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![Lightning35 Delta514 Lightning35 Delta514](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
328
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Posted - 2015.04.30 11:29:00 -
[1] - Quote
Acquisition is a new mode in which there is no clone count and the objective moves. When you play as infantry, it is fun. What ruins it are havs.
The first team that either deploys the most havs, ore the pro hav, is most likely the winning team.
This really sucks especially when it's a pro tank. They are really hard to kill. You probably could do it easily of wleveryone ran av but that is not the case. Someone has to defend, attack, and hack.
Acquisition also sucked because of the one spawn point. In one match just yesterday, I got redlined. YES REDLINED. No not really. There aren't any redline to be redlined against. But, their is one spawn point on maps and you will get surrounded by tanks and infantry, shooting at you. When that happens, game over. No way you can win any more.
So how can we make it better?
Well, how about refusing time from 5min to 3 min to allow the objective to changeover often. Secondly, add more spawn points. You can be spawn camped to easily once the enemy knows where it is that the team spawns from.
3rdly would be toning down the pro tanks which will be another post that I'll make later and link here as well.
48th Special Operations Force.
Twitter- @48SOF
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![Lightning35 Delta514 Lightning35 Delta514](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
328
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.04.30 14:01:00 -
[2] - Quote
Mejt0 wrote:This gamemode serves as an ambush+ mode.
As for tanks. See that proto maddy? Roll in your triple damage modded gunlogi. It will get the job done.
Working on it, about to get heat sinks today.
48th Special Operations Force.
Twitter- @48SOF
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![Lightning35 Delta514 Lightning35 Delta514](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
329
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.04.30 16:22:00 -
[3] - Quote
Spkr4theDead wrote:MINA Longstrike wrote:Lightning35 Delta514 wrote:Acquisition is a new mode in which there is no clone count and the objective moves. When you play as infantry, it is fun. What ruins it are havs.
The first team that either deploys the most havs, ore the pro hav, is most likely the winning team.
This really sucks especially when it's a pro tank. They are really hard to kill. You probably could do it easily of wleveryone ran av but that is not the case. Someone has to defend, attack, and hack.
Acquisition also sucked because of the one spawn point. In one match just yesterday, I got redlined. YES REDLINED. No not really. There aren't any redline to be redlined against. But, their is one spawn point on maps and you will get surrounded by tanks and infantry, shooting at you. When that happens, game over. No way you can win any more.
So how can we make it better?
Well, how about refusing time from 5min to 3 min to allow the objective to changeover often. Secondly, add more spawn points. You can be spawn camped to easily once the enemy knows where it is that the team spawns from.
3rdly would be toning down the pro tanks which will be another post that I'll make later and link here as well. Vehicles have issues independent of acquisition. The use of bigger maps would probably help acquisition though. What are those issues? MLT AV can't solo them? Laughable
Pro forge gun and nades, adv swarms
48th Special Operations Force.
Twitter- @48SOF
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