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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
371
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Posted - 2015.04.24 10:31:00 -
[1] - Quote
Cat Merc wrote:sir RAVEN WING wrote:I-Shayz-I wrote:Cat Merc wrote:During stressful situations, it often feels like a single tick takes forever to happen. Maybe that's what you're experiencing? I could test it but I'm too busy with Mario Kart atm. Imagine running away with 200 armor and 25 regen and your armor keeps going down really slowly as they peg you with a submachine gun from like 100 meters...instead of it going up and outrepping the SMG. Yes, horrific correct? Well ShieldsYou have to imagine that Armour stops at certain amounts of damage before it stops and shield... If you get shot by a ScP from 200m away and it does 0.00000001 damage... there goes regen. Oh FFS with your shield whining. Yes, your regen stops, but your regen is also often 2x-3x times as powerful. What do you want? Both powerful regen and no delay?
Nah, i just want to survive in this armor meta... With every anti-shield thing buffed to kill armor suits... Plus our generally low eHP... It's saddening. And we haven't gotten any attention as of late.
Shields = hard mode
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
371
|
Posted - 2015.04.24 11:00:00 -
[2] - Quote
Cat Merc wrote:Shamarskii Simon wrote: Nah, i just want to survive in this armor meta... With every anti-shield thing buffed to kill armor suits... Plus our generally low eHP... It's saddening. And we haven't gotten any attention as of late.
Shields = hard mode
You know, I could bring you lots of math and different points to show just how TINY the disparity is, and how it only applies to some playstyles and suit types. But I did that far too many times, and I've lost interest in explaining the same thing over and over again. Ya'll never learn when facts are in your face.
Nahh think about it. A shield suit has to dedicate all slots to sHP to be effective.
And we all know that this armor meta is why anti shield weapons were buffed.
Also, with armor having the logistical support...
Might barely be a difference 1v1 w/ cover, but... How much freedoms to armor suits get compared to shields? While shield suits have to dedicate lows to reducing delay, armor suits can dedicate highs to killing potential.
Also, with the heavy resource costs for sHP, fitting is much harder.
Which is why I say shield is hardmode...
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
371
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Posted - 2015.04.24 11:38:00 -
[3] - Quote
Cat Merc wrote:Shamarskii Simon wrote:Cat Merc wrote:Shamarskii Simon wrote: Nah, i just want to survive in this armor meta... With every anti-shield thing buffed to kill armor suits... Plus our generally low eHP... It's saddening. And we haven't gotten any attention as of late.
Shields = hard mode
You know, I could bring you lots of math and different points to show just how TINY the disparity is, and how it only applies to some playstyles and suit types. But I did that far too many times, and I've lost interest in explaining the same thing over and over again. Ya'll never learn when facts are in your face. Nahh think about it. A shield suit has to dedicate all slots to sHP to be effective. And we all know that this armor meta is why anti shield weapons were buffed. Also, with armor having the logistical support... Might barely be a difference 1v1 w/ cover, but... How much freedoms to armor suits get compared to shields? While shield suits have to dedicate lows to reducing delay, armor suits can dedicate highs to killing potential. Also, with the heavy resource costs for sHP, fitting is much harder. Which is why I say shield is hardmode... Actually, when you dedicate all of your resources to tank, shield tanks are stronger than armor tanks. You have the choice between utility and tank, we only get the choice of utility in our high slots.
Suuuuurre. I don't know tbh... Because an effective shield tank have only tank as a choice. These suits at pro come like this:
515-530 sHP 590-630 sHP (rare case) 707 sHP
All with 1.6 delay.
But to get to that, near max resource skills are needed.. Or you'll be stressing on CPU/PG.
Then, if we try utility, our fits are gimped.. Unless it's special fit.
So we can choose utility, but thats giving away precious sHP or sHP/s or delay.
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
371
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Posted - 2015.04.24 11:50:00 -
[4] - Quote
I-Shayz-I wrote:I'm not even gone 5 seconds and my thread has turned into an armor vs shields debate.
Omg
I guess I will be testing this out then at some point
aHP/s has no delay. But what could happen is that someone shoots you, doing more damage than your repair Rate. Might just be a lil feelin yknow?
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