DaemonVok
Axis of Chaos
22
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Posted - 2015.04.25 18:49:00 -
[1] - Quote
Lightning35 Delta514 wrote:Blaster turret- very good, does wreck shields. Might need a small damage nerf. Like a SMALL damage nerf. Like 10 points less each level
Missile turret- it feels.......ok........ It's not up but not op also. A small rotation speed buff would be enough.
Rail turrets- probably the most unused large turrets. The 3 shots it can take is kinda enough to wipe out an armor tank without a hardener, assuming that you actually land all 3 shots. That's where the problem is. If you miss ONE SHOT, you're screwed. REDUCE THE HEAT BUILD UP to fire 4 shots again. Maybe a small rotation speed increase as well.
Small blaster- meh. If you land most shots on a target, it's DEADLY. The range is my problem with it. You can't shoot well at decent distances because of the dispersion. AND PLEASE CCP, GIVE IT A HMG RETICLE IN WHICH IT DOESNT CHANGE SIZE. It's really hard to aim that way.
Small missile- good
Small rail- good.
One reason why you mostly see pro tanks is because they have the most obviously their extra pg/cpu, but more importantly for PRO PRO tankers, the modules.
At least half of the modules that are mostly used are available to anyone, while the remainder that can actually help win one on one battles have to be unlocked at lvl5.
This doesn't really seem fair as the PRO tanker will ALWAYS WIN against ANY TANK. I think that those mods (damage mods, shield regulators, heat sinks, dispersion) should be unlocked the same time the other mods are unlocked, instead of upgrading to lvl 5.
This would allow weaker tankers to have more diverse fits and better chances of destroy higher tiered tanks with more ease, or at all. Let me just say, I really can't help thinking you're a big scrub. Your ideas were not presented very well and you were here unorganized. Three things, one, the large rail shoots 2 without overheat. 3 will overheat and it is that way because it's was op and overused making both blasters (which sucked anyway) and missiles unused and unloved. Having to use a heat sink not only makes it to where that tank is somewhat kill-able and that's good. Two, Small blasters are great v. Infantry but I agree the reticle is definitely scrap and should be back to what it was in warlords, but without the growth of the reticle per shot... and the efficiency v. Vehicles needs to be buffed, for serious. And lastly, my Soma was using all prophecies I've got skills and I killed 4 tanks back to back. With missiles. So tanks are in a decent place. |