can no longer rely on your arms for balance because you need them to do a simple task you already know how to do. You're now running while putting the cube back together. Not sprinting.
Even if you manage to somehow do it, feel how akward it is to do. How much longer it takes than if you were just running instead of a full-on sprint.
Now imagine trying to do this while holding a heavy weapon in one hand and grabbing a clip with the other. It just doesn't work. |
[Veteran_Orin Fenris]
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Posted - 2012.06.07 00:01:00 -
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TheAmazing FlyingPig wrote:Try it.
Go outside with a rubiks cube. Only twist it twice or three times. Simple enough to put back together since you know how you did it.
Now sprint. Keep your speed up while putting it back together. Notice that you have to drop speed because you can no longer rely on your arms for balance because you need them to do a simple task you already know how to do. You're now running while putting the cube back together. Not sprinting.
Even if you manage to somehow do it, feel how akward it is to do. How much longer it takes than if you were just running instead of a full-on sprint.
Now imagine trying to do this while holding a heavy weapon in one hand and grabbing a clip with the other. It just doesn't work.
Now imagine having a nano suit that compensates for your imbalances, and keeps your legs moving while you hold the rubiks cube out in front of you and easily twist it back.
The thing is, this is not call of duty, where you're just a man. and it's not based on reality. It's sci-fi, and there are scout suits jumping 15 feet into the air, all while shooting their weapon.
As far as breaking the flow... It's funny because I see it as improving the flow. Flow to me is how well everything flows together, and the fewer times you actually have to stop what you are doing to do things like swap weapons, reload, or get hung up on something, the better.
In this case, you're arguing that you would see more people running away from combat. well, 1: People already do that all the time, and if you catch them more than 50% of the time, without running into an ambush, you're a lucky person. 2: It might increase that. and It will also give that person a chance to fight back when they stop sprinting. So instead of giving the reloader the disadvantage of being defenseless, it gives the chaser the option to either decide to persue, or start roaming in packs, to where you don't give the guy a way out. Most of my fights don't involve someone running away anyway, and the ones that do, they often get away anyway, because I don't feel like being lead into an ambush, or leaving my post so one of the baits friends can take my forward spawn point because I wanted to kill a lone scout.
my main reason for suggesting this though wasn't to snuff out persuits, it was to make it so when I kill some guy in the middle of nowhere, I can hightail it back to my post without having to stop 3 times to reload because i keep sprinting a hair too early. I get that there are people who think reloading should be a tedious task that makes you stop and "think about it". Which, if they tacked it on to a skill, it still would be, unless you put 500,000+ SP into that skill to give you the option to help you with the flow of the game. If you don't like it, don't get it. enjoy your "tactical reloading". |
[Veteran_J'Jor Da'Wg]
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Posted - 2012.06.07 00:06:00 -
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iwillrock yourworld wrote:Orin Fenris wrote:iwillrock yourworld wrote:
- Would really enjoy the ability to reload while sprinting (through skills possibly)
Lol, no.
why "Lol, no."? An explanation would be nice as to why you've come to such a haughtily opposing opinion. I dont think somene could ever reload a gun while sprinting inside an armoured suit. Do it while walking or troting fine, but not while literally sprinting in high velocity. Sprinting is faster than running, also. Sprinting is when you put all your energy into a fast burst of speed, needing your boddy to b ein balance to not fall to the ground.
While it might take slightly longer, you SHOULD be able to reload while sprinting. Heck, your not even really sprinting, more running... your hands not broken when you run.
Have you ever tried it? I play Airsoft plenty with my friends, I seem to be able to reload while running. Enhanced super soldier humans should be able to do it, especially with the precision and strength of the dropsuit.
Heck, maybe that should be the skill. It would take longer to reload while sprinting when the skill is at 0, but once fully upgraded, you reload just as fast as when you are standing still.
Also, Orin just soundly demolished the arguments against him in the post above.
/discussion |
[Veteran_Aust Shepard]
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Posted - 2012.06.07 05:42:00 -
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TheAmazing FlyingPig wrote:Try it.
Go outside with a rubiks cube. Only twist it twice or three times. Simple enough to put back together since you know how you did it.
Now sprint. Keep your speed up while putting it back together. Notice that you have to drop speed because you can no longer rely on your arms for balance because you need them to do a simple task you already know how to do. You're now running while putting the cube back together. Not sprinting.
Even if you manage to somehow do it, feel how akward it is to do. How much longer it takes than if you were just running instead of a full-on sprint.
Now imagine trying to do this while holding a heavy weapon in one hand and grabbing a clip with the other. It just doesn't work.
Except if I trained my whole life to untwist those three twists over and over again I could probably do it while skipping and filling out my taxes. Soldiers learn to do this stuff so its muscle memory, sure it might not be the ideal time to reload, so make the reload time longer while sprinting, and make the skill bonus reducing the time penalty for reloading while sprinting.
eg. At Reload I it takes 2x as long to reload while sprinting and at Reload V its 1x |
[Veteran_Orin Fenris]
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Posted - 2012.06.07 05:46:00 -
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Aust Shepard wrote:TheAmazing FlyingPig wrote:Try it.
Go outside with a rubiks cube. Only twist it twice or three times. Simple enough to put back together since you know how you did it.
Now sprint. Keep your speed up while putting it back together. Notice that you have to drop speed because you can no longer rely on your arms for balance because you need them to do a simple task you already know how to do. You're now running while putting the cube back together. Not sprinting.
Even if you manage to somehow do it, feel how akward it is to do. How much longer it takes than if you were just running instead of a full-on sprint.
Now imagine trying to do this while holding a heavy weapon in one hand and grabbing a clip with the other. It just doesn't work. Except if I trained my whole life to untwist those three twists over and over again I could probably do it while skipping and filling out my taxes. Soldiers learn to do this stuff so its muscle memory, sure it might not be the ideal time to reload, so make the reload time longer while sprinting, and make the skill bonus reducing the time penalty for reloading while sprinting. eg. At Reload I it takes 2x as long to reload while sprinting and at Reload V its 1x
Yeah, that, or, just make it so you can't reload while sprinting until you get Reload IV or V. Maybe at reload IV, you get 2x speed reload while sprinting, and at V you get 1x. But i'd rather it just be at V you can reload while sprinting, until then you are stuck the way it is. that way it would make it something you have to work for.
And also, that way, you'd never really know if the guy you're chasing is reloading his weapon or not |
[Veteran_Orin Fenris]
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Posted - 2012.06.08 01:03:00 -
[20] - Quote
So still no dev response to this? I know we already got a response to the crouch/sprint thing, but what about the other suggestions? |
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