Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Orion Sanjeet
Fatal Absolution Negative-Feedback
292
|
Posted - 2015.04.29 05:31:00 -
[1] - Quote
I have seen a lot of people that just leave the match right at the start because of what I can only assume(hope, really) is name recognition, "But wait, I have no idea who you are *******", to which I respond, "I know, and thanks for rubbing it in jerk, but the people I roll with normally are usually pretty feared."
So would it be possible to instead of the leaderboard as it is now showing the names of everybody for each team, it instead being shown on the enemy side instead of name and corps just question marks until the victory/defeat screen, I think it would help at least a little bit with match player retention.
Now I am not saying you would never again be able to see the enemy sides names, make it a warbarge module. "The Data Decrypting and Encrypting Module" or somthing like that so, anybody with a lower module level than you wouldn't be able to see your name in battle but you could see anyone with a lower module level. Once again everybody can see everybody at the Victory/Defeat screen.
Also, think about the PC possibilities, as it is now planning goes, "Ok, so (insert name) is so he is going to be doing (something) so you should be doing... and so on and so forth. Unless someone actually leveled up that module. Adding E-warfare to the meta game, I like it.(*sigh* yes I did just "like" my own post, in the post, and then tell you I did that, while still in the post)
P.S. Also, in match, if the names above red dots could be removed there as well, that would be greaaaaaat.
Ebola makes me feel all warm and squishy inside.
|
LUGMOS
Corrosive Synergy Rise Of Legion.
3813
|
Posted - 2015.04.29 05:32:00 -
[2] - Quote
What...
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
|
cray cray FISH
Caught Me With My Pants Down
52
|
Posted - 2015.04.29 05:35:00 -
[3] - Quote
Make it so player lists can't be viewed in battle, so people won't know who they are fighting and therefore less likely to leave 'difficult' matches.
.#Stormtrooper4life
Team BD's Resident Fish
|
Orion Sanjeet
Fatal Absolution Negative-Feedback
292
|
Posted - 2015.04.29 05:36:00 -
[4] - Quote
Brilliant first responce, that is the kind of enlightening feedback I've come to expect here.
TL;DR
Can I see baddies name before end? No.
Can I see baddies name at end? Yes.
But wanna see name before end. Only with space magic.
Ebola makes me feel all warm and squishy inside.
|
LUGMOS
Corrosive Synergy Rise Of Legion.
3813
|
Posted - 2015.04.29 05:37:00 -
[5] - Quote
cray cray FISH wrote:Make it so player lists can't be viewed in battle, so people won't know who they are fighting and therefore less likely to leave 'difficult' matches. Aaah... Now that is an interesting proposal...
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
|
LUGMOS
Corrosive Synergy Rise Of Legion.
3813
|
Posted - 2015.04.29 05:38:00 -
[6] - Quote
Orion Sanjeet wrote:Brilliant first responce, that is the kind of enlightening feedback I've come to expect here. TL;DR Can I see baddies name before end? No. Can I see baddies name at end? Yes. But wanna see name before end. Only with space magic. Brilliant response to my response... cray cray did a better job than thou.
Interesting how the one proposing is the condescending one.
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
|
cray cray FISH
Caught Me With My Pants Down
53
|
Posted - 2015.04.29 05:40:00 -
[7] - Quote
LUGMOS wrote:cray cray FISH wrote:Make it so player lists can't be viewed in battle, so people won't know who they are fighting and therefore less likely to leave 'difficult' matches. Aaah... Now that is an interesting proposal...
Yeah it is actually not a bad idea, however death screen names would need to be removed too. Because if people see a person or corp as soon as they die, it could very well result in them leaving anyway. Not the worst idea i have read though.
.#Stormtrooper4life
Team BD's Resident Fish
|
Orion Sanjeet
Fatal Absolution Negative-Feedback
293
|
Posted - 2015.04.29 05:41:00 -
[8] - Quote
LUGMOS wrote:Orion Sanjeet wrote:Brilliant first responce, that is the kind of enlightening feedback I've come to expect here. TL;DR Can I see baddies name before end? No. Can I see baddies name at end? Yes. But wanna see name before end. Only with space magic. Brilliant response to my response... cray cray did a better job than thou. Interesting how the one proposing is the condescending one.
I like to mix it up, self deprecating starts to wear on me.
