Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8325
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Posted - 2015.05.01 12:02:00 -
[1] - Quote
LT SHANKS wrote:Assault ak.0
Krin's DMG Mod x2 Complex Light Damage Mod (Any mix and match of complex damage mods will work. I chose this setup because I'm cheap.)
Complex Armor Repairer x2 Complex Armor Plates x3
Carthum Assault ScR Sidearm Grenade Equipment
Aside from the usual SG/NK/PLC to the back, HMG to the face, Rail Snipe from a tank, Thale's headshot from the redline, flying RE from the Heavens, teamwork etc., I would like to know if there are any hard counters to this fit.
MinAssaults and CalAssaults are usually taken out with ease from an AmAss with an AScR/ScR. GalAssaults will lose at range to RR wielding CalAssaults and sometimes will struggle against ACR wielding MinAssaults in CQ.
This AmAssault, whose total eHP rivals Sentinels but with the added advantages of a smaller hitbox, faster movement/sprint speeds, a 20+ HP/S armor repair, and a damage modded weapon that excels in nearly all ranges, seldom loses to anything. It can be used effectively solo but is even deadlier with a squad.
Is there any suit that can consistently compete head-on with this specific AmAss fit? I thought MinAssaults would be good contenders, but they just kind of die...
Damage/speed spiked minmatar assaults with good combat rifle skills will slash that fit up. A minassault or minmando with a mass driver in close will two-shot you with a core mass driver.
Gallente fit for closing speed and using cover properly will eat that suit alive. The AR can put out higher armor DPS than you can.
Calassault who abuses range and terrain will kill you accurately out of your optimal. The problem inherent to the rail rifle (and why galassault players use it) is because it's powerful enough to tear an ass open without damage mods. Thusly allowing a caldari to focus on shield defenses.
The inherent problem with this design philosophy is a gallente assault can use a RR as well as a calsuit and loses nothing by stacking damage mods. Which puts an RRs alpha at the terroristic level.
So hard counter?
Assault Gk.0
Complex damage mod x3 Complex ferroscale x2 Complex Armor Rep Complex reactive plate Complex Kincat
Proto rail rifle or ACR Adv bolt pistol grenade of choice Equipment of choice
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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