MINA Longstrike
Kirjuun Heiian
2717
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Posted - 2015.04.23 10:49:00 -
[1] - Quote
Genral69 death wrote:The Dark Cloud wrote:Yes we deffo need to make sentinels even harder to kill as they allready are. Genius why hasnt anybody else gotten that idea yet? Oh i probs know why but it will cost you 200k ISK. If you haven't noticed heavy's are not very useful at the moment. If the guy your shooting isn't 40 meterns in from of you you cant kill the guy. The Amar sentiel is what resistant to rail rifle? Now how often does a heavy caught you off guard when you have a rail rifle ? I'm saying never because he's easily scaned and you have range on him . So why no give him abit more resistance? As it is if you don't have a squad mate with ammo, or even reps your screwed
Amarr sentinels are also resistant to other HMG's. Furthermore sentinels are not meant to be killing things that are long distances away from them (although that's why plenty of sentinels favor bolt pistols), they're largely supposed to be 'heavy on the point' / 'heavy with a forge gun shooting at vehicles' not 'heavy that's invincible to all conventional arms fire when a single logi is attached to them'. Quite a few heavies can already hit 1500-1800 ehp *before* their respective resists.
But out of speculation, lets hear what *you* think should be appropriate resists for sentinels. Please keep in mind that you're likely to be laughed out of your own thread.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
2717
|
Posted - 2015.04.23 11:45:00 -
[2] - Quote
Breakin Stuff wrote:I personally believe heavies should be supporting their team, not being supported by the team.
Heavy weapons are never seen conceptually as the front-line of attack, even in scifi novels for the most part. Heavy weapons are always deployed as a support or specialist role traditionally with a narrow purpose, usually breaking open strategic hardpoints.
In DUST the playerbase has this bizarre notion that heavies are supposed to be the primary line, supported by lighter, squishier troops with less firepower is absolutely ass-backward.
As soon as we break that pattern, sentinels can be balanced properly.
I do agree with you, but backwards gunna backwards. I really wish it were a bit more like tribes ascend where juggernauts were constantly raining plasma/fusion mortar shots on things from range & doombringers riddled things with their incredibly long range miniguns & missile launchers launchers. They softened targets (or protected a few vital things), while the medium equivalents did more 'raiding & assaulting' compared to the heavies 'bombarding & defending'. The light suits were oriented towards hit & run or recon.
Or even MW:O where the heavies & assaults carry all the majority of the firepower, but the mediums are great at support, and lights recon, flanking & support.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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