Ebola makes me feel all warm and squishy inside.
|
Operative 1174 Uuali
Y.A.M.A.H
628
|
Posted - 2015.04.29 05:42:00 -
[9] - Quote
There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist. Also, maybe people would stay.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
|
Orion Sanjeet
Fatal Absolution Negative-Feedback
293
|
Posted - 2015.04.29 05:43:00 -
[10] - Quote
cray cray FISH wrote:LUGMOS wrote:cray cray FISH wrote:Make it so player lists can't be viewed in battle, so people won't know who they are fighting and therefore less likely to leave 'difficult' matches. Aaah... Now that is an interesting proposal... Yeah it is actually not a bad idea, however death screen names would need to be removed too. Because if people see a person or corp as soon as they die, it could very well result in them leaving anyway. Not the worst idea i have read though. RIGHT, I forgot about the death cards. Good catch.
Ebola makes me feel all warm and squishy inside.
|
|
Orion Sanjeet
Fatal Absolution Negative-Feedback
293
|
Posted - 2015.04.29 05:44:00 -
[11] - Quote
Operative 1174 Uuali wrote:There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist.
Stay on topic asshat.
Ebola makes me feel all warm and squishy inside.
|
The Infected One
Fatal Absolution Negative-Feedback
1515
|
Posted - 2015.04.29 05:57:00 -
[12] - Quote
+1
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
|
Ghost Kaisar
Fatal Absolution Negative-Feedback
10966
|
Posted - 2015.04.29 06:03:00 -
[13] - Quote
Operative 1174 Uuali wrote:There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist. Also, maybe people would stay.
I'll never understand.
How on earth is working in a squad, together, in your best gear, with the intent to win a game, considered scrubby? What do you want me to do? Play at anything less than my best? So that you can feel better?
Its a team based game. You want to be the shining star? The one man army? Go play COD. Seriously, the game excels at letting individual players in a lobby shine. Team based games are different. In team based games, the people who shine are the ones who manage to work TOGETHER to win a game.
You wanna know how to get better at this game? Start working in squads. Get some friends, find some make some, WHATEVER. Get a mic. COMMUNICATE. Call things out. Whining about always getting flanked? "These guys also shoot me from behind, what scrubs". Maybe you should protect your goddamn flank. Use some freaking cover. Stick with the blob, and watch your 6.
Everyone I see complaining about "protoscrub squads" typically have little to no tactical gameplay. But that shouldn't matter right? I can take them all down 1v1 with my godly gungame. Well guess what, that means F*CK ALL in this game. I hope you like the loss screen, you're gonna be staring at it for a long time. Lone wolves get eaten if they aren't big enough to handle a pack. This isn't a 1v1 battle arena, its a 16v16 bloodbath. Learn to embrace the dynamic of teamwork.
Now, even with all that said, Thats not to say that individuals can't stand out in Dust. Frost Kitty by himself (or even with one extra dude, ran with him before) can still make full squad think twice before engaging. Short of some godly skill though, it isn't going to happen. People who can do it are literal one man armies, the ones that literally can carry a whole team on their back. Frost does it all the time, because he knows what it takes to win, and has the desire to do it.
If you lack that, it won't happen. You won't be able to run ADV gear, in only your favorite fit, and solo carry a game. You gotta identify what needs to be done, and execute it.
TL;DR
Its a team based game. Either play well enough to succeed solo, or get some friends. Quit whining about how you can't solo a whole squad. Use some tactics to make sure you fight them one at a time if you have to. Otherwise, stick with the blob and hope that the blues will eat enough bullets and deal enough damage to let you mop up.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
|
I-Shayz-I
I----------I
5437
|
Posted - 2015.04.29 06:04:00 -
[14] - Quote
What if you couldn't deploy as a squad into public matches? Or you could only deploy as a smaller squad?
People leave matches because full squads of top corps queue into the same battle. 6 players is too many, and it should really be lowered to 3 or 4. These are public matches. I honestly think you should only be able to queue solo into them, but I know all of the tryhards and proto stompers would rage.
Squads of 6 should then be limited to FW, and squads of 8 be enabled for PC.
7162 wp with a Repair Tool!
|
Orion Sanjeet
Fatal Absolution Negative-Feedback
304
|
Posted - 2015.04.29 06:08:00 -
[15] - Quote
I-Shayz-I wrote:What if you couldn't deploy as a squad into public matches? Or you could only deploy as a smaller squad?
People leave matches because full squads of top corps queue into the same battle. 6 players is too many, and it should really be lowered to 3 or 4. These are public matches. I honestly think you should only be able to queue solo into them, but I know all of the tryhards and proto stompers would rage.
