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Vell0cet
OSG Planetary Operations Covert Intervention
3037
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Posted - 2015.04.28 16:04:00 -
[1] - Quote
Overall the concept is solid, but I have a couple of suggestions for improvement. The first is that the selection tree is too granular. I like that things are broken into categories, but the tree should be shallower by one level. So I should specify "shield" and see all shield modules instead of selecting "shield extender." Often times when I'm trying to squeeze the most CPU/PG from a fit I'll have to swap modules around until I get the most out of the fit. I may want complex plates and a rapper, but I'll have to settle for a reactive and a feroscale. I could spend several minutes swapping these modules around and observing the changes until I'm satisfied. With the current UI this actually becomes more work than before. The fact that it filters out the majority of stuff I don't want is a nice improvement, but it should stop at the "armor," "shield," "biotics" level of depth which is enough granularity to make the resulting items list manageable, but still easy to experiment with.
The list of fits should progress light, medium, heavy. Instead of the current sequence (or at least give us the option to reorganize). I have fits with all 3 types, and I believe it's pretty common to have a "sprinter," or "hacker" fit at the top of most people's fitting list. My sprinter fit's label: "1 Sprinter." The "1" is there so it's at the top, just below my favorite fit. I want it near the top because I want to be able to access it quickly at the beginning of some matches, without scrolling all the way to the bottom. I can favorite this fit to keep it at the top, but that's not ideal at all. Swapping the sequence to light, medium, heavy would solve this issue and should be a very simple fix. Allowing us to set the preferred sequence would probably be better, but significantly more work for the UI team, and lastly having the option to manually disable this feature and return to the old fit list would be another option (not ideal).
Best PvE idea ever!
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Foo Fighting
Sinq Laison Gendarmes Gallente Federation
272
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Posted - 2015.04.28 16:35:00 -
[2] - Quote
Vell0cet wrote:Overall the concept is solid, but I have a couple of suggestions for improvement. The first is that the selection tree is too granular. I like that things are broken into categories, but the tree should be shallower by one level. So I should specify "shield" and see all shield modules instead of selecting "shield extender." Often times when I'm trying to squeeze the most CPU/PG from a fit I'll have to swap modules around until I get the most out of the fit. I may want complex plates and a rapper, but I'll have to settle for a reactive and a feroscale. I could spend several minutes swapping these modules around and observing the changes until I'm satisfied. With the current UI this actually becomes more work than before. The fact that it filters out the majority of stuff I don't want is a nice improvement, but it should stop at the "armor," "shield," "biotics" level of depth which is enough granularity to make the resulting items list manageable, but still easy to experiment with.
The list of fits should progress light, medium, heavy. Instead of the current sequence (or at least give us the option to reorganize). I have fits with all 3 types, and I believe it's pretty common to have a "sprinter," or "hacker" fit at the top of most people's fitting list. My sprinter fit's label: "1 Sprinter." The "1" is there so it's at the top, just below my favorite fit. I want it near the top because I want to be able to access it quickly at the beginning of some matches, without scrolling all the way to the bottom. I can favorite this fit to keep it at the top, but that's not ideal at all. Swapping the sequence to light, medium, heavy would solve this issue and should be a very simple fix. Allowing us to set the preferred sequence would probably be better, but significantly more work for the UI team, and lastly having the option to manually disable this feature and return to the old fit list would be another option (not ideal).
Agree the menu needs to be 1 level shallower. The order of suits is unchanged at a supply depot - it's only the fitting screen that's ordered by size. |
Vell0cet
OSG Planetary Operations Covert Intervention
3038
|
Posted - 2015.04.28 16:38:00 -
[3] - Quote
Foo Fighting wrote:Vell0cet wrote:Overall the concept is solid, but I have a couple of suggestions for improvement. The first is that the selection tree is too granular. I like that things are broken into categories, but the tree should be shallower by one level. So I should specify "shield" and see all shield modules instead of selecting "shield extender." Often times when I'm trying to squeeze the most CPU/PG from a fit I'll have to swap modules around until I get the most out of the fit. I may want complex plates and a rapper, but I'll have to settle for a reactive and a feroscale. I could spend several minutes swapping these modules around and observing the changes until I'm satisfied. With the current UI this actually becomes more work than before. The fact that it filters out the majority of stuff I don't want is a nice improvement, but it should stop at the "armor," "shield," "biotics" level of depth which is enough granularity to make the resulting items list manageable, but still easy to experiment with.
The list of fits should progress light, medium, heavy. Instead of the current sequence (or at least give us the option to reorganize). I have fits with all 3 types, and I believe it's pretty common to have a "sprinter," or "hacker" fit at the top of most people's fitting list. My sprinter fit's label: "1 Sprinter." The "1" is there so it's at the top, just below my favorite fit. I want it near the top because I want to be able to access it quickly at the beginning of some matches, without scrolling all the way to the bottom. I can favorite this fit to keep it at the top, but that's not ideal at all. Swapping the sequence to light, medium, heavy would solve this issue and should be a very simple fix. Allowing us to set the preferred sequence would probably be better, but significantly more work for the UI team, and lastly having the option to manually disable this feature and return to the old fit list would be another option (not ideal). The order of suits is unchanged at a supply depot - it's only the fitting screen that's ordered by size. Ah, that's really good to know. Thanks. I logged in to check things out but didn't have a chance to play any battles.
Best PvE idea ever!
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