Squads of 6 should then be limited to FW, and squads of 8 be enabled for PC. Personally I wish squads could be bigger because, I have made genuine friends playing this game, hell it's the main reason I keep playing, so I want to play with as many of them at a time as possible and not have to pick and choose.
But this is a subject for a different topic.
Ebola makes me feel all warm and squishy inside.
|
Clone D
Solo Zen
1714
|
Posted - 2015.04.29 06:09:00 -
[16] - Quote
In the new monitization scheme, it makes more sense to charge people 1000 AUR to leave a match early. |
Ghost Kaisar
Fatal Absolution Negative-Feedback
10966
|
Posted - 2015.04.29 06:12:00 -
[17] - Quote
I-Shayz-I wrote:What if you couldn't deploy as a squad into public matches? Or you could only deploy as a smaller squad?
People leave matches because full squads of top corps queue into the same battle. 6 players is too many, and it should really be lowered to 3 or 4. These are public matches. I honestly think you should only be able to queue solo into them, but I know all of the tryhards and proto stompers would rage.
Squads of 6 should then be limited to FW, and squads of 8 be enabled for PC.
If they ever limit pubs to solo queue, I will only ever play PC and FW. 3 to 4? I can live with.
I play this game to play with friends, on comms. I've never enjoyed the idea of playing a shooter by yourself with no back up. I've known this for a while. Games like Battlefield, Arma, Planetside, and Dust appealed to me because of the emphasis for team dynamic.
You remove that, I won't even bother. Blue dots enrage me half the time. You don't have to walk right into enemy fire idiots, there is a perfectly good crate at chest height just over there. Ugh. . I enjoy having squadmates that I KNOW will back me up and not leave my flank open without either wounding the target or telling me that I got incoming.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
|
DUST Fiend
16793
|
Posted - 2015.04.29 06:17:00 -
[18] - Quote
Ghost Kaisar wrote:Operative 1174 Uuali wrote:There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist. Also, maybe people would stay. I'll never understand. How on earth is working in a squad, together, in your best gear, with the intent to win a game, considered scrubby? What do you want me to do? Play at anything less than my best? So that you can feel better? Its a team based game. You want to be the shining star? The one man army? Go play COD. Seriously, the game excels at letting individual players in a lobby shine. Team based games are different. In team based games, the people who shine are the ones who manage to work TOGETHER to win a game. You wanna know how to get better at this game? Start working in squads. Get some friends, find some make some, WHATEVER. Get a mic. COMMUNICATE. Call things out. Whining about always getting flanked? "These guys also shoot me from behind, what scrubs". Maybe you should protect your goddamn flank. Use some freaking cover. Stick with the blob, and watch your 6. Everyone I see complaining about "protoscrub squads" typically have little to no tactical gameplay. But that shouldn't matter right? I can take them all down 1v1 with my godly gungame. Well guess what, that means F*CK ALL in this game. I hope you like the loss screen, you're gonna be staring at it for a long time. Lone wolves get eaten if they aren't big enough to handle a pack. This isn't a 1v1 battle arena, its a 16v16 bloodbath. Learn to embrace the dynamic of teamwork. Now, even with all that said, Thats not to say that individuals can't stand out in Dust. Frost Kitty by himself (or even with one extra dude, ran with him before) can still make full squad think twice before engaging. Short of some godly skill though, it isn't going to happen. People who can do it are literal one man armies, the ones that literally can carry a whole team on their back. Frost does it all the time, because he knows what it takes to win, and has the desire to do it. If you lack that, it won't happen. You won't be able to run ADV gear, in only your favorite fit, and solo carry a game. You gotta identify what needs to be done, and execute it. TL;DR Its a team based game. Either play well enough to succeed solo, or get some friends. Quit whining about how you can't solo a whole squad. Use some tactics to make sure you fight them one at a time if you have to. Otherwise, stick with the blob and hope that the blues will eat enough bullets and deal enough damage to let you mop up. It's specifically BECAUSE it's a team based game that makes solo so appealing. It makes matches that would normally just be a boring stomp into something actually worth playing since your enemy is all working together actually trying. It makes victory significantly sweeter. The only time I think squads are justified (purely opinion) is when both teams are full of full squads all trying. Otherwise you're just gaining an advantage that your enemy will have to overcome with skill that far exceeds your own. There are so many things in this game that make stomping so easy, I think rolling around with your crew against unorganized teams is just a little sad is all.
It's definitely a team based game for sure, but unless everyone's playing on that field, you're just using a crutch. Even if that crutch is built right into the foundation of the game.
"My bitter is showing. I must retreat to the berry patch."
STUFF
|
Aeon Amadi
Ahrendee Inc. Negative-Feedback
9834
|
Posted - 2015.04.29 07:48:00 -
[19] - Quote
+1
Been in a few Negative-Feedback squads who straight left because the competition was too high (you know who you are -_-)
Better solution than introducing leave-match punishing mechanics. EDIT: Albeit, I'd include that you shouldn't be able to see their name above their head either.
You guys are like a broken record with this "CPM material" business xD Let it go
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2008
|
Posted - 2015.04.29 09:05:00 -
[20] - Quote
Operative 1174 Uuali wrote:There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist. Also, maybe people would stay. I have said the same thing for the longest , it's a shame that the good ideals just get passed by for more content that's breaking an already broken game .
These people want more stuff and less things fixed , they ask for more and not what's known to be problems solved .
But the powers that be loves this because it doesn't address the accountability issues .
Not being able to see names won't stop you from knowing who killed you and most of the time if you play this game you already know who plays with who so the rest is to be expected and I can scope names so hiding in the beginning does nothing but hide another obvious issue and that's matchmaking is broken , yes it's better but how much stake is in that .?. like the frame rate improvements that still leave a noticeable amount of lag in game
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
|
|
Operative 1174 Uuali
Y.A.M.A.H
629
|
Posted - 2015.04.29 09:07:00 -
[21] - Quote
Orion Sanjeet wrote:Operative 1174 Uuali wrote:There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist. Stay on topic asshat. Edit: You know what, I will explain. Having a corp name, is a cold war. Most big name corps, think the same thing when they see each other at the start, and that is either, "Oh, these dicks, get your proto ready cause that is what they will be wearing." or "Sweet, (insert name) is on the other side, (insert isk amount) bounty on him." Now this being a small enough playerbase, we KNOW each other. Now a lot of us (vets) but not all, don't like to run proto because now even some of our wallets are starting to feel it. So most of us come in in full bpo fits, for lols, and it is actually pretty fun, noobs try harder for longer. BUT, as I started out with, having a corp name is a cold war. The first person in a big name corp to die by someone in full proto FROM another big name corp is the equivalent of Russia loosing a nuke during the cold war, someone screams "****, they are in proto" and the bombs are away, and everyone else just gets caught in the fallout. Rule 1: At least one is always in proto. Rule 2: At least one is always in proto. Rule 3: If you die to someone in proto, run proto. Rule 1-3: **** the noobs. That would be a ******* epic start to a fanfic, "You know what, I will explain. Having a corp name, is a cold war." gave myself chills.
I stopped reading at "asshat". Also, Fatal Absolution says it all.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
|
Operative 1174 Uuali
Y.A.M.A.H
629
|
Posted - 2015.04.29 09:25:00 -
[22] - Quote
Ghost Kaisar wrote:Operative 1174 Uuali wrote:There's that word again GÇô "feared". More like annoyed and we know it's going to be a protoscrub stompfest.
Individuals don't mean crap. It's the corps that are known for scrub group play that is the problem.
I only wish that matchmaking is defined well enough to really allow individuals to standout without the noise of the corps they group with.
A great way to do that for pubs is to not allow premade squads at all. Let these "feared" individuals show us their stuff sans protoscrub group assist. Also, maybe people would stay. I'll never understand. How on earth is working in a squad, together, in your best gear, with the intent to win a game, considered scrubby? What do you want me to do? Play at anything less than my best? So that you can feel better? Its a team based game. You want to be the shining star? The one man army? Go play COD. Seriously, the game excels at letting individual players in a lobby shine. Team based games are different. In team based games, the people who shine are the ones who manage to work TOGETHER to win a game. You wanna know how to get better at this game? Start working in squads. Get some friends, find some make some, WHATEVER. Get a mic. COMMUNICATE. Call things out. Whining about always getting flanked? "These guys also shoot me from behind, what scrubs". Maybe you should protect your goddamn flank. Use some freaking cover. Stick with the blob, and watch your 6. Everyone I see complaining about "protoscrub squads" typically have little to no tactical gameplay. But that shouldn't matter right? I can take them all down 1v1 with my godly gungame. Well guess what, that means F*CK ALL in this game. I hope you like the loss screen, you're gonna be staring at it for a long time. Lone wolves get eaten if they aren't big enough to handle a pack. This isn't a 1v1 battle arena, its a 16v16 bloodbath. Learn to embrace the dynamic of teamwork. Now, even with all that said, Thats not to say that individuals can't stand out in Dust. Frost Kitty by himself (or even with one extra dude, ran with him before) can still make full squad think twice before engaging. Short of some godly skill though, it isn't going to happen. People who can do it are literal one man armies, the ones that literally can carry a whole team on their back. Frost does it all the time, because he knows what it takes to win, and has the desire to do it. If you lack that, it won't happen. You won't be able to run ADV gear, in only your favorite fit, and solo carry a game. You gotta identify what needs to be done, and execute it. TL;DR Its a team based game. Either play well enough to succeed solo, or get some friends. Quit whining about how you can't solo a whole squad. Use some tactics to make sure you fight them one at a time if you have to. Otherwise, stick with the blob and hope that the blues will eat enough bullets and deal enough damage to let you mop up.
Is it team based or solo? Seems the above statment is contradicting.
If team based then why does "feared" or star players have anything to do with it? That would mean solo play. You can't be a star player while basing your success on the squad or team (que syncs) to carry youGǪ and a squad does carry all players In it and gives each a false sense of accomplishment.
Two teams playing under different circumstances with different intent is the problem. Quit the juvinal quality judgments. Some people want to enjoy a more casual, tryhard free game and/or a game involving similar skill levels. Two teams being matched under similar circumstances will have a more even match. There is a difference and when it happens it is apparent.
Solo play is still team based play, just not tryhard group dependent play.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2008
|
Posted - 2015.04.29 09:29:00 -
[23] - Quote
DUST Fiend wrote: There are so many things in this game that make stomping so easy, I think rolling around with your crew against unorganized teams is just a little sad is all.
It's definitely a team based game for sure, but unless everyone's playing on that field, you're just using a crutch. Even if that crutch is built right into the foundation of the game.
These statements should be on the big board of truths for this game and it's a shame that these same people can't see it .
How does allowing a squad or squads coordinate against random players good for the game ?
Would you back out if you went against another team of the same standards ( i.e : team with multiple squads ) and if not why not just ask for a mode that allows this instead of trying to Band-Aid a classic deep wound ?
Someone made a comment in another post that the new mode should have been a mode where you couldn't use more then a BPO or militia fits , which would have been more NPE friendly ( which would promote the game and I totally agreed ) ... things like that make more sense then to hide names or continue to allow squads to que into matches with random players .
That make more sense and as players of corps you should be the ones leading this charge unless you love the fact that the coordinated go against the uncoordinated not because of anything other then the nature of this game .
As people and players who so call crave competition and dislike the fact the others back out , you should be coming up with solutions to the problem not more problems that do nothing but hide the flaws in an already flawed process .
People don't back out because they are scared of you , I don't know why people post such crap ... people back out because it makes sense when dealing with random players on their team against a team with coordinated squads involved .
Common sense .
You want better competition then ask for such but don't come and insult people like it's their problem or their flaw when it's a problem in the system and YOU as notable corp members should be pressing CCP for a solution not questioning other players competitive natures .
That shows responsibility , something that doesn't get too highlighted for CCP to recognize .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
|
Starlight Burner
Arrary of Clusters
225
|
Posted - 2015.04.29 09:39:00 -
[24] - Quote
So, when I enter a system in EVE Online, everyone who is in the system shows up in Local chat.
When I'm flying around in Low Sec during CFW, I'm consistently scanning names. because pirates don't show up as a enemy, they're neutral until they do something to you.
If I see a ton of Gallente militia pilots, I'm pretty damn sure I'm not going to stay in the system and risk my ship.
You're saying DUST should be excluded from this?
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
|
shaman oga
Dead Man's Game
4532
|
Posted - 2015.04.29 10:18:00 -
[25] - Quote
Nope, till sever lock, i want to know before if i'm against japs an american (both nord and sud) laggers while i've selected EU server.
Shifted in time, your tomorrow, my today.
|
Michael Arck
6236
|
Posted - 2015.04.29 10:21:00 -
[26] - Quote
No man. What kind of thing is that to do?
"Oh I'm getting my tail whooped but I'm going to keep playing cause I don't know what team the enemy belongs to hurr durr".
I despise ideas of this kind.
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
|
|
|
|
Pages: 1 :: [one page